* Update wgpu Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * use all backends at runtime Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * clean up some adapter stuff Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * Update expectations Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> * flakes Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com> --------- Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
no gfx_select macro and some minor changes to passes Signed-off-by: sagudev <16504129+sagudev@users.noreply.github.com>
* Update wgpu and revamp RenderPass * Set good expectations * Set one bad expectation * send_render_command * small fixups * docs * doc * Put RenderPass inside PassState * Use Pass enum for ComputePass too * fix docs