Implement Named constructors and the Image constructor for HTMLImageElement
I'm not sure if I like how I mostly just duplicated the code in CodegenRust.py, so that might need to be refactored.
Instead of just calling it Image, we might want to call it ConstructorImage, to make it clear that it's a constructor. Anyone have an opinion on that?
There seems to be a bug in the HTMLImageElement getter/setter as the value is 0 regardless of what I do. This seems to be unrelated to my commits, so I'll investigate that separately.
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This is necessary to ensure Cargo knows when to rebuild. Normally
.gitignore would be enough to exclude these from Cargo's freshness
calculation, but https://github.com/rust-lang/cargo/issues/1729 prevents
this currently. This is the new, correct way to do these thigns, just
like the style crate does.
The util component specified fnv and smallvec as dependencies and publicly
reexported both of them. Several other components utilized these reexports,
presumably because fnv and smallvec used to live in the tree so reexporting
made the transition easier.
These indirect dependencies through the util component are unnecessary.
This commit removes the fnv & smallvec crate reexports in the util component.
It exchange, it adds fnv & smallvec as dependencies to non-util components
wherever needed. Finally, it removes the fnv dependency from util as it is not
utilized anywhere in the util component.
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The util component specified fnv and smallvec as dependencies and publicly
reexported both of them. Several other components utilized these reexports,
presumably because fnv and smallvec used to live in the tree so reexporting
made the transition easier.
These indirect dependencies through the util component are unnecessary.
This commit removes the fnv & smallvec crate reexports in the util component.
It exchange, it adds fnv & smallvec as dependencies to non-util components
wherever needed. Finally, it removes the fnv dependency from util as it is not
utilized anywhere in the util component.
r? @jdm
I couldn't add the `getContextAttributes` method since `CodegenRust`
doesn't know how to return a dictionary value, I'll take a look at it ASAP.
I think the helper functions can return directly the renderer, since they're used just for that, but I wanted to hear your opinions about this.
By the way I'm interested in adding more serious tests for WebGL, and I think the [khronos conformance suit](https://github.com/KhronosGroup/WebGL/tree/master/conformance-suites/1.0.3) should be the best option.
Should I try to integrate it in wpt, or making a `tests/webgl` directory (or similar) inside the servo tree? (Maybe this question should be for @Ms2ger)
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This implements a simple load-tracking system and tracks stylesheet loads as an example of how it fits together. This is a simplified and rebased version of #3714; I do not believe that the main thrust of hsivonen's comments (related to tracking navigation in browsing contexts) affect this part of the work.
r? @Ms2ger
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