The main change here is that collapsed and `text-transform`'d text is
computed as it's processed by DOM traversal. This single transformed
text is stored in the root of the `InlineFormattingContext`.
This will eventually allow performing linebreaking and shaping of the
entire inline formatting context at once. Allowing for intelligent
processing of linebreaking and also shaping across elements. This
matches more closely what LayoutNG does.
This shouldn't have any (or negligable) behavioral changes, but will
allow us to prevent linebreaking inside of clusters in a followup
change.
Co-authored-by: Rakhi Sharma <atbrakhi@igalia.com>
This change adds support for `white-space-collapse: break-spaces` and
adds initial parsing support for `overflow-wrap` and `word-break`. The
later two properties are not fully supported, only in their interaction
with `break-spaces`. This is a preliminary change preparing to implement
them.
In addition, `break_and_shape` is now forked and added to Layout 2020.
This function is going to change a lot soon and forking is preparation
for this. More code that is only used by Layout 2013 is moved from `gfx`
to that crate.
Co-authored-by: Rakhi Sharma <atbrakhi@igalia.com>
* clippy: fix warnings in components/gfx
* refactor: switched the order of impl so that its intent is clearer
* fix: add font context default in other platforms
Before counting whitepsace-only `GlyphStore`s where counted as a single
justification opportunity when trimming whitespace from the front and
back of lines. This isn't correct, instead count the actual number of
word seperators of the trimmed `GlyphStore`s.
These two counts can be different in the case where whitespace collapse
isn't happening yet (flexbox). In addition, using word seperators means
the code is making less assumptions about the contents of the line and
is more robust.
This fixes some crashes in flexbox tests on debug builds.
Co-authored-by: Rakhi Sharma <atbrakhi@igalia.com>
This crate takes about 40 seconds to build of a fast desktop,
and was used in exactly one place. Additionally, that use was previously
accidentally disabled (a553964123)
and we only noticed more than a year later when the build broke
(d1efad6763).
There are a few canvas2d-related dependencies that haven't updated, but they
only use euclid internally so that's not blocking landing the rest of the
changes.
Given the size of this patch, I think it's useful to get this landed as-is.
Use line comments instead of block comments
as block comments contain trailing whitespace
after formatting with rustfmt.
Skip tests for malloc_size_of and script_plugins
with rustfmt as they have many block comments.
Replace character indices with UTF-8 byte offsets throughout the code dealing
with text shaping and breaking. This eliminates a lot of complexity when
converting from one to the other, and interoperates better with the rest of
the Rust ecosystem.
This is a no-op, since a "non-glyph" is simply `GlyphEntry(0)`. This is the
same as `GlyphEntry::initial()`, which all the entries are already initialized
to.