Commit graph

6558 commits

Author SHA1 Message Date
Fernando Jiménez Moreno
53d4933a40 Update to use latest servo-media API 2018-07-30 14:21:37 +02:00
Fernando Jiménez Moreno
d8365111c9 Test OscillatorNode with servo_media 2018-07-30 14:21:37 +02:00
Fernando Jiménez Moreno
7ee42e4223 Initial WebAudio API stubs 2018-07-30 14:21:36 +02:00
bors-servo
076198fe80
Auto merge of #21111 - gterzian:implement_document_load_cancellation, r=jdm
Implement document load cancellation

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- [ ] These changes fix #19309 fix #21114 fix #21113 (github issue number if applicable).

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2018-07-29 11:14:29 -04:00
Gregory Terzian
e67adfc290 use DOMTracker instead of WeakMediaQueryListVec 2018-07-29 16:42:59 +08:00
Gregory Terzian
8155cc66b0 close eventsources as part of document unloading 2018-07-29 16:42:59 +08:00
Gregory Terzian
31da37fa6c stopping tokenizer if parser is aborted 2018-07-29 16:42:59 +08:00
Gregory Terzian
e49c8e7f26 spec compliant active parser concept 2018-07-29 16:42:59 +08:00
Gregory Terzian
f2ee941da2 Introduce DOMTracker, cancel eventsource fetch when aborting document load 2018-07-29 16:42:59 +08:00
Gregory Terzian
ff62ca7c01 implement window.stop, improve aborting document load 2018-07-29 16:42:54 +08:00
Anthony Ramine
5a9ad01145 Cache which capabilities are enabled in the context (fixes #20534)
This is needed for #20555.
2018-07-25 19:58:02 +02:00
bors-servo
65df9cb73a
Auto merge of #21240 - servo:webgl, r=jdm
Properly check for GL object ownership (fixes #21133)

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2018-07-24 11:02:57 -04:00
Anthony Ramine
3179ed59c5 Properly check for GL object ownership (fixes #21133) 2018-07-24 15:05:35 +02:00
Anthony Ramine
661e258b28 Store a reference to the WebGLRenderingContext in WebGLObject 2018-07-24 13:27:33 +02:00
Emilio Cobos Álvarez
9118dd838e
script: Fix build and tidy. 2018-07-24 03:47:40 +02:00
bors-servo
b539ae7fe5
Auto merge of #21219 - paavininanda:Update_the_image_data, r=jdm
Complete remaining algo update_the_image_data

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- [x] These changes fix #11416.

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2018-07-23 14:54:50 -04:00
Emilio Cobos Álvarez
39e647de06
script: Fix the logic for mutation observer attributes. 2018-07-23 19:28:29 +02:00
Emilio Cobos Álvarez
073629076f
script: Avoid useless string clones in mutation observer stuff. 2018-07-23 19:28:29 +02:00
Emilio Cobos Álvarez
e4f978e215
script: Queue a mutation record from CharacterData::append_data. 2018-07-23 19:06:22 +02:00
bors-servo
a97d8b99ef
Auto merge of #21048 - cbrewster:hash_change_history, r=asajeffrey
Track hash changes in session history

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Adds tracking of hash changes in the session history.

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- [X] These changes fix #14970 fix #13437 (github issue number if applicable).

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2018-07-21 14:39:25 -04:00
Connor Brewster
61442cce4b Track hash changes in session history
Notify history changed on pushState and scroll to frag
2018-07-21 12:38:51 -06:00
paavininanda
5b77926460 Step3,4,5 2018-07-21 15:13:43 +05:30
bors-servo
aa76909f55
Auto merge of #21215 - nupurbaghel:update_source_set, r=jdm
Implement step 5 of select_image_source

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This step is responsible for selecting an image source based on user agent's environment( closest value which is greater than user's pixel density)
In case of no device, maximum density source is selected.

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- [x] These changes fix #11416

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2018-07-20 17:25:14 -04:00
nupurbaghel
c881c2a0fb implement step 5 of select_image_source 2018-07-21 01:44:20 +05:30
bors-servo
48db1ed65e
Auto merge of #21207 - servo:webgl, r=emilio
Some WebGL drive-by fixes

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2018-07-19 09:38:21 -04:00
bors-servo
e57187305f
Auto merge of #21181 - nupurbaghel:update_source_set, r=jdm
Implement update source set & select image source

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- [x] These changes fix #11416 (github issue number if applicable).

- [x] These changes require tests but cannot be written until implementation of responsive images is complete

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2018-07-19 08:18:12 -04:00
Anthony Ramine
b64232d77b Invalidate all WebGLUniformLocation values on program relink 2018-07-19 11:34:04 +02:00
Anthony Ramine
8fabc6660a Correctly reset active uniforms on link 2018-07-19 11:34:04 +02:00
nupurbaghel
8d06da8afd implement update_source_set, select_image_source 2018-07-19 09:20:46 +05:30
Anthony Ramine
3e8c2d659a Implement gl.getUniform() 2018-07-18 21:37:41 +02:00
bors-servo
a69c117da2
Auto merge of #21187 - tigercosmos:fetch, r=jdm
Make fetch() API use same-origin credentials by default

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- [X] These changes fix #21146 (github issue number if applicable).

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2018-07-16 22:46:30 -04:00
tigercosmos
af3741ab26 Make fetch() API use same-origin credentials by default 2018-07-17 10:28:24 +08:00
bors-servo
3003e6f897
Auto merge of #21184 - servo:webgl, r=jdm
Use active uniforms data to implement gl.uniform* checks

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2018-07-16 19:46:05 -04:00
Anthony Ramine
476640c3ab Use active uniforms data to implement gl.uniform* checks 2018-07-17 01:26:44 +02:00
Emilio Cobos Álvarez
fde93a60fe
style: Fix build and unit tests. 2018-07-16 19:44:19 +02:00
Anthony Ramine
e7631cea61 Move ANGLE name shenanigans to WebGL thread 2018-07-16 10:16:30 +02:00
Anthony Ramine
cbac5d05be Store active uniforms on the DOM side 2018-07-16 10:16:29 +02:00
Gregory Terzian
baef63becd use remote-event task source in EventSource 2018-07-13 13:56:46 +08:00
bors-servo
8988d674d0
Auto merge of #21126 - gterzian:tasksource_specific_cancelation, r=jdm
Introduce "per task source" cancellation

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- [ ] These changes fix #21119 (github issue number if applicable).

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2018-07-10 08:23:34 -04:00
Gregory Terzian
671627e97e introduce "per task source" ignoring of tasks 2018-07-10 13:42:28 +08:00
bors-servo
82213cce6f
Auto merge of #21120 - paavininanda:HTMLSourceElementIDL_attributes, r=jdm
Exposing HTMLSourceElement IDL attributes

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- [ ] These changes fix #__ (github issue number if applicable).

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2018-07-09 20:47:09 -04:00
Anthony Ramine
ef7d495838 Properly implement the checks for gl.renderbufferStorage (fixes #20563) 2018-07-09 15:27:51 +02:00
Anthony Ramine
fc0e403fb0 Implement attribute aliasing check (fixes #21136) 2018-07-09 15:27:49 +02:00
bors-servo
41e105733c
Auto merge of #21129 - servo:webgl, r=emilio
Implement instanced WebGL drawing calls (part of #20791)

This is half of #20599. The check for drawElements is a bit more complex to implement.

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2018-07-08 04:45:37 -04:00
Anthony Ramine
4e6eea221a Implement instanced WebGL drawing calls (part of #20791) 2018-07-08 10:44:45 +02:00
Anthony Ramine
0aefffc5bf Correctly implement the vertex buffer checks in drawArrays
This is half of #20599. The check for drawElements is a bit more complex
to implement.
2018-07-08 10:44:45 +02:00
Anthony Ramine
f0ca100e87 Return an empty typed array from gl.getParameter(gl.COMPRESSED_TEXTURE_FORMATS) 2018-07-08 10:44:42 +02:00
Anthony Ramine
31774e9203 Implement gl.getParameter(gl.MAX_VIEWPORT_DIMS) 2018-07-08 10:14:10 +02:00
Anthony Ramine
0e6bec65bb Return typed arrays from gl.getParameter (fixes #20655) 2018-07-08 10:11:44 +02:00
Anthony Ramine
6996d1ce36 Fix gl.getShaderSource and gl.getShaderInfoLog
It only returns null if there was an error, and the only error isn't
implemented yet.
2018-07-08 10:11:44 +02:00