Let's see the example: "rotatex(360deg)" to "none".
While we do interpolation between "rotatex" and "none", the original code
path is:
1. Build an identity transform for none and always use (0, 0, 1) as the
direction vector, i.e. Rotate(0, 0, 1, 0deg).
2. Do interpolation between rotatex (i.e. Rotate(1, 0, 0, 360deg)) and
Rotate(0, 0, 1, 0deg). Because their direction vectors are different,
so we do matrix decomposition/interpolation/recomposition on both
functions. The problem is, matrix decomposition makes the 360deg
disappear, so it looks like "rotatex(0deg)".
3. Obviously, we are trying to interpolate from rotatex(0deg) to none, so
the interpolated matrix is always an identity matrix.
I think rotatex, rotatey, and rotatez are special cases which should
really rotate according to the angle, so we should build the identity
transform for them according to the normalized direction vector, and so we do
interpolation on the angle, instead of converting them into matrix.
Replacing build_identity_transform_list() with
add_weighted_transform_lists(list, list, 0, 0) might be another solution;
However, I didn't do that because build_identity_transform_list() is
much simpler.
End TreeBuilder's reliance on DOM.
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Fixed h5e's TreeBuilder so that it does not use `same_tree` and `has_parent_node` methods: d8c2ea5cb6
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Handle single X keyword value in LegacyPosition
This is reviewed by emilio in bugzilla.
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- [X] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
- [X] These changes fix [Bug 1391432](https://bugzilla.mozilla.org/show_bug.cgi?id=1391432)
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style: Less messy namespace handling.
This PR accounts for the fact that the namespace table is only needed in
`NestedRuleParser`, and only for style rules, in order to simplify the setup and
be able to fix a few bugs wrt parsing of invalid rules.
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This PR accounts for the fact that the namespace table is only needed in
`NestedRuleParser`, and only for style rules, in order to simplify the setup and
be able to fix a few bugs wrt parsing of invalid rules.
This is a patch that unifies a bit how Gecko and Stylo stylesheets work, in
order to be able to eventually move the stylesheets into the stylist, and be
able to incrementally update the invalidation map.
stylo: Bug 1362896 - Implement ComputeSquaredDistance for TransformList
We implement ComputeSquaredDistance for TransformList.
---
- [X] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
- [X] These changes fix [Bug 1362896](https://bugzilla.mozilla.org/show_bug.cgi?id=1362896).
- [X] These changes do not require tests because Gecko has related tests.
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Add animation value related with stroke-dasharray / stroke-dashoffset / stroke-width.
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This is a PR for https://bugzilla.mozilla.org/show_bug.cgi?id=1369614
This patch will:
* Add animation value conversion of LengthOrPercentage in order to interpolate length and number.
* Add animation value of Vec<LengthOrPercentage> in order to interpolate the stroke-dasharray.
Spec is as follow:
https://svgwg.org/svg2-draft/painting.html#StrokeDashing
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There are tests for these changes, a test case will be landed in wpt in https://bugzilla.mozilla.org/show_bug.cgi?id=1369614.
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We need to use enum instead of Either since we can't interpolate stroke-* between
unitless length and unit length(e.g. '5' -> '10px').
This coomit make following:
* Introduce SVGLengthOrPercentageOrNumber on computed and specified values.
* Make SVGLengthOrPercentageOrNumber animatable.
* Make stroke-dasharray not-accumulate.
Don't allow interpolating 'fill:none' with 'fill:none'
From [Gecko bug 1390364](https://bugzilla.mozilla.org/show_bug.cgi?id=1390364).
In SMIL we don't expect the 'none' value of the 'fill' property to be additive and hence the following animation should have no effect:
```svg
<rect width="100" height="100" y="100" fill="blue">
<animate attributeName="fill" dur="3s" from="red" by="none"/>
</rect>
```
Although SMIL doesn't make this entirely clear, [it says](https://www.w3.org/TR/smil-animation/#AnimFuncValues) that "by animation" and "from-by animation" may only be used "with attributes that support addition (e.g. most numeric attributes)" and [SVG says](https://www.w3.org/TR/SVG11/animate.html#AnimationAttributesAndProperties) that `<paint>`s are "only additive if each value can be converted to an RGB color". As a result, the animation above should have no effect.
By extrapolation, animating from 'none' by 'none' should also have no effect:
```svg
<rect width="100" height="100" y="100" fill="blue">
<animate attributeName="fill" dur="3s" from="none" by="none"/>
</rect>
```
However, in Servo's interpolation of `<paint>`s we special case the interpolation and addition of 'none' such that if both values are 'none' it is allowed.
We should disallow this in order to produce the expected behavior and in order to match Gecko's behavior.
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This moves us to clear on rebuild, which allows us to remove yet another place
where we track stylist dirtiness.
Bug: 1390255
Reviewed-by: heycam
MozReview-Commit-ID: nihQbUAbh8
Signed-off-by: Emilio Cobos Álvarez <emilio@crisal.io>
In SMIL we don't expect the 'none' value of the 'fill' property to be
additive and hence the following animation should have no effect:
<rect width="100" height="100" y="100" fill="blue">
<animate attributeName="fill" dur="3s" from="red" by="none"/>
</rect>
Although SMIL doesn't make this entirely clear, [1] says that "by
animation" and "from-by animation" may only be used "with attributes
that support addition (e.g. most numeric attributes)" and [2] says that
<paint>s are "only additive if each value can be converted to an RGB
color". As a result, the animation above should have no effect.
By extrapolation, animating from 'none' by 'none' should also have no
effect:
<rect width="100" height="100" y="100" fill="blue">
<animate attributeName="fill" dur="3s" from="none" by="none"/>
</rect>
However, in Servo's interpolation of <paint>s we special case the
interpolation and addition of 'none' such that if both values are 'none'
it is allowed.
We should disallow this in order to produce the expected behavior and in
order to match Gecko's behavior.
[1] https://www.w3.org/TR/smil-animation/#AnimFuncValues
[2] https://www.w3.org/TR/SVG11/animate.html#AnimationAttributesAndProperties