Commit graph

21 commits

Author SHA1 Message Date
Simon Sapin
be69f9c3e6 Rustfmt has changed its default style :/ 2018-12-28 13:17:47 +01:00
Jan Andre Ikenmeyer
a1a14459c1
Update MPL license to https (part 3) 2018-11-19 14:47:12 +01:00
Anthony Ramine
adf363a208 Move prepare_pixels helper functions to canvas_traits 2018-11-16 12:37:31 +01:00
Pyfisch
9e92eb205a Reorder imports 2018-11-06 22:35:07 +01:00
Simon Sapin
45f7199eee cargo fix --edition 2018-11-06 15:26:02 +01:00
chansuke
c37a345dc9 Format script component 2018-09-19 17:40:47 -04:00
Anthony Ramine
8b1c753c6c Properly check limit in gl.activeTexture() 2018-08-23 15:15:33 +02:00
Anthony Ramine
fcb6d5112e Properly check for cubic dimensions in gl.copyTexImage2D 2018-04-09 14:44:02 +02:00
Nicholas Nethercote
4506f0d30c Replace all uses of the heapsize crate with malloc_size_of.
Servo currently uses `heapsize`, but Stylo/Gecko use `malloc_size_of`.
`malloc_size_of` is better -- it handles various cases that `heapsize` does not
-- so this patch changes Servo to use `malloc_size_of`.

This patch makes the following changes to the `malloc_size_of` crate.

- Adds `MallocSizeOf` trait implementations for numerous types, some built-in
  (e.g. `VecDeque`), some external and Servo-only (e.g. `string_cache`).

- Makes `enclosing_size_of_op` optional, because vanilla jemalloc doesn't
  support that operation.

- For `HashSet`/`HashMap`, falls back to a computed estimate when
  `enclosing_size_of_op` isn't available.

- Adds an extern "C" `malloc_size_of` function that does the actual heap
  measurement; this is based on the same functions from the `heapsize` crate.

This patch makes the following changes elsewhere.

- Converts all the uses of `heapsize` to instead use `malloc_size_of`.

- Disables the "heapsize"/"heap_size" feature for the external crates that
  provide it.

- Removes the `HeapSizeOf` implementation from `hashglobe`.

- Adds `ignore` annotations to a few `Rc`/`Arc`, because `malloc_size_of`
  doesn't derive those types, unlike `heapsize`.
2017-10-18 22:20:37 +11:00
Matt Brubeck
efc3683cc7 Fix commonmark Markdown warnings in docs, part 1
Fixes warnings from rust-lang/rust#44229 when `--enable-commonmark` is
passed to rustdoc.

This is mostly a global find-and-replace for bare URIs on lines by
themselves in doc comments.
2017-10-17 11:24:57 -07:00
Anthony Ramine
f87c2a8d76 Rename Root<T> to DomRoot<T>
In a later PR, DomRoot<T> will become a type alias of Root<Dom<T>>,
where Root<T> will be able to handle all the things that need to be
rooted that have a stable traceable address that doesn't move for the
whole lifetime of the root. Stay tuned.
2017-09-26 09:49:10 +02:00
Anthony Ramine
0e3c54c191 Rename dom::bindings::js to dom::bindings::root 2017-09-26 02:19:05 +02:00
Clément DAVID
c5fe235112 order derivable traits lists
Ignoring :
 - **generated**.rs
 - python/tidy/servo_tidy_tests/rust_tidy.rs
2017-08-23 21:38:44 +02:00
Anthony Ramine
676f2c8acf Revert "Auto merge of #18114 - emilio:revert-webgl-refactor, r=nox"
This reverts commit 4d10d39e8f, reversing
changes made to ee94e2b7c0.
2017-08-16 23:23:18 +02:00
Emilio Cobos Álvarez
cfe22e3979
Revert "Auto merge of #17891 - MortimerGoro:webgl_move, r=glennw,emilio"
This reverts commit 90f55ea458, reversing
changes made to 2e60b27a21.
2017-08-16 16:42:13 +02:00
Imanol Fernandez
703962fe61 Improve WebGL architecture. 2017-08-15 22:14:32 +02:00
Martin Robinson
e58e8ab42e Upgrade to the latest version of WebRender 2017-07-13 07:44:08 +10:00
Simon Sapin
7af5a7fd54 Untry script 2017-06-18 13:21:49 +02:00
Imanol Fernandez
32e23c4db4 Implement WebGL extensions. 2017-05-18 18:44:07 +02:00
Eric Anholt
5b852b1cdd webgl: Fix up maximum size validation.
We were checking to see if it was too big to be level 0, but we really
want to see if it's too big to be the given level.

This was the last remaining failure in texture-size-limit.html.
2016-10-23 17:46:10 -07:00
Emilio Cobos Álvarez
46c14aced2
webgl: Refactor texture validations to take advantage of rust type system
This commit introduces the `WebGLValidator` trait, and uses it for multiple
validations in the texture-related WebGL code, to move that logic out of the
already bloated `webglrenderingcontext.rs` file.

It also creates a type-safe wrapper for some WebGL types, removing all the
`unreachable!`s there, and introduces a macro for generating them conveniently.

This partially addresses #10693, pending refactor more code to use this
infrastructure, and (possibly?) introducing an `AsGLError` trait for the errors
to make the error handling happen in `WebGLContext`.
2016-06-25 00:03:15 +02:00