Code on the script thread can only observe self.layout_join_port being Some()
between the time it is set in force_reflow, and the join_layout call later in
that function, and no significant code is called in that code.
Since these functions do nothing useful if layout_join_port is None, there is
no point in keeping them.
Code on the script thread can only observe self.layout_join_port being Some()
between the time it is set in force_reflow, and the join_layout call later in
that function, and no significant code is called in that code.
This implies that layout_is_idle will always return true, so there is no
reason for the function to exist.
Code on the script thread can only observe self.layout_join_port being Some()
between the time it is set in force_reflow, and the join_layout call later in
that function, and no significant code is called in that code.
As join_layout does nothing when called if self.layout_join_port is None,
these two calls are useless.
add (un)premultiply tables for canvas {Get,Put}ImageData operations
Pretty straightforward use of lookup tables to replace a bunch of expensive float operations.
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display input caret for textarea. fixes#7758
This adds the input caret for textareas. Although, it does not handle multiline textareas correctly. The caret gets displayed for each line.
I'll look into that but that will take more time. Some feedback on this small patch would be appreciated though.
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Canvas is currently given a layer at the stacking context level.
Instead it's DisplayItem should be given a layer directly. This fixes
painting order issues where canvases are painted on top of other
positioned content that is later in tree order. It always simplifies
the code a bit.
Remove HAS_DIRTY_SIBLINGS.
This isn't doing anything right now, and we're not even setting it properly
in dirty_impl the |dirty_subtree(self)| was causing us to hit the skip case
for step 3.
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This isn't doing anything right now, and we're not even setting it properly
in dirty_impl the |dirty_subtree(self)| was causing us to hit the skip case
for step 3.
Fix char types in script binding codegen
Use `libc::c_char` instead of `i8` for character data since that's more
portable. (Some architectures, e.g. AArch64, have unsigned characters,
i.e. `u8`.)
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Ordering guarantees for timers
This is an rough solution to the issue described in #3396. XHRs still do their own thing and an overall clean up is in order. Before I do that, though, I'd really like someone to sign off on the overall idea.
There's one major difference to what jdm layed out #3396: The timers remain with the window/worker and only the earliest expiring one is coordinated with the dedicated timer thread.
That means both the timer thread and the window/worker have to keep track of which timer expires next, which feels a bit wonky. However, the upshot is that there's no need for communication with the timer thread when a pipeline is frozen, thawed or dropped.
Most relvant parts are
- the [`TimerScheduler`](6f5f661958 (diff-74137a6f50ab38e7a1e4d16920a66ce7R73)), which is the new per-constellation timer task and
- the [`ActiveTimers`](6f5f661958 (diff-86707d952414a2860b78bcf6c1db8e2eR34)) which is what's left on the window/worker side.
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Use `libc::c_char` instead of `i8` for character data since that's more
portable. (Some architectures, e.g. AArch64, have unsigned characters,
i.e. `u8`.)
This trait is used to hold onto the downcast and upcast functions of all
castable IDL interfaces. A castable IDL interface is one which either derives
from or is derived by other interfaces.
The deriving relation is represented by implementations of marker trait
DerivedFrom<T: Castable> generated in InheritTypes.
/^[ ]*use dom::bindings::codegen::InheritTypes::.*(Base|Cast|Derived)/ {
/::[a-zA-Z]+(Base|Cast|Derived);/d
s/([{ ])[a-zA-Z]+(Base|Cast|Derived), /\1/g
s/([{ ])[a-zA-Z]+(Base|Cast|Derived), /\1/g
s/, [a-zA-Z]+(Base|Cast|Derived)([},])/\2/g
s/, [a-zA-Z]+(Base|Cast|Derived)([},])/\2/g
/\{([a-zA-Z]+(Base|Cast|Derived))?\};$/d
s/\{([a-zA-Z_]+)\};$/\1;/
}
s/([a-zA-Z]+)Cast::from_ref\(\&?\**([a-zA-Z_]+)(\.r\(\))?\)/\2.upcast::<\1>()/g
s/([a-zA-Z]+)Cast::from_ref\(\&?\**([a-zA-Z_]+)(\.[a-zA-Z_]+\(\))?\)/\2\3.upcast::<\1>()/g
s/\(([a-zA-Z]+)Cast::from_ref\)/\(Castable::upcast::<\1>\)/g
s/([a-zA-Z]+)Cast::from_root/Root::upcast::<\1>/g
s/([a-zA-Z]+)Cast::from_layout_js\(\&([a-zA-Z_.]+)\)/\2.upcast::<\1>()/g
s/([a-zA-Z]+)Cast::to_ref\(\&?\**([a-zA-Z_]+)(\.r\(\))?\)/\2.downcast::<\1>()/g
s/([a-zA-Z]+)Cast::to_ref\(\&?\**([a-zA-Z_]+)(\.[a-zA-Z_]+\(\))?\)/\2\3.downcast::<\1>()/g
s/\(([a-zA-Z]+)Cast::to_ref\)/\(Castable::downcast::<\1>\)/g
s/([a-zA-Z]+)Cast::to_root/Root::downcast::<\1>/g
s/([a-zA-Z]+)Cast::to_layout_js\(&?([a-zA-Z_.]+(\(\))?)\)/\2.downcast::<\1>()/g
s/\.is_document\(\)/.is::<Document>()/g
s/\.is_htmlanchorelement\(\)/.is::<HTMLAnchorElement>()/g
s/\.is_htmlappletelement\(\)/.is::<HTMLAppletElement>()/g
s/\.is_htmlareaelement\(\)/.is::<HTMLAreaElement>()/g
s/\.is_htmlbodyelement\(\)/.is::<HTMLBodyElement>()/g
s/\.is_htmlembedelement\(\)/.is::<HTMLEmbedElement>()/g
s/\.is_htmlfieldsetelement\(\)/.is::<HTMLFieldSetElement>()/g
s/\.is_htmlformelement\(\)/.is::<HTMLFormElement>()/g
s/\.is_htmlframesetelement\(\)/.is::<HTMLFrameSetElement>()/g
s/\.is_htmlhtmlelement\(\)/.is::<HTMLHtmlElement>()/g
s/\.is_htmlimageelement\(\)/.is::<HTMLImageElement>()/g
s/\.is_htmllegendelement\(\)/.is::<HTMLLegendElement>()/g
s/\.is_htmloptgroupelement\(\)/.is::<HTMLOptGroupElement>()/g
s/\.is_htmloptionelement\(\)/.is::<HTMLOptionElement>()/g
s/\.is_htmlscriptelement\(\)/.is::<HTMLScriptElement>()/g
s/\.is_htmltabledatacellelement\(\)/.is::<HTMLTableDataCellElement>()/g
s/\.is_htmltableheadercellelement\(\)/.is::<HTMLTableHeaderCellElement>()/g
s/\.is_htmltablerowelement\(\)/.is::<HTMLTableRowElement>()/g
s/\.is_htmltablesectionelement\(\)/.is::<HTMLTableSectionElement>()/g
s/\.is_htmltitleelement\(\)/.is::<HTMLTitleElement>()/g
This method is given a DOMClass value and returns whether it derives from Self.
Interfaces with no descendants directly check whether the given DOMClass is the
same as their own.
Integrate iframes into the display list
Instead of always promoting iframes to StackingContexts, integrate them
into the display list. This prevents stacking bugs when
non-stacking-context elements should be drawn on top of iframes.
To accomplish this, we add another step to ordering layer creation,
where LayeredItems in the DisplayList are added to layers described by
the LayerInfo structures collected at the end of the DisplayList.
Unlayered items that follow these layered items are added to
synthesized layers.
Another result of this change is that iframe layers can be positioned
directly at the location of the iframe fragment, eliminating the need
for the SubpageLayerInfo struct entirely.
Iframes are the first type of content treated this way, but this change
opens up the possibility to properly order canvas and all other layered
content that does not create a stacking context.
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Instead of always promoting iframes to StackingContexts, integrate them
into the display list. This prevents stacking bugs when
non-stacking-context elements should be drawn on top of iframes.
To accomplish this, we add another step to ordering layer creation,
where LayeredItems in the DisplayList are added to layers described by
the LayerInfo structures collected at the end of the DisplayList.
Unlayered items that follow these layered items are added to
synthesized layers.
Another result of this change is that iframe layers can be positioned
directly at the location of the iframe fragment, eliminating the need
for the SubpageLayerInfo struct entirely.
Iframes are the first type of content treated this way, but this change
opens up the possibility to properly order canvas and all other layered
content that does not create a stacking context.
Fixes#7566.
Fixes#7796.
Previously, this was most noticeable with 45deg gradients, where the gradient would end too early, and the remainder was filled with a solid color.
(This also fixes gradients on webrender, which relies on the start and stop points being correct).