NodeTypeId is supposed to reflect the WebIDL inheritance hierarchy.
All of Text/ProcessingInstruction/Comment inherit from CharacterData,
which inherits from Node. There should be a CharacterDataTypeId value
that differentiates between those, instead.
Note that I call is_htmltabledatacellelement in
synthesize_presentational_hints_for_legacy_attributes, rather than
is_htmltablecellelement (which was used in
get_simple_color_attribute_for_layout), because that function was never called
for th elements.
* Simpler image cache API for clients to use.
* Significantly fewer threads.
* One thread for image cache task (multiplexes commands, decoder threads and async resource requests).
* 4 threads for decoder worker tasks.
* Removed ReflowEvent hacks in script and layout tasks.
* Image elements pass a Trusted<T> to image cache, which is used to dirty nodes via script task. Previous use of Untrusted addresses was unsafe.
* Image requests such as background-image on layout / paint threads trigger repaint only rather than full reflow.
* Add reflow batching for when multiple images load quickly.
* Reduces the number of paints loading wikipedia from ~95 to ~35.
* Reasonably simple to add proper prefetch support in a follow up PR.
* Async loaded images always construct Image fragments now, instead of generic.
* Image fragments support the image not being present.
* Simpler implementation of synchronous image loading for reftests.
* Removed image holder.
* image.onload support.
* image NaturalWidth and NaturalHeight support.
* Updated WPT expectations.
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* Simpler image cache API for clients to use.
* Significantly fewer threads.
* One thread for image cache task (multiplexes commands, decoder threads and async resource requests).
* 4 threads for decoder worker tasks.
* Removed ReflowEvent hacks in script and layout tasks.
* Image elements pass a Trusted<T> to image cache, which is used to dirty nodes via script task. Previous use of Untrusted addresses was unsafe.
* Image requests such as background-image on layout / paint threads trigger repaint only rather than full reflow.
* Add reflow batching for when multiple images load quickly.
* Reduces the number of paints loading wikipedia from ~95 to ~35.
* Reasonably simple to add proper prefetch support in a follow up PR.
* Async loaded images always construct Image fragments now, instead of generic.
* Image fragments support the image not being present.
* Simpler implementation of synchronous image loading for reftests.
* Removed image holder.
* image.onload support.
* image NaturalWidth and NaturalHeight support.
* Updated WPT expectations.
Extracted out of #5649
* add more hyperlinks to associated specification for structs/methods
* follow redirects and update links
* replace broken links
* removal of WHATWG multipage page name since the page name is not
guaranteed to be stable
Extracted this out of #5649
This commit was created with the following commands:
```
find . -iname "*.webidl" -type f -print0 | xargs -0 sed -i '' 's/http:\(.*\)whatwg.org/https:\1whatwg.org/g'
```
```
find . -iname "*.rs" -type f -print0 | xargs -0 sed -i '' 's/http:\(.*\)whatwg.org/https:\1whatwg.org/g'
```
Transition events are not yet supported, and the only animatable
properties are `top`, `right`, `bottom`, and `left`. However, all other
features of transitions are supported. There are no automated tests at
present because I'm not sure how best to test it, but three manual tests
are included.
`cellspacing` attribute per HTML5 § 14.3.9.
Table layout code has been refactored to push the spacing down to
rowgroups and rows; this will aid the implementation of
`border-collapse` as well.
This commit also fixes two nasty issues in table layout:
* In fixed layout, extra space would not be divided among columns that
had auto width but had nonzero minimum width.
* In automatic layout, extra space would be distributed to constrained
columns as well even if unconstrained columns with percentage equal to
zero were present.
§ 12.3-12.5.
Only simple alphabetic and numeric counter styles are supported. (This
is most of them though.)
Although this PR adds a sequential pass to layout, I verified that on
pages that contain a reasonable number of ordered lists (Reddit
`/r/rust`), the time spent in generated content resolution is dwarfed by
the time spent in the parallelizable parts of layout. So I don't expect
this to negatively affect our parallelism expect perhaps in pathological
cases.
Instead of simply creating a new FrameTree when an iframe starts a
load, update the existing FrameTree's pipeline. This prevents the
FrameTree from accumulating many extra children.