Commit graph

8 commits

Author SHA1 Message Date
Glenn Watson
c0531c312f Add WebRender integration to Servo.
WebRender is an experimental GPU accelerated rendering backend for Servo.

The WebRender backend can be specified by running Servo with the -w option (otherwise the default rendering backend will be used).

WebRender has many bugs, and missing features - but it is usable to browse most websites - please report any WebRender specific rendering bugs you encounter!
2016-02-18 10:35:29 +10:00
Glenn Watson
814b94b6bd This updates gleam to a version that relies on OpenGL 3.3 (which is needed for the instancing changes in WR - see servo/gleam@fc7e28e).
Hopefully the build machines and everyone using Servo has GL 3.3 available on their machines - if it causes any problems, we can revert this change and investigate further.
2016-02-01 09:21:59 +10:00
Matthew Kuo
9d2eacf039 Remove remaining unused imports 2016-01-17 20:55:53 -08:00
Emilio Cobos Álvarez
48962bd6b6 webgl: Improve debugging
Now we can keep track of errors more easily.
2016-01-13 15:28:34 +01:00
Emilio Cobos Álvarez
532b53ddc9 webgl: Implement Uniform1f, Uniform1fv, and Uniform4f
I was going to implement Uniform4fv with sequences, (since it
practically implemented), but we can't until we support Float32Array
args because codegen doesn't know how tu differenciate between both.
2016-01-13 13:41:30 +01:00
Josh Leverette
1bde88395c modified to use map instead of match. 2016-01-11 23:36:03 -06:00
Josh Leverette
bc1850240f Refactor WebGLPaintTask to prevent creating extra IPC channels #9228 2016-01-10 13:26:15 -06:00
rohan.prinja
1f02c4ebbb task -> thread 2016-01-10 17:58:13 +09:00
Renamed from components/canvas/webgl_paint_task.rs (Browse further)