This allows us to get rid of a bunch of lifetimes and simplify a lot of code. It
also lets us get rid of that nasty lifetime transmute, which is awesome.
The situation with thread-local contexts is still suboptimal, but we fix that in
subsequent patches.
Use `android-rs-injected-glue` on Android
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Due to changes in `android-rs-glue`, currently the Android build fails to start. As discussed [here](https://github.com/servo/servo/issues/13154), other than the `android-glue`, we now also have to inject some additional code too. This task is usually done by a helper program of `android-glue`, `cargo-apk`, but since Servo's build system is somewhat more complex than a regular small application, at the moment it'd be more clean to move the required internal `injected-glue` lib to a new repository, and add it as a dependency.
This patch adds a new dependency, `android-rs-injected-glue`, and integrates it into Servo. After applying this commit and #14528, Servo can be launched on Android. (It doesn't *work* yet as expected, though.)
Part of #13154.
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I noticed that our current behavior in ContentRangeInserted is incorrect. Unlike
ContentInserted (where this code lived originally), ContentRangeInserted takes a
start and end element. I'm not sure if we ever take that path for new content that
needs style, but it seemed sketchy. And generally, it seems nice to just always
style new content the same way (though we still need to style NAC by the subtree
root, since it hasn't been attached to the parent yet).
For situations where there is indeed only one unstyled child, the traversal
overhead should be neglible, since we special-case the single-element in
parallel.rs to avoid calling into rayon.
Being more explicit about what we want here also makes us more robust against
the other handful of callpaths that can take us into
nsCSSFrameConstructor::{ContentRangeInserted,ContentAppended}. Currently we
can call StyleNewSubtree on an already-styled element via RecreateFramesForContent,
which triggers an assertion in the servo traversal.
MozReview-Commit-ID: DqCGh90deHH
Majority of build_gecko.rs is just the straightforward conversion from
regen.py. There are two differences that:
1. Side in whitelist is changed to mozilla::Side
2. std::atomic__My_base is added to opaque types for Windows
Introduce a PropertyId enum and use it instead of strings of property names
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* `LonghandId` and `ShorthandId` are C-like enums
* `Atom` is used for the name of custom properties.
* `PropertyDeclarationId` is the identifier for `PropertyDeclaration`,
after parsing and shorthand expansion. (Longhand or custom property.)
* `PropertyId` represents any CSS property, e.g. in CSSOM.
(Longhand, shorthand, or custom.)
CC @upsuper
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The primary idea of this patch is to ditch the rigid enum of Previous/Current
styles, and replace it with a series of indicators for the various types of
work that needs to be performed (expanding snapshots, rematching, recascading,
and damage processing). This loses us a little bit of sanity checking (since
the up-to-date-ness of our style is no longer baked into the type system), but
gives us a lot more flexibility that we'll need going forward (especially when
we separate matching from cascading). We also eliminate get_styling_mode in
favor of a method on the traversal.
This patch does a few other things as ridealongs:
* Temporarily eliminates the handling for transfering ownership of styles to the
frame. We'll need this again at some point, but for now it's causing too much
complexity for a half-implemented feature.
* Ditches TRestyleDamage, which is no longer necessary post-crate-merge, and is
a constant source of compilation failures from either needing to be imported
or being unnecessarily imported (which varies between gecko and servo).
* Expands Snapshots for the traversal root, which was missing before.
* Fixes up the skip_root stuff to avoid visiting the skipped root.
* Unifies parallel traversal and avoids spawning for a single work item.
* Adds an explicit pre_traverse step do any pre-processing and determine whether
we need to traverse at all.
MozReview-Commit-ID: IKhLAkAigXE
* `LonghandId` and `ShorthandId` are C-like enums
* `Atom` is used for the name of custom properties.
* `PropertyDeclarationId` is the identifier for `PropertyDeclaration`,
after parsing and shorthand expansion. (Longhand or custom property.)
* `PropertyId` represents any CSS property, e.g. in CSSOM.
(Longhand, shorthand, or custom.)
Using these instead of strings avoids some memory allocations and copies.
Fix the bloom filter stuff.
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I think I got the numbers right, want to do a try run before just in case.
r? @SimonSapin
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Update to webrender 0.10.0
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Changes necessary to build servor with webrender 0.10.0
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Also remove now-dead code that rustc warns about.
It turns out that we lost support for some of our custom URL schemes; I intend
to reimplement them, but I believe this will be significantly easier to do
once the legacy code is out of the way.