Rework the way scroll roots are collected
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Collect scroll roots during the collect_stacking_context phase instead
of during display list construction. This will be useful in order to
collect containing block scroll roots as well as to give scroll roots
sequential ids in the future. This change also pulls stacking context
children out of the StackingContext struct itself, which should reduce
very slightly the memory used by the finished display list. This also
simplifies the DisplayListBuilder because it no longer has to maintain
a stack of ScrollRootIds and StackingContextIds and can instead just
rely on the program stack.
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Collect scroll roots during the collect_stacking_context phase instead
of during display list construction. This will be useful in order to
collect containing block scroll roots as well as to give scroll roots
sequential ids in the future. This change also pulls stacking context
children out of the StackingContext struct itself, which should reduce
very slightly the memory used by the finished display list. This also
simplifies the DisplayListBuilder because it no longer has to maintain
a stack of ScrollRootIds and StackingContextIds and can instead just
rely on the program stack.
Stylo: Store animation properties into gecko's struct
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This is the counter part of https://bugzilla.mozilla.org/show_bug.cgi?id=1328786
All patches get reviewed by r=@heycam.
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Correctly handle unserializable shorthand
get_shorthand_appendable_value doesn't always return a serializable value. This change makes it handle that case correctly.
This change also updates step number in property_value_to_css to reflect the latest spec.
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- [x] These changes fix stylo [bug 1329533](https://bugzilla.mozilla.org/show_bug.cgi?id=1329533)
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Fix loss of response type information in Fetch API
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Avoids mapping response types that are distinct according to [the spec](https://fetch.spec.whatwg.org/#concept-response-type) to fewer response types. Also updates test expectations to match that we now pass tests that check the response type.
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- [X] These changes fix#14068
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WebVR API Implementation
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WebVR API Implementation with HTC Vive support on Windows. The current implementations only enables the WebVR support on Windows. In other platforms the API is available on JavaScript but navigator.vr.getDisplays() returns an empty array. This will change when we add support for more VR providers and platforms ;)
Info about the architecture:
https://blog.mozvr.com/webvr-servo-architecture-and-latency-optimizations/
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Proprietary openvr.dll must be copied next to servo.exe in order to test on HTC Vive (https://github.com/ValveSoftware/openvr/tree/master/bin/win64) I have added some of the official WebVR samples for testing. Switch on your headset and run:
mach run tests/html/webvr/room-scale.html
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Move some methods from display_list_builder.rs
These methods are not only used during display list construction, so
they are a better fit for the flow structs themselves. This does
not introduce any behavior change, but should make it easier to fix
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These methods are not only used during display list construction, so
they are a better fit for the flow structs themselves. This does
not introduce any behavior change, but should make it easier to fix
Added Websocket to RequestMode enum
Added Websocket to RequestMode enum
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