Don't update iframe pipeline until load completes
To preserve the previous functionality of delaying load events when a
new navigation is triggered, pending pipeline id represents the
current pending load. The load event is only fired if the load message's
pipeline id matches the pending pipeline id.
Track frame size on Frame instead of Pipeline
Disabled matchMedia test
Track creator pipeline id
I've chosen this approach mainly because there's no other good way to guarantee
the model is correct than holding the snapshots alive until a style refresh.
What I tried before this (storing them in a sort of "immutable element data") is
a pain, since we call into style from the frame constructor and other content
notifications, which makes keeping track of which snapshots should be cleared an
which shouldn't an insane task.
Ideally we'd have a single entry-point for style, but that's not the case right
now, and changing that requires pretty non-trivial changes to the frame
constructor.
MozReview-Commit-ID: FF1KWZv2iBM
Signed-off-by: Emilio Cobos Álvarez <emilio@crisal.io>
Add one FFI to check if there is any transition in CSSTransitionCollection.
This will be used to check if we need to update transition and if we
should compute the after-change style.
MozReview-Commit-ID: 6HpVAtrx6Rc
Use Servo-specific pseudo elements for anonymous box and text
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Use some fake pseudo elements to style servo-specific boxes in servo. Also, Since for nested inline elements non-inheritable properties are properly stored in the inline context of an inline fragment, so get
rid of them on the style using empty pseudo to do cascading.
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- [X] These changes fix#5625 (github issue number if applicable).
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- [X] These changes do not require tests because refactoring
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Since for nested inline elements non-inheritable properties are
properly stored in the inline context of an inline fragment, so get
rid of them on the style.
The UpdateAnimationsTasks is a bitflags and each bit is generated from
Gecko's UpdateAnimationsTasks (enum class) values for matching values
between C++ and Rust. For this reason, the bitflags is annotated as
(feature = "gecko"), as a result update_animations() which uses this bitflags
also became gecko-only function.
We create the SequentialTask only if:
* We have no old computed values and we have animation name style in the new
computed values.
* Any animation properties is changed.
* display property is changed from 'none' and we have animation name style.
* display property is changed to 'none'.
In a subsequent patch we skip the SequentialTask if we have no running
animations and the display propery is changed to 'none'.
Fix inline layout of table cells impacted by rowspan
This is part of the fix for #11297. This PR fixes the inline layout of table cells impacted by row-spanning cells from previous rows. A separate PR to follow will fix the table block size calculations to account for rowspan.
This PR doesn't yet include any test changes. If it doesn't cause any existing tests to pass, I will add a new test to it.
r? @pcwalton
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The primary idea of this patch is to ditch the rigid enum of Previous/Current
styles, and replace it with a series of indicators for the various types of
work that needs to be performed (expanding snapshots, rematching, recascading,
and damage processing). This loses us a little bit of sanity checking (since
the up-to-date-ness of our style is no longer baked into the type system), but
gives us a lot more flexibility that we'll need going forward (especially when
we separate matching from cascading). We also eliminate get_styling_mode in
favor of a method on the traversal.
This patch does a few other things as ridealongs:
* Temporarily eliminates the handling for transfering ownership of styles to the
frame. We'll need this again at some point, but for now it's causing too much
complexity for a half-implemented feature.
* Ditches TRestyleDamage, which is no longer necessary post-crate-merge, and is
a constant source of compilation failures from either needing to be imported
or being unnecessarily imported (which varies between gecko and servo).
* Expands Snapshots for the traversal root, which was missing before.
* Fixes up the skip_root stuff to avoid visiting the skipped root.
* Unifies parallel traversal and avoids spawning for a single work item.
* Adds an explicit pre_traverse step do any pre-processing and determine whether
we need to traverse at all.
MozReview-Commit-ID: IKhLAkAigXE
Urlmageddon
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Still needs a bunch of code in net to be converted in order to get more
advantage of this for images and stuff, but meanwhile this should help quite a
bit with #13778.
Still wanted to get this in.
r? @SimonSapin
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