gfx: Border radius support for asymmetric sized borders
When the border-top/right/bottom/left-widths are not equal, the angle on the border corner arc separating the borders isn't PI/4.
For instance if the top border width is much larger than the left border width then most of the border corner should be drawn using the top border color.
This change adds support for calculating the correct angle in the border
corner arc for switching from one border to another e.g. the left border
to the top border.
It supports elliptical border radii for when elliptical border radii are
added.
A ref test is also included.
r? @Ms2ger
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This change adds support for calculating the correct angle in the border
corner arc when switching from one border to another e.g. the left border
to the top border.
When the border-top/right/bottom/left-widths are not the same, the angle on
the border corner arc separating the borders isn't pi/4.
For example, if the top border width is much larger than the left border
width then most of the border corner should be drawn using the top
border color.
Elliptical border radii are supported for when elliptical border radii are
added.
The common case where borders have the same width sets the angle to
pi/4 directly.
A ref test is also included.
Refactor tests/ref/iframe/size_attributes_vertical_writing_mode.html
… to not use an arbitrary 104px offset that just happens to match the reference and relies on incorrect behavior.
See discussion in #7313.
r? @pcwalton
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This commit implements WebGL's:
* cullFace
* frontFace
* enable
* disable
* depthMask
* colorMask
* clearDepth
* clearStencil
* depthFunc
* depthRange
* hint
* lineWidth
* pixelStorei
* polygonOffset
* texParameteri
* texParameterf
* texImage2D (partially)
It inlines a lot of OpenGL calls to keep the file
`components/canvas/webgl_paint_task.rs` as small as possible while
keeping readability.
It also improves error detection on previous calls, and sets node damage
on the canvas in the drawing calls.
It adds a `TexImage2D` reftest, even though it's not enabled because:
* WebGL paints the image when it loads (asynchronously), so the reftest doesn't wait for it and it finishes early
* If we change the source for the base64 src of the image it works as expected in non-headless mode, but the test harness locks
layout: Centralize the logic that determines whether fragments get layers in the fragment.
…so that it can be activated when we're forcing
the creation of extra layers due to positioned descendants that
themselves have layers.
The newly failing tests were tests that accidentally passed due to
incorrect stacking order.
Closes#7281.
r? @mbrubeck
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layers in the fragment, so that it can be activated when we're forcing
the creation of extra layers due to positioned descendants that
themselves have layers.
The newly failing tests were tests that accidentally passed due to
incorrect stacking order.
Closes#7281.
layout: Use the value of the `max-width` property when speculating what the inline sizes of block formatting contexts are likely to be.
Usually, Web developers set this property on block formatting contexts
in order to avoid running into floats, and we can use this as a
speculation hint.
Fixes the width of the search box on the Google SERPs.
r? @mbrubeck
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the inline sizes of block formatting contexts are likely to be.
Usually, Web developers set this property on block formatting contexts
in order to avoid running into floats, and we can use this as a
speculation hint.
Fixes the width of the search box on the Google SERPs.
Several issues are addressed in this commit:
* Inline flows now bubble up their absolute descendants instead of
making the inline flow the containing block for them. (In the future,
we will need to make the inline flow *sometimes* be the containing
block for them, but for now it improves sites to unconditionally
bubble up.)
* Fragments now look at their inline fragment context to determine
whether they are positioned.
* Inline flows now push the stacking-relative position of the absolute
containing block down to their inline-block fragments.
* Inline absolute hypothetical fragments can be containing blocks.
* Fixes the logic in
`containing_block_range_for_flow_surrounding_fragment_at_index`. The
condition to determine whether fragments are positioned was inverted!
* `Descendants`/`AbsDescendants` has been refactored in order to become
more friendly to inline absolute containing blocks in the future.
Improves the inline position of the green drop-down arrow in the Google
SERPs. (The block position is still wrong.)
into account only once.
There were two bugs here: (1) relative position applied to
scanned/unscanned text fragments independently of the container element
that applied that relative position, causing double-counting; (2)
relative position applied to inline block fragments independently of the
wrapped block itself, causing double-counting.
This commit also removes the `cascade_anonymous` function and the
related `Fragment` constructor. They were unused, and their
functionality has been replaced by the `modify_style_for_*` series of
functions.
Closes#7067.
Snap rectangles to nearest pixels consistently.
Snapping the top-left and bottom-right corners separately can cause a rectangle to change size or even become empty when offset by a subpixel amount. Instead, this patch snaps the top-left corner, then snaps the size to a whole pixel amount, so any rectangle of a given original size will always have the same snapped size.
Fixes#7152. r? @pcwalton or @glennw
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Snapping the top-left and bottom-right corners separately can cause a
rectangle to change size when offset by a subpixel amount. Instead, this
patch snaps the top-left corner, then rounds the size to a whole pixel amount,
so any rectangle of a given size will always have the same snapped size.
Fixes#7152.
at the last known good split point, and use it for `white-space:
nowrap`.
Fixes overflowing tables on Wikipedia.
This infrastructure should form the basis of our fix for inline layout
of fragments that don't themselves constitute valid split points. That
will require some more work, however.
layout: Take inline margins into account when determining the intrinsic sizes of fragments.
Avoids a needless wrapped line in the repository name on GitHub.
r? @mbrubeck
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