Add DocumentAnimationSet and AnimationSetKey
This will be used in order to hold animations for pseudo elements in the
DocumentAnimationSet. Also no longer store the OpaqueNode in the
animation and transition data structures. This is already part of the
DocumentAnimationSet key.
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This will be used in order to hold animations for pseudo elements in the
DocumentAnimationSet. Also no longer store the OpaqueNode in the
animation and transition data structures. This is already part of the
DocumentAnimationSet key.
… and converting them to flow-relative geometric values.
These values are almost always used to size and position a fragment within its containing block, so using the mode of the containing block seems more correct.
Note that the `writing-mode` and `direction` properties are disabled in Servo at the moment, so this PR by itself should have no effect: the writing mode of an element is always the same of that of its containing block since they’re both horizontal rtl.
We want to mutate them when lazily computing their content sizes, but they
are behind an Arc for the hoisting infra, so it also needs its own layer
of inner mutability.
We want to compute content sizes on demand rather than eagerly so we will
need to mutate the independent formatting contexts that own the content sizes.
Add support for getComputedStyle() to layout_2020
These changes add support for `getComputedStyle()` to layout_2020.
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This implementation is more-or-less on par with the one from layout_2013
and in some cases better. There are still some cases where we don't
return the correct "resolved value," but this is enough to test
animations and transitions.
This avoids the use of lookup tables for containing blocks when
constructing the stacking context tree.
This seems to catch some laid-out hoisted fragments that were otherwise
dropped in the previous design. The changes cause one new test to pass
and one to fail. Visual examination of the failing tests reveals that
it's a progression (list markers are appearing when they were previously
not rendered).
layout_2020: Use ArcRefCell in the fragment tree
This will allow mutability which is useful for things like animations.
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Partial text decoration support for layout 2020
- [X] `./mach build -d` does not report any errors
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- [X] These changes fix#25166
- [X] There are tests for these changes
When calculating scrolling overflow calculation we cannot currently use
the actual containing block in all cases. This change increases the
amount that we do use the containing block.
Add support for tracking containing blocks when doing inline layout.
This requires setting up a PositioningContext for inline boxes when
necessary. Instead of using the PositioningContext helper methods
and we reuse the contexts between line breaks.
Fixes#25279.
Instead of painting hoisted position fragments in the order to which
they are hoisted, paint them in tree order and properly incorporate them
into the stacking context.
We do this by creating a placeholder fragment in the original tree position
of hoisted fragments. The ghost fragment contains an atomic id which
links back to the hoisted fragment in the containing block.
While building the stacking context, we keep track of containing blocks
and their children. When encountering a placeholder fragment we look at
the containing block's hoisted children in order to properly paint the
hoisted fragment.
One notable design modification in this change is that hoisted fragments
no longer need an AnonymousFragment as their parent. Instead they are
now direct children of the fragment that establishes their containing block.
This is a feature that was never properly implemented in the previous
layout system. We still need to preserve their in-tree order in the
display list though.
This method doesn't actually do any layout, but converts this block to a
HoistedAbsolutelyPositionedBox which is hoisted and then laid-out with
its containing block later. This makes the code a little easier to read.