pass -vv through mach to cargo
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base on #17237, which is reviewed by emilio and jdm.
just need to rename commit and rebase
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Paint worklets: Add pref for blocking sleep to be enabled for wpt tests
In aa48a2c2e3 I added a timeout for paint
worklet threads. However, the test was broken. The blocking sleep
function that was implemented as part of that commit was guarded behind
the `dom.worklet.blockingsleep.enabled` pref, and while I ran the
wpt-tests with that pref enabled, the test runner for sure did not.
I tried running the test _without_ the pref enabled, and the tests still
pass. This is because even the reference in that reftest is that of
a broken image background, and *both* the paintworklet thread timing out
and `sleep()` not being in scope would render the same thing: a broken
image, which compares equal to the reference.
This patch makes sure that now the pref is enabled for wpt worklet
tests, and that such we can distinguish an actual timeout (test pass)
from an unexpected situation (when we should fail the test).
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In aa48a2c2e3 I added a timeout for paint
worklet threads. However, the test was broken. The blocking sleep
function that was implemented as part of that commit was guarded behind
the `dom.worklet.blockingsleep.enabled` pref, and while I ran the
wpt-tests with that pref enabled, the test runner for sure did not.
I tried running the test _without_ the pref enabled, and the tests still
pass. This is because even the reference in that reftest is that of
a broken image background, and *both* the paintworklet thread timing out
and `sleep()` not being in scope would render the same thing: a broken
image, which compares equal to the reference.
This patch makes sure that now the pref is enabled for wpt worklet
tests, and that such we can distinguish an actual timeout (test pass)
from an unexpected situation (when we should fail the test).
Paint worklets: Implement timeout for worklet painter threads
When a paint worklet thread takes too long, we would like to move on,
since we have a ~16ms budget for rendering at 60fps. At the moment, there
is no provision in the paintworklet spec to signal such timeouts to the
developer. ajeffrey opened an [issue][1] for this, but it got punted to
v2 of the spec. Hence we are silently timing out unresponsive paint
scripts.
The timeout value is chosen to be 10ms by default, and can be overridden
by setting the SERVO_PAINT_WORKLET_TIMEOUT_MS environment variable.
In the absence of such a timeout, the reftest in this commit would fail
by timing out the testrunner itself, since the paint script never
returns. From my discussions with ajeffrey, this should do until we spec
out a way to signal timeouts to the script developer.
This fixes#17370.
[1]: https://github.com/w3c/css-houdini-drafts/issues/507
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When a paint worklet thread takes too long, we would like to move on,
since we have a ~16ms budget for rendering @60fps. At the moment, there
is no provision in the paintworklet spec to signal such timeouts to the
developer. ajeffrey opened an [issue][1] for this, but it got punted to
v2 of the spec. Hence we are silently timing out unresponsive paint
scripts.
The timeout value is chosen to be 10ms by default, and can be overridden
by setting the `dom.worklet.timeout_ms` pref.
In the absence of such a timeout, the reftest in this commit would fail
by timing out the testrunner itself, since the paint script never
returns. From my discussions with ajeffrey, this should do until we spec
out a way to signal timeouts to the script developer.
Since we did not have a better way to trigger a timeout than a busy
waiting loop (which would hog one core of the test machine until the
timeout was reached), we decided to implement a test only blocking
sleep, available to the PaintWorkletGlobalScope. Since
`dom.worklet.enabled` enables worklets in general, we also decided to
have another pref `dom.worklet.blockingsleep.enabled`, which, in
addition to `dom.worklet.enabled`, would be required for the blocking
sleep to be available.
This fixes#17370.
[1]: https://github.com/w3c/css-houdini-drafts/issues/507
deny warnings
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deny warnings
related to #19573
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style: Fix inheritance of animation and transition properties of mismatched length.
At least when the animation-name length is bigger than the animation properties,
we mess up inheritance and only set properly the specified counts, then don't
cycle it.
The nicer fix for this is making these vectors properly, and move the cycling
logic at used-value time (bug 1420928). Same for transitions.
Bug: 1426246
Reviewed-by: hiro
MozReview-Commit-ID: 3cguzIvfMFU
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At least when the animation-name length is bigger than the animation properties,
we mess up inheritance and only set properly the specified counts, then don't
cycle it.
The nicer fix for this is making these vectors properly, and move the cycling
logic at used-value time (bug 1420928). Same for transitions.
Bug: 1426246
Reviewed-by: hiro
MozReview-Commit-ID: 3cguzIvfMFU
style: Remove needless and bogus bounds-check.
The check should read index >= self.len(). But it doesn't matter anyway since
we're covered by Rust's bound checks by default anyway.
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Bump mozjs to 0.1.9
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Bumping rust-mozjs, which was updated in tandem ([here](f9664091b1)) with https://github.com/servo/servo/pull/19487, but the new version wasn't pulled in here.
r? @jdm
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style: Don't support a list of selectors in ::slotted yet.
Bug: 1425757
Reviewed-by: xidorn
MozReview-Commit-ID: G0I0gM2sWTh
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remove unsued IpcReceiver
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```
warning: unused import: `IpcReceiver`
--> components/canvas/canvas_paint_thread.rs:14:41
|
14 | use ipc_channel::ipc::{self, IpcSender, IpcReceiver};
| ^^^^^^^^^^^
|
= note: #[warn(unused_imports)] on by default
```
recently I have done similar commits for three times
Shall we merge #19573?
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Bug 1417725 - (Servo) Add -moz-column-span alias for column-span prop…
…erty.
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This is part of the patch for adding a -moz- alias for column-span. See https://bugzilla.mozilla.org/show_bug.cgi?id=1417725
Clean try run for this patch is at:
https://treeherder.mozilla.org/#/jobs?repo=try&revision=faa9c050c9adf10714953b8c5d5af67683992437&selectedJob=151353901
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Capture loadEventEnd in test-perf
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Capture perf-test data after the load event has finished firing.
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Downgrade to rustc nightly-2017-11-14
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This is causing nightly servo to crash with hardware acceleration.
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- [X] These changes work around #19519
- [X] These changes do not require tests because testing requires AWS instances with GPUs.
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style: Move text-align outside of the mako file.
I will need this refactoring before my next job. I didn't actually fix the FIXME's along the way. My other PR probably will cover these.
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