This used to conflict with the util crate from the standard library, which
has long since been removed.
The import in layout has not been changed because of a conflict with the
util mod there.
Instead of simply creating a new FrameTree when an iframe starts a
load, update the existing FrameTree's pipeline. This prevents the
FrameTree from accumulating many extra children.
Notes:
* This adds `#![allow(missing_copy_implementations)]` to components/*/lib.rs. I'm not sure how to approach the missing Copy warnings (are there things for which Copy should NOT be implemented, and how can I tell?) so I stuck this in to make life easier when looking through the warnings. I can easily remove this if necessary.
* This leaves the following type of warnings, which I couldn't figure out how to approach (I'll investigate it later if no one else wants to).
```
css/matching.rs:72:23: 72:35 warning: use of deprecated item: Use overloaded core::cmp::PartialEq, #[warn(deprecated)] on by default
css/matching.rs:72 this_as_query.equiv(other)
^~~~~~~~~~~~
css/matching.rs:95:10: 95:49 warning: use of deprecated item: Use overloaded core::cmp::PartialEq, #[warn(deprecated)] on by default
css/matching.rs:95 impl<'a> Equiv<ApplicableDeclarationsCacheEntry> for ApplicableDeclarationsCacheQuery<'a> {
```
It is possible for a PaintTask to start exiting soon after sending new
buffers to the compositor. In that case, the compositor should return
the now unnecessary buffers to the PaintTask so that it can properly
free them.
To accomplish this, the compositor now keeps a hash map of paint task
channels per pipeline id. When a PaintTask exists, the constellation
informs the compositor that it can forget about it. Additionally, the
PaintTask should not wait for any buffers when the engine is doing a
complete shutdown. In that case, the compositor is already halted and
has simply let all buffers leak. We pipe through the shutdown type when
destroying the pipeline to make this decision.
Fixes#2641.