Bump base64 to 0.4.2
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we have just released a security patch for base64 (preventing integer overflow when sizing a buffer for encoded output). this bumps the version in the three Cargo.toml files that pull it in. there should be no observable difference in behavior, no non-malicious input should be able to trigger this state
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font-feature-settings gecko glue code
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FeatureTagValue value property changed to use u32. ToCss for
FeatureTagValue changed to allow conversion from u32 to string. Parse
for the same struct updated to convert from string to u32. Added two
functions to transfer settings to gecko and copy settings.
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FeatureTagValue value property changed to use u32. ToCss for
FeatureTagValue changed to allow conversion from u32 to string. Parse
for the same struct updated to convert from string to u32. Added two
functions to transfer settings to gecko and copy settings.
* Split out positioning and clipping per display item.
* Only send scroll states for clips that actually scroll.
* NV12 texture format support.
* Make dithering a feature.
* Handle radial gradients with invalid radii.
Just use WebRender's ClipId directly. This will allow us to create and
use ReferenceFrames in the future, if we need to do that. It will also
make it easier to have Servo responsible for creating the root
scrolling area, which will allow removing some old hacks in the future.
Removing recursion from ComplexSelector
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Using a smallvec instead of recursively calling to_css for ComplexSelector to handle running out of stack.
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Update WR (new border code path).
This includes the new border code path for simple (solid) borders.
This gives much higher quality border rendering, including proper
support for elliptical border segments.
The quality on https://github.com/servo/servo is noticeably improved.
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Gamepad API implementation
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Gamepad API implementation. Tested with HTC Vive and Daydream controllers ;)
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- [x] These changes fix#10977
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This includes the new border code path for simple (solid) borders.
This gives much higher quality border rendering, including proper
support for elliptical border segments.
The quality on https://github.com/servo/servo is noticeably improved.
Update WR (gradients, batching, text run, border changes).
- Tidy and optimize the batching code.
- Support tiling / repeat for linear and radial gradients.
- Fix some edge cases of subpixel text AA.
- Add clip mask support to border shaders.
- Optimization to text run creation on CPU.
- Handle more box-shadow clipping cases.
- Fix a panic that could occur when window size is 0.
- Clip / scroll API improvements.
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added keyboard shortcuts for navigation inside text box
PR to implement keyboard shortcuts per issue #12278, r? jdm
Thanks for letting me help!
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- Tidy and optimize the batching code.
- Support tiling / repeat for linear and radial gradients.
- Fix some edge cases of subpixel text AA.
- Add clip mask support to border shaders.
- Optimization to text run creation on CPU.
- Handle more box-shadow clipping cases.
- Fix a panic that could occur when window size is 0.
- Clip / scroll API improvements.
Reduce cloning of FrameState
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This uses `kmerge` from itertools to construct the jsh future and past iterators without having to do a collect/sort. This allows us to reduce cloning of `FrameState`.
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