Implement `animation-fill-mode`
Fixes#26460.
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layout_2020: Implement support for backface-visibility
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Validate copybuffertobuffer() + some spec update
The spec update includes renaming bindings to entries, adding CommandEncoderState and renaming GPUBufferSize to GPUSize64.
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r?@jdm @kvark
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More Cargo.toml cleanups
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layout_2020: Fix WebRender display list dumping
We need to enable display list serialization before building the display
list for it to work properly.
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Share single gpu_id_hub among all threads in a process
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An id_hub for a content process is created when a new script thread is created. This is then cloned whenever a new globalscope object is created. The only exception being service workers because they exist in separate processes, for them a new hub is created.
r?@jdm @kvark
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Reject incompatible webgl texture pixel data
The tests that would make these changes most visibly correct unfortunately rely on texImage3D which isn't implemented yet, so they error out too soon. However, when I comment out that code, these changes avoid a bunch of panics in the webgl thread because of invalid data type combinations being accepted, and removing the incorrect non-filterable texture fallback behaviour for webgl 2 when more texture formats are supposed to be filterable.
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Fix an issue with the rooting of animating nodes
Make sure nodes removed from map of rooted animating nodes are rooted on
the stack before triggering event handlers. We also make sure not to
call `from_untrusted_node_address` on nodes that aren't guaranteed to be
rooted.
Fixes#26498.
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Allow BabylonJS playground to load
These changes fix the JS errors that currently appear when loading the page. You can't use the editor, but the webgl canvas works just fine.
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Handle cancelAnimationFrame() when called within a requestAnimationFr…
…ame() callback
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In order to handle `cancelAnimationFrame()` in the callback, the `raf_callback_list` is moved to
`current_raf_callback_list`, and each callback is cloned in the iteration of `current_raf_callback_list` to avoid "borrowed twice".
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Dedupe dwrote
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This removes an extra layer of abstraction and allows Servo to share
more code with Gecko. In addition, we will need to handle raw
`AnimationValue` structs soon in order to fully implement "faster
reversing of interrupted transitions."
Make sure nodes removed from map of rooted animating nodes are rooted on
the stack before triggering event handlers. We also make sure not to
call `from_untrusted_node_address` on nodes that aren't guaranteed to be
rooted.
Fixes#26498.