Commit graph

17 commits

Author SHA1 Message Date
Tetsuharu OHZEKI
daba904302 Rename gfx/render_task.rs -> gfx/paint_task.rs 2014-12-08 11:46:43 +09:00
Patrick Walton
1c1c507c03 layout: Implement opacity per CSS-COLOR § 3.2.
This adds the infrastructure necessary to support stacking contexts that
are not containing blocks for absolutely-positioned elements. Our
infrastructure did not support that before. This minor revamp actually
ended up simplifying the logic around display list building and
stacking-relative position computation for absolutely-positioned flows,
which was nice.
2014-12-03 14:17:16 -08:00
Patrick Walton
a4a9a46a87 gfx: Rewrite display list construction to make stacking-contexts more
first-class.

This implements the scheme described here:

    https://groups.google.com/forum/#!topic/mozilla.dev.servo/sZVPSfPVfkg

This commit changes Servo to generate one display list per stacking
context instead of one display list per layer. This is purely a
refactoring; there are no functional changes. Performance is essentially
the same as before. However, there should be numerous future benefits
that this is intended to allow for:

* It makes the code simpler to understand because the "new layer needed"
  vs. "no new layer needed" code paths are more consolidated.

* It makes it easy to support CSS properties that did not fit into our
  previous flat display list model (without unconditionally layerizing
  them):

  o `opacity` should be easy to support because the stacking context
    provides the higher-level grouping of display items to which opacity
    is to be applied.

  o `transform` can be easily supported because the stacking context
    provides a place to stash the transformation matrix. This has the side
    benefit of nicely separating the transformation matrix from the
    clipping regions.

* The `flatten` logic is now O(1) instead of O(n) and now only needs to
  be invoked for pseudo-stacking contexts (right now: just floats),
  instead of for every stacking context.

* Layers are now a proper tree instead of a flat list as far as layout
  is concerned, bringing us closer to a production-quality
  compositing/layers framework.

* This commit opens the door to incremental display list construction at
  the level of stacking contexts.

Future performance improvements could come from optimizing allocation of
display list items, and, of course, incremental display list
construction.
2014-11-14 17:31:15 -08:00
Jack Moffitt
d1b433a3b3 Rust upgrade to rustc hash b03a2755193cd756583bcf5831cf4545d75ecb8a 2014-11-13 11:17:43 +10:00
Patrick Walton
10f7b49cf7 Invert control flow, fix resizing, and improve checkerboarding
significantly by giving tiles some time to paint before we render
unrendered content.
2014-11-04 13:51:56 -08:00
Keegan McAllister
6ec0939a22 Dynamically check DOMRefCell access from layout in debug builds 2014-10-24 16:27:37 -07:00
Patrick Walton
55222336b5 gfx: Paint in parallel in CPU painting mode 2014-10-22 07:47:47 -07:00
Patrick Walton
32e34663cd gfx: Switch the default to CPU painting.
We've discussed this some and I think there's consensus to do it as a
pragmatic decision for now. CPU painting is more stable, especially with
buggy drivers, and faster (because we aren't caching the necessary
OpenGL objects yet and possibly for other reasons), so it provides a
better "out of the box" experience for newcomers to Servo who don't know
to pass the `-c` option. This patch continues to reftest both Skia and
Skia-GL out of a desire to keep options open. Skia-GL remains a
first-class citizen.
2014-10-21 11:13:21 -07:00
Patrick Walton
cd42c28f5b gfx: Don't needlessly push and pop clip rects all the time.
15% painting improvement on CNN.
2014-10-20 22:05:38 -07:00
Glenn Watson
076495db94 Use opts as a global, to avoid cloning and passing the struct all over the code. 2014-10-20 10:48:47 +10:00
Glenn Watson
b816550a17 Remove render backend option as it doesn't work and confuses people. 2014-10-20 07:39:36 +10:00
Patrick Walton
bffaad118e layout: Rewrite clipping to be per-display-item instead of having
a separate `ClipDisplayItem`.

We push down clipping areas during absolute position calculation. This
makes display items into a flat list, improving cache locality. It
dramatically simplifies the code all around.

Because we need to push down clip rects even for absolutely-positioned
children of non-absolutely-positioned flows, this patch alters the
parallel traversal to compute absolute positions for
absolutely-positioned children at the same time it computes absolute
positions for other children. This doesn't seem to break anything either
in theory (since the overall order remains correct) or in practice. It
simplifies the parallel traversal code quite a bit.

See the relevant Gecko bug:
https://bugzilla.mozilla.org/show_bug.cgi?id=615734
2014-10-13 21:40:36 -07:00
Martin Robinson
ec29723f2b Account for RenderLayer position when optimizing display list
The page_rect passed to DisplayListOptimizer is relative to the
RenderLayer origin, but the display list components are relative to the
page origin. Before passing the page rect to the display list, we
translate it by the RenderLayer position.
2014-10-03 14:55:03 -07:00
Keegan McAllister
dc86e83654 Eliminate warnings 2014-09-20 13:00:55 -07:00
Clark Gaebel
6bc63d47cd Added more complex profiling metadata. 2014-09-17 15:41:27 -07:00
Bryan Bell
0e86679464 Store one RenderState per-pipeline in the Compositor
This can later be used to decide whether the entire pipeline is ready
for rendering.
2014-09-12 10:47:51 -07:00
Jack Moffitt
c6ab60dbfc Cargoify servo 2014-09-08 20:21:42 -06:00
Renamed from src/components/gfx/render_task.rs (Browse further)