Add RwLock in more Arc’d things in stylesheets.
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CSSOM needs hold potentially multiple references (through `Arc`) to these objects, and then mutate them.
CC @upsuper
r? @mbrubeck
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With the removal of the legacy rendering path, we don't need to worry
about nested stacking contexts. This change just pushes the
complication to the WebRender conversion step, but a later change will
remove the concept from WebRender as well.
This also helps to prepare for the introduction of ids for particular
scrolling regions, an integral part of multiple ScrollLayers per block.
This removes paint threads, rust-layers dependency, and changes
optional webrender types to be required.
The use_webrender option has been removed, however I've left
the "-w" command line option in place so that wpt
runner can continue to pass that. Once it's removed from there
we can also remove the -w option.
Once this stage is complete, it should be fine to change the
display list building code to generate webrender display
lists directly and avoid the conversion step.
Separating out `REPOSITION` from `REPAINT` allows us to compute
stacking-context-relative positions without rebuilding the display list.
This saves a lot of time when responding to script-to-layout queries.
Create separate layout trace file for each reflow
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Currently only the layout trace from the last reflow is dumped to the file. But the interesting reflow may not be the last one. So we are dumping each of them with filename `layout_trace-{generation}.json`.
This will be used by a GUI viewer to visualize the layout process, which I will check-in later.
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a script query.
This will, rather unfortunately, mean that we might repaint two times if we've
deferred a paint, then get an out-of-band reflow. Still seemed better than not
suppressing paints at all.
Fixes#13131
stylo: Stop restyling display: none elements, remove the has_changed hack that made us use ReconstructFrame unconditionally.
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r? @bholley
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stylo: Improve restyling performance
This commit adds hooks to the Servo style traversal to avoid traversing all the
DOM for every restyle. Additionally it changes the behavior of the dirty flag to
be propagated top down, to prevent extra overhead when an element is dirtied.
This commit doesn't aim to change the behavior on Servo just yet, since Servo does extra job when dirtying the node related with DOM revision counters that might be necessary.
CC @asajeffrey for the DOM revision counters stuff. When a node is dirty, do all its descendants really need to increment the revision counter, or is this an unintended effect? My intuition is that this is hurting performance quite a lot for servo.
r? @bholley
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style: Remove the Mutex from new_animations_sender by moving it to the local StyleContext.
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As a follow-up, we could move all the data living under a mutex in the
SharedLayoutContext only in order to create the local context to the same place.
This should increase animation performance when there are multiple animations in
one page that happen to be on different threads.
r? @SimonSapin/@mbrubeck for the style/layout, @bholley for the geckolib changes
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As a follow-up, we could move all the data living under a mutex in the
SharedLayoutContext only in order to create the local context to the same place.
This should increase animation performance when there are multiple animations in
one page that happen to be on different threads.