To be more similar between Rust and C++. This introduces GenericFontFamily and
exposes that plus FontFamilyNameSyntax to C++, using that where appropriate
instead of plain uint8_t as we were doing.
As a follow-up, as discussed on IRC with Jonathan, we can remove the -moz-fixed
family, and turn it just into an alias of Monospace.
The only non-trivial change is the MatchType changes, but they're ok I think.
The code already assumed at most one CSS generic, and the struct still takes 8
bits. I've verified that the relevant tests are passing (though try is closed).
Differential Revision: https://phabricator.services.mozilla.com/D24272
We are always able to produce an x height, but depending on whether the
glyph exists, we sometimes can't produce a zero glyph width.
Differential Revision: https://phabricator.services.mozilla.com/D23424
In total, this PR saves ~60k.
The conditional compilation on the _Debug FFI function eliminates one
of the ToCss variants, eliminating 54.4k, as well as a bunch of other
<1k functions. Removing the public trait implementation of Debug for the
font metrics provider eliminates the last Debug impl from stylo.
MozReview-Commit-ID: nIfQ3sy4OW
This commit itself only moves things around and adds an extra parameter to the
`apply_declarations` function to eventually handle #14079 correctly.
Probably needs a more granular API to query fonts, á la nsFontMetrics, but
that's trivial to do once this is landed.
Then we should make the font provider mandatory, and implement the missing stylo
bits.