And move the useful bits of it somewhere else (ServoStyleConstInlines.h for the
inline function definitions, and nsFrame.cpp for the static assertions).
Differential Revision: https://phabricator.services.mozilla.com/D36120
We clamp earlier (parse time rather than computed value time), but that's the
only behavior change, which I think doesn't really matter.
Differential Revision: https://phabricator.services.mozilla.com/D35198
This needs https://github.com/eqrion/cbindgen/pull/362, but I expect it to be
uncontroversial. I'll add a patch to this bug when it's merged to update it.
cbindgen historically didn't include these, but it turns out to be pretty useful
to generate constants for the style crate (since the binding crate is
`servo/ports/geckolib`).
An alternative is to get a completely different cbindgen-generated header for
these, but that seems a bit wasteful. This generates the constants with the
Style prefix (so we'll get `StyleMAX_GRID_LINE` for example), which is very
ugly. But we probably want to eventually stop using the Style prefix and use a
namespace instead, plus it's trivial to do `auto kMaxLine = StyleMAX_GRID_LINE`,
for example, so it's probably not a huge deal.
Another alternative would be to use associated consts, which _are_ generated by
cbindgen. Something like:
```
struct GridConstants([u8; 0]);
impl GridConstants {
const MAX_GRID_LINE: i32 = 10000;
}
```
Which would yield something like:
```
static const int32 StyleGridConstants_MAX_GRID_LINE = 10000;
```
I'm not sure if you find it preferrable, but I'm also happy to change it in a
follow-up to use this.
We need to fix a few manual C++ function signature definitions to match the C++
declaration.
Differential Revision: https://phabricator.services.mozilla.com/D35197
Option<> is not FFI-safe, so if we want to use the same representation
everywhere we need to get rid of it. This also makes it take the same amount of
memory as the C++ representation, and it's not very complex, I'd think.
Differential Revision: https://phabricator.services.mozilla.com/D35195
This doesn't change the way C++ code uses static prefs. But it does slightly
change how Rust code uses static prefs, specifically the name generated by
bindgen is slightly different.
The commit also improves some comments.
Differential Revision: https://phabricator.services.mozilla.com/D35764
Support WebXR devices with main thread affinity
<!-- Please describe your changes on the following line: -->
Support WebXR devices with main thread affinity
---
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- [X] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
- [X] These changes do not require tests because more webxr plumbing
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Implement DOMPoint.fromPoint
<!-- Please describe your changes on the following line: -->
Implements DOMPoint.fromPoint and fixes codegen to use default value when an optional dictionary member got `undefined`.
PS: The codegen change is about:
```webidl
dictionary MyDictionary {
optional short myMember = 0;
short anotherMember;
}
[Exposed=Window, Constructor]
interface MyInterface {
void myMethod(optional MyDictionary myDict);
};
```
```js
// The following two must behave same
new MyInterface().myMethod({ myMember: undefined, anotherMember = 0 });
new MyInterface().myMethod({ anotherMember = 0 });
```
---
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- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix#23710
<!-- Either: -->
- [x] There are tests for these changes
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Media update global mute
- [X] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
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Ensure GL context is prepared for deinitialization.
I tested shutdown on Windows numerous times before and after this change, and I have not seen any further panics in debug builds in builds with the GL context made active before deinitializing WebRender.
---
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix#23706 and fix#23614.
- [x] These changes do not require tests because no tests on windows ;_;
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Media player rendering with GL textures
These patches pass the application's OpenGL raw context and the its native display address to the media player, in order to create an internal wrapped context, thus it will generate video frames as textures.
For now only EGL from glutin-based app and android are in place, though tested only in Linux glutin app.
This PR also renders the generated frame textures by Servo/Media and renders them by using a thread that connects Webrenderer's ExternalImageHandler and each instantiated player. **By now, these patches, disable the WebGL rendering**. We need to provide a ExternalImageHandler demuxer.
This PR depends on https://github.com/servo/media/pull/270
- [X] `./mach build -d` does not report any errors
- [X] `./mach test-tidy` does not report any errors
- This PR fixes#22300 and fixes#22920
In order to test it you must launch servo as
`./mach run -- --pref media.glvideo.enabled [...]`
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Add support for more array-like types in is_array_like
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---
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