* Add DOM interface for AbstractRange
* Add DOM interface for StaticRange
* Update WPT tests for StaticRange-constructor.html
* Fix formatting
* Add AbstractRange & StaticRange in interfaces.html
* rebased the code and fixed the failures
Signed-off-by: Cathie Chen <cathiechen@igalia.com>
* update the expected result in idlharness.window.js.ini file
* Addressed the code review comments
* updae the test result of legacy layout
---------
Signed-off-by: Cathie Chen <cathiechen@igalia.com>
Co-authored-by: Nipun Garg <nipung271@gmail.com>
* feat: try to deduplicate imports in codegen
* feat: another attempt
* feat: start testing imports
* feat: clean all global imports
* feat: remove shared imports from CGDescriptor
* feat: remove redundant imports from CGDescriptor
* fix: formatting
* fix: remove libc (base level import)
* feat: roll back named path changes
* feat: last changes and tidy
* experiment: move imports into a separate file
* fix: extra parenthesis
* fix: remove repeated allow statement
* clippy: fix `result_unit_err` warnings
* feat: fix result warnings in script
* doc: document `generate_key` return type
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
* feat: add back result to RangeRequestBounds::get_final
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
---------
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
* clippy: remove extra static lifetimes in generated code
* clippy: fix return and cast in generated code
* clippy: fix more warnings in codegen
* clippy: fix all errors from generated files
* fix: fixed warnings in components/script/dom
* fix: resolved comment by setting explicit link to HTMLConstructor
* fix: changed the format of WHATWG link
* Fix line breaking
* Remove trailing white space
---------
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
We can use stable rust if we pass the unstable configuration as
command-line arguments to rustfmt itself. This prevents needing to
install an unstable rust toolchain.
The one downside here is that it doesn't seem that "ignore" is
supported so we have to start formatting the files in "third_party."
This shouldn't be a huge issue because we don't plan to check much more
rust code into those directories.
* script: Do not run layout in a thread
Instead of spawning a thread for layout that almost always runs
synchronously with script, simply run layout in the script thread.
This is a resurrection of #28708, taking just the bits that remove the
layout thread. It's a complex change and thus is just a first step
toward cleaning up the interface between script and layout. Messages are
still passed from script to layout via a `process()` method and script
proxies some messages to layout from other threads as well.
Big changes:
1. Layout is created in the script thread on Document load, thus every
live document is guaranteed to have a layout. This isn't completely
hidden in the interface, but we can safely `unwrap()` on a Document's
layout.
2. Layout configuration is abstracted away into a LayoutConfig struct
and the LayoutFactory is a struct passed around by the Constellation.
This is to avoid having to monomorphize the entire script thread
for each layout.
3. Instead of having the Constellation block on the layout thread to
figure out the current epoch and whether there are pending web fonts
loading, updates are sent synchronously to the Constellation when
rendering to a screenshot. This practically only used by the WPT.
A couple tests start to fail, which is probably inevitable since removing
the layout thread has introduced timing changes in "exit after load" and
screenshot behavior.
Co-authored-by: Josh Matthews <josh@joshmatthews.net>
* Update test expectations
* Fix some issues found during review
* Clarify some comments
* Address review comments
---------
Co-authored-by: Josh Matthews <josh@joshmatthews.net>
* WebIDL use FLoat64Array
Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>
* Use to_vec to convert array to vec
* avoid allocating a new vec
---------
Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>
* Make HeapFloat32Array generic
Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>
* Define all the methods defaults on the HeapTypedArray trait
Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>
* Use generic type instead of trait
Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>
---------
Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>
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There types are not used we can migrate them, in next PR I will make
`HeapFloat32Array` generic and convert ArrayBufferView, ArrayBuffer,
Uint8ClampedArray and Float64Array.
Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>
* inital
* audiobuffer: return float 32 array as channel data
* add on heap float 32 array type
* fix warnings
* add list of webidl interfaces to ignore for float 32
* codegen: remove duplication of builtin return type handling
* bindings: derive default for float 32 array wrapper
* bindings: allow unsafe code in typedarrays module
* bindings: rename float 32 array wrapper
* bindings: rename HeapFloat32Array is_set method to is_initialized
* bindings: assert float 32 array is initialized before data can be acquired
* bindings: use let syntax for error handling in float 32 array wrapper
* bindings: use copy_from_slice where possible in float 32 array wrapper
* bindings: rename args in typedarray copy methods
* codegen: use idl type in builtin names for float 32 array
* bindings: add a util to create float 32 arrays, use in dom matrix readonly
* codegen: tidy
* bindings: box the heap inside heaped float 32 arrays
* Remove script_plugins
* Use crown instead of script_plugins
* crown_is_not_used
* Use crown in command base
* bootstrap crown
* tidy happy
* disable sccache
* Bring crown in tree
* Install crown from tree
* fix windows ci
* fix warning
* fix mac
libscript_plugins.dylib is not available anymore
* Update components/script/lib.rs
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
* Update for nightly-2023-03-18
Mostly just based off https://github.com/servo/servo/pull/30630
* Always install crown
it's slow only when there is new version
* Run crown test with `mach test-unit`
* Small fixups; better trace_in_no_trace tests
* Better doc
* crown in config.toml
* Fix tidy for real
* no sccache on rustc_wrapper
* document rustc overrides
* fixup of compiletest
* Make a few minor comment adjustments
* Fix a typo in python/servo/platform/base.py
Co-authored-by: Samson <16504129+sagudev@users.noreply.github.com>
* Proper test types
* Ignore tidy on crown/tests
---------
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
Garbage collection means that the worklets might drop after the script
head has been cleaned up. The worklet now caches the thread pool in the
DOM object itself which should prevent it from needing to access script
thread TLS when being cleaned up. The value is stored as a OnceCell to
maintain the same lazy thread pool creation pattern as before.
Fixes#25838.
Fixes#25258.
* Update mozjs
* moztools4 in bootstrap
* no autoconf
* tidy
* switch to servo-build-deps
* update mozjs for real
* glue mozjs
* fmt
* move to servo/mozjs
* MallocSizeOf for Index{Set, Map}
* like as iterable in WebIDL
* Codegen magic for like interfaces
* TestBinding for like
* Test for Setlike and Maplike test bindings
* Some fixes
* Switch to any.js
* nit
* Keep order
`OnceCell` is now part of the standard library and we'll be able to use
it once we upgrade rust. For now we can use the version that's shipped
behind a feature flag in rust. This removes a dependency on one crate.