bottom-up pass.
Right now, the only reason that overflow calculation works is that we
rely on script inducing extra reflows that are sent for display. This
was preventing #10021 from landing.
This change regresses layout performance by about 1% in my tests.
Fixes#7797 properly.
Compute damage even when incremental layout is disabled
This fixes traversals that use the damage flags to decide which nodes to process, such as `resolve_generated_content`, which was broken in non-incremental mode. r? @pcwalton
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Don't re-resolve already-resolved generated content
This fixes#7846, a failure in the "quotes-036.htm" test. Servo lays out this test correctly in its initial layout, but then messes it up in any relayout (whether it's an incremental or full layout).
The problem is that the ResolveGeneratedContent traversal is not safe to run more than once on the same flow. It mutates some GeneratedContent fragments into ScannedText fragments, but leaves others unmodified (in particular, those that generate empty content). The next time layout runs, these remaining GeneratedContent fragments are processed *again* but with an incorrect correct quote nesting level (because some of the surrounding GeneratedContent fragments are gone).
This patch ensures that each GeneratedContent fragment is resolved only once.
r? @pcwalton
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Add the scrollWidth and scrollHeight extensions to the element interface
Add the `scrollWidth` and `scrollHeight` extensions to the element interface. My goal was to create a method that encompassed getting `scrollWidth`, `scrollHeight`, `scrollTop`, and `scrollLeft`.
I also noted that `clientHeight` and `clientWidth` to not handle the root element and the body element correctly.
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This fixes traversals that use the damage flags to decide which nodes to
process, such as `resolve_generated_content`, which was broken in
non-incremental mode.
Fix work list order after split_line_at_last_known_good_position
This fixes a bug in line splitting caused by the following actions when `LineBreaker::split_line_at_last_known_good_position` is called:
1. Push some number of previous fragments onto the front of the work list.
2. Push the current fragment back onto the front work list.
This resulted in the work list being out of order. The correct order is action 2 followed by action 1. Fixes#9830. r? @pcwalton
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This fixes a bug in line splitting caused by the following actions when
`LineBreaker::split_line_at_last_known_good_position` is called:
1. Push some number of previous fragments onto the front of the work list.
2. Push the current fragment back onto the front work list.
This resulted in the work list being out of order. The correct order is
action 2 followed by action 1. Fixes#9830.
This fixes#7846, a failure in the "quotes-036.htm" test. Servo lays out this
test correctly in its initial layout, but then messes it up in any relayout
(whether it's an incremental or full layout).
The problem is that the ResolveGeneratedContent traversal is not safe to run
more than once on the same flow. It mutates some GeneratedContent fragments
into ScannedText fragments, but leaves others unmodified (in particular,
those that generate empty content). The next time layout runs, these remaining
GeneratedContent fragments are processed *again* but with an incorrect correct
quote nesting level (because some of the surrounding GeneratedContent
fragments are gone).
This patch ensures that each GeneratedContent fragment is resolved only once.
Simplify the display list slightly
Now that WebRender uses an Iframe display item, we do not need the Noop
item for the non-WebRender path. We can simply reuse the Iframe display
item. Also remove the layer_id member from the LayeredItem struct, as
it is unused.
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Now that WebRender uses an Iframe display item, we do not need the Noop
item for the non-WebRender path. We can simply reuse the Iframe display
item. Also remove the layer_id member from the LayeredItem struct, as
it is unused.
Fix animation smoothness when using requestAnimationFrame.
Previously, the flow for ticking animations was:
Compositor -> Constellation -> Layout -> Script
However, this means that the compositor <-> layout messages can thrash, meaning layout thread is very rarely idle.
This means that the script thread (which joins on the layout thread during reflow) was unable to execute and run rAF callbacks.
With this change, the flow is now:
Compositor -> Constellation -> Script (when rAF is active).
Compositor -> Constellation -> Layout (when transitions / animations are active and no rAF is present).
This makes rAF based animation *much* smoother.
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Suppress reflows before RefreshTick or FirstLoad
This fixes a bug where partially loaded content is displayed to the user
before it should be, usually before stylesheets have loaded. This commit
supresses reflows until either FirstLoad or RefreshTick, whichever comes
first.
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This fixes a bug where partially loaded content is displayed to the user
before it should be, usually before stylesheets have loaded. This commit
supresses reflows until either FirstLoad or RefreshTick, whichever comes
first.
Unfortunately, hit_test and mouse_over did not do reflows if they were
necessary, and so by suppressing the initial spurious reflows, these
methods started to panic without a display list to query. This patch
also transforms these into queries similar to the other existing
queries.
Previously, the flow for ticking animations was:
Compositor -> Constellation -> Layout -> Script
However, this means that the compositor <-> layout messages can thrash, meaning layout thread is very rarely idle.
This means that the script thread (which joins on the layout thread during reflow) was unable to execute and run rAF callbacks.
With this change, the flow is now:
Compositor -> Constellation -> Script (when rAF is active).
Compositor -> Constellation -> Layout (when transitions / animations are active and no rAF is present).
This makes rAF based animation *much* smoother.
Optimize flat display lists
Flat display lists were a 2x regression on the spheres demo. This patch series fixes that.
See the individual commits for more details.
r? @mrobinson
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`memmove` was showing up high in the profile when concatenating and
shorting display lists. This change drastically reduces the `memmove`
cost in exchange for some minor additional allocation cost.
script: Fix MouseOver handling
Now we only query for the topmost node, and apply the hover state to all
of the parent elements.
This fixes things like #9705, where the hover state was applied only to
the children.
This also makes us more conformant with other browsers in the case of
taking in account margins and paddings.
For example, prior to this PR, when your mouse was over the inner
element, in the bottom part, `hover` styles didn't apply to the parent.
```html
<style>
div {
padding: 10px;
margin: 10px;
height: 15px;
background: blue;
}
div:hover {
background: red;
}
</style>
<div>
<div></div>
</div>
```
Fixes#9705
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Now we only query for the topmost node, and apply the hover state to all
of the parent elements.
This fixes things like #9705, where the hover state was applied only to
the children.
This also makes us more conformant with other browsers in the case of
taking in account margins and paddings.
For example, prior to this PR, when your mouse was over the inner
element, in the bottom part, `hover` styles didn't apply to the parent.
```html
<style>
div {
padding: 10px;
margin: 10px;
height: 15px;
background: blue;
}
div:hover {
background: red;
}
</style>
<div>
<div></div>
</div>
```
Fixes#9705
Flatten display list structure
Instead of producing a tree of stacking contexts, display list
generation now produces a flat list of display items and a tree of
stacking contexts. This will eventually allow display list construction
to produce and modify WebRender vertex buffers directly, removing the
overhead of display list conversion. This change also moves
layerization of the display list to the paint thread, since it isn't
currently useful for WebRender.
To accomplish this, display list generation now takes three passes of
the flow tree:
1. Calculation of absolute positions.
2. Collection of a tree of stacking contexts.
3. Creation of a list of display items.
After collection of display items, they are sorted based upon the index
of their parent stacking contexts and their position in CSS 2.1
Appendeix E stacking order.
This is a big change, but it actually simplifies display list generation.
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Instead of producing a tree of stacking contexts, display list
generation now produces a flat list of display items and a tree of
stacking contexts. This will eventually allow display list construction
to produce and modify WebRender vertex buffers directly, removing the
overhead of display list conversion. This change also moves
layerization of the display list to the paint thread, since it isn't
currently useful for WebRender.
To accomplish this, display list generation now takes three passes of
the flow tree:
1. Calculation of absolute positions.
2. Collection of a tree of stacking contexts.
3. Creation of a list of display items.
After collection of display items, they are sorted based upon the index
of their parent stacking contexts and their position in CSS 2.1
Appendeix E stacking order.
This is a big change, but it actually simplifies display list generation.
This fixes the border-end calculation for table rows whose borders are
collapsed with rows in different rowgroups. The border collapsing code now
uses an iterator that yields all the rows as a flat sequence, regardless of
how they are grouped in rowgroups. It gets rid of
`TableRowGroupFlow::preliminary_collapsed_borders` which was never correct.
(It was read but never written.)
This may fix#8120 but I'm not 100% certain. (I haven't managed to reproduce
the intermittent failure locally, and my reduced test case still fails but in
a different way.)
This fixes a bug when recalculating border collapsing for an existing table
now. The bug was caused by using `push_or_mutate` which has no effect if there
is already a value at the specified index.
The fix switches incorrect `push_or_mutate` calls to use `push_or_set`
instead. It also renames `push_or_mutate` to `get_mut_or_push` which I think
is a less-confusing name for this method.