According to the spec, the computed value of transform is as specified, but
with relative lengths converted into absolute lengths, so in Gecko, we do
nothing while computing the value of rotate3d(), and do normalization in
ProcessRotate3D(). If the direction cannot be normalized, we treat it as
an identity matrix.
However, in Servo, we do normalization in to_computed_value(), and looks
like we are trying to normalize any kind of direction vectors, so according
to the spec, let's move the normalization into Fragment::transform_matrix(),
and return an identity matrix if we cannot normalize its direction vector.
stylo: Fix skip_root_and_item_display_fixup.
The check isn't doing what the comment is saying.
XBL subtrees for video controls all have the
NODE_IS_IN_NATIVE_ANONYMOUS_SUBTREE flag, but not all of them are NAC
themselves, so we may incorrectly miss blockification.
Bug: 1366163
Reviewed-by: heycam
MozReview-Commit-ID: Oq3W258Lz2
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The check isn't doing what the comment is saying.
XBL subtrees for video controls all have the
NODE_IS_IN_NATIVE_ANONYMOUS_SUBTREE flag, but not all of them are NAC
themselves, so we may incorrectly miss blockification.
Bug: 1366163
Reviewed-by: heycam
MozReview-Commit-ID: Oq3W258Lz2
Signed-off-by: Emilio Cobos Álvarez <emilio@crisal.io>
style: Rework how precomputed pseudo stuff works, to avoid malloc/free churn.
This showed up in a few profiles, and was an easy improvement.
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stylo: Fix the computation of the interpolation of FontWeight.
Interpolated result of FontWeight is wrong because clamping code is incorrect.
---
- [X] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
- [X] These changes fix [Bug 1387948](https://bugzilla.mozilla.org/show_bug.cgi?id=1387948).
- [X] These changes do not require tests because Gecko has tests
Don't clear animation only dirty bit during style recalc
Unless the element is in a display:none subtree.
After bug 1356141, the setup of animation-only dirty bit should have matched
to normal dirty bit's one (Though they don't match in post traversal due to
throttled animation flush). An unset_animation_only_dirty_descendants call
removed in this patch cleared dirty bits which are needed for post traversal if
there is a second animation-only traversal and if there is no need to restyle
for the second animation-only traversal.
The reftest in this patch fails without either this fix or the fix for bug
1367975.
See [Gecko bug 1384435 comment 12](https://bugzilla.mozilla.org/show_bug.cgi?id=1384435#c12)
for more detail what's going on at that time.
<!-- Please describe your changes on the following line: -->
https://bugzilla.mozilla.org/show_bug.cgi?id=1384435
---
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- [X] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
After bug 1356141, the setup of animation-only dirty bit should have matched
to normal dirty bit's one (Though they don't match in post traversal due to
throttled animation flush). An unset_animation_only_dirty_descendants call
removed in this patch cleared dirty bits which are needed for post traversal if
there is a second animation-only traversal and if there is no need to restyle
for the second animation-only traversal.
The reftest in this patch fails without either this fix or the fix for bug
1367975.
See [Gecko bug 1384435 comment 12](https://bugzilla.mozilla.org/show_bug.cgi?id=1384435#c12)
for more detail what's going on at that time.
Make list-style-type animatable
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---
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- [X] There are tests for these changes. The test is patch 3 in https://bugzilla.mozilla.org/show_bug.cgi?id=1382137
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move stylo_test build script guts from Python to Rust
stylo_test's build script is split between Python and Rust. style's
build script already has to perform complicated dances to determine an
appropriate binary to execute, depending on the platform. To avoid
copying and pasting that code, it seems reasonable to simply port the
Python code into Rust, thus making the relationship between generated
files and the cargo dependency output clearer. The new Rust is somewhat
more verbose, but not terribly so.
Doing this makes running `stylo_test` on Windows somewhat easier, as
we don't have to care about the particulars of Python executables. And
more Rust is more better.
- [X] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
- [X] There are tests for these changes
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Use CSS background-size property when computing the size of a paint worklet
<!-- Please describe your changes on the following line: -->
The size of a paint worklet should be based on the background-size CSS property.
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- [X] These changes do not require tests because the existing css-paint-api tests catch this.
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Implement getProperties for StylePropertyMapReadOnly
<!-- Please describe your changes on the following line: -->
Implement `getProperties` for `StylePropertyMapReadOnly`.
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- [X] These changes fix#17579.
- [X] These changes do not require tests because the existing css-paint-api tests catch this (rather annoyingly, they all fail for different reasons, sigh)
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stylo: Bug 1374233 - Clamp interpolated values for properties which need to be restricted
Some properties only accept non-negative values, or values greater than or equal to one. It is possible to produce an negative interpolated values while using negative timing functions, so we have to apply a restriction to these values to avoid getting invalid values.
For example, line-height must be non-negative, but the output progress of some timing functions (e,g. cubic-bezier(0.25, -2, 0.75, 1)) may be a negative value, so the interpolated result of line-height is also negative.
---
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- [X] `./mach test-tidy` does not report any errors
- [X] These changes fix Bug 1374233.
- [X] These changes do not require tests because we have tests in Gecko side already.
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style: Don't pre-fill eager pseudo-maps.
This was needed long time ago for Servo's layout. But I don't think there's any
reason for doing this now.
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style: Avoid hashing the precomputed hash atoms already have.
This shaves a fair amount of time of stylist rebuild.
Most of the extra remaining overhead are memory allocations...
I'll try to get those sorted out next, though fixing that may overlap quite a
bit with the work Cameron is doing in bug 1382925.
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This shaves a fair amount of time of stylist rebuild.
Most of the extra remaining overhead are memory allocations...
I'll try to get those sorted out next, though fixing that may overlap quite a
bit with the work Cameron is doing in bug 1382925.
MozReview-Commit-ID: 3j2SBY4QnKf
Signed-off-by: Emilio Cobos Álvarez <emilio@crisal.io>
style: Avoid branching on the origin for each selector when inserting in the cascade data.
This is on top of #17990, and it's intended to help with bug 1386045.
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style: Invert storage of selector maps to key off origin first.
<!-- Please describe your changes on the following line: -->
This will make it easier to avoid rebuilding all cascade levels when only a style sheet at a particular level changes.
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Implement ToAnimatedZero for MozLength
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- [X] These changes fix [Bug 1382168](https://bugzilla.mozilla.org/show_bug.cgi?id=1382168)
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style: Less ID revalidation selectors.
Avoid adding id selectors that are in the rule hash keyed by that ID to the list
of revalidation selectors.
This partially fixes bug 1369611 (we could look at the rule hash itself to avoid
inserting some more into the list of revalidation selectors).