The Linux kernel imposes a 15-byte limit on thread names[1]. This means
information that does not fit in this limit, e.g., the pipeline ID of
layout and script threads, is lost in a debugger and profiler (see the
first column of the table below).
This commit shortens the thread names used in Servo to maximize the
amount of information conveyed. It also rectifies some inconsistencies
in the names.
| Before | After |
|-------------------|-------------------|
| `BluetoothThread` | `Bluetooth` |
| `CanvasThread` | `Canvas` |
| `display alert d` | `AlertDialog` |
| `FontCacheThread` | `FontCache` |
| `GLPlayerThread` | `GLPlayer` |
| `HTML Parser` | `Parse:www.examp` |
| `LayoutThread Pi` | `Layout(1,1)` |
| `Memory profiler` | `MemoryProfiler` |
| `Memory profiler` | `MemoryProfTimer` |
| `OfflineAudioCon` | `OfflineACResolv` |
| `PullTimelineMar` | `PullTimelineDat` |
| `ScriptThread Pi` | `Script(1,1)` |
| `WebWorker for h` | `WW:www.example.` |
| `ServiceWorker f` | `SW:www.example.` |
| `ServiceWorkerMa` | `SvcWorkerManage` |
| `Time profiler t` | `TimeProfTimer` |
| `Time profiler` | `TimeProfiler` |
| `WebGL thread` | `WebGL` |
| `Choose a device` | `DevicePicker` |
| `Pick a file` | `FilePicker` |
| `Pick files` | `FilePicker` |
[1]: https://stackoverflow.com/questions/5026531/thread-name-longer-than-15-chars
Instead of per-document. This also allows to reuse this thread-pool if needed
for other stuff, like parallel CSS parsing (#22478), and to share more code with
Gecko, which is always nice.
2018-12-23 13:00:56 +01:00
Renamed from components/style/gecko/global_style_data.rs (Browse further)