This is the meat of the patch. There are a couple improvements done in a couple
later patches which should hopefully be straight-forward.
Differential Revision: https://phabricator.services.mozilla.com/D63397
This is needed to support min() / max() / clamp(), etc, as those need to be a
tree of values and thus need heap storage.
This unfortunately grows LengthPercentage to be two pointers, which is bad as
it blows up the size of nsStylePosition enough to trigger the size assertions.
This patch comments out the assertion for now, the follow-up patches will
uncomment them.
Differential Revision: https://phabricator.services.mozilla.com/D58700
We could make the header PhantomData or something, but then we wouldn't be able
to bind to C++, since C++ doesn't have ZSTs. So add a canary instead to add a
runtime check of stuff being sane.
Differential Revision: https://phabricator.services.mozilla.com/D30133
This enables destructors for tagged unions in cbindgen, implemented in:
* https://github.com/eqrion/cbindgen/pull/333
Which allow us to properly generate a destructor for the cbindgen-generated
StyleBasicShape (which now contains an OwnedSlice).
For now, we still use the glue code to go from Box<BasicShape> to
UniquePtr<BasicShape>. But that will change in the future when we generate even
more stuff and remove all the glue.
I could add support for copy-constructor generation to cbindgen for tagged
enums, but I'm not sure if it'll end up being needed, and copy-constructing
unions in C++ is always very tricky.
Differential Revision: https://phabricator.services.mozilla.com/D29769
Instead of storing them as LengthPercentage | Number, always store as
LengthPercentage, and use the unitless length quirk to parse numbers instead.
Further cleanups to use the rust representation can happen as a followup, which
will also get rid of the boolean argument (since we can poke at the rust length
itself). That's why I didn't bother to convert it to an enum class yet.
Differential Revision: https://phabricator.services.mozilla.com/D21804
Based on https://bugzilla.mozilla.org/show_bug.cgi?id=1348519#c6 and
https://github.com/w3c/csswg-drafts/issues/3201:
Currently grid-template-rows/columns interpolate “per computed value”, which
means that if the number of tracks differs, or any track changes to/from a
particular keyword value to any other value, or if a line name is added/removed
at any position, the entire track listing is interpolated as “discrete”.
But we "agree" with two more granular options:
1. Check interpolation type per track, rather than for the entire list, before
falling back to discrete. I.e. a length-percentage track can animate between
two values while an adjacent auto track flips discretely to min-content.
2. Allow discrete interpolation of line name changes independently of track
sizes.
Besides, for the repeat() function, it's complicated to support interpolation
between different repeat types (i.e. auto-fill, auto-fit) and different repeat
counts, so we always fall-back to discrete if the first parameter of repeat()
is different.
Differential Revision: https://phabricator.services.mozilla.com/D16129
It does not represent `<length> | <percentage>`, but `<length-percentage>`, so
`LengthOrPercentage` is not the right name.
This patch is totally autogenerated using:
rg 'LengthOrPercentage' servo | cut -d : -f 1 | sort | uniq > files
for file in $(cat files); do sed -i "s#LengthOrPercentage#LengthPercentage#g" $file; done
Differential Revision: https://phabricator.services.mozilla.com/D15812
This is a first step to share LengthOrPercentage representation between Rust and
Gecko.
We need to preserve whether the value came from a calc() expression, for now at
least, since we do different things depending on whether we're calc or not right
now. See https://github.com/w3c/csswg-drafts/issues/3482 and dependent bugs for
example.
That means that the gecko conversion code needs to handle calc() in a bit of an
awkward way until I change it to not be needed (patches for that incoming in the
next few weeks I hope).
I need to add a hack to exclude other things from the PartialEq implementation
because the new conversion code is less lossy than the old one, and we relied on
the lousiness in AnimationValue comparison (in order to start transitions and
such, in [1] for example).
I expect to remove that manual PartialEq implementation as soon as I'm done with
the conversion.
The less lossy conversion does fix a few serialization bugs for animation values
though, like not loosing 0% values in calc() when interpolating lengths and
percentages, see the two modified tests:
* property-types.js
* test_animation_properties.html
Differential Revision: https://phabricator.services.mozilla.com/D15793
Replace LengthOrPercentage with NonNegativeLengthOrPercentage on
ShapeRadius, Circle, Ellipse. And derive ToAnimatedValue for ShapeSource and
its related types, so we clamp its interpolated results into non-negative
values. (i.e. The radius of circle()/ellipse() and the border-radius of
inset().)
Note: We may get negative values when using a negative easing function, so the
clamp is necessary to avoid the incorrect result or any undefined behavior.
Differential Revision: https://phabricator.services.mozilla.com/D14654
This ended up not being so small of a patch as I'd have thought, since it
propagated a bit. But most of it is mechanical. Interesting part is
NonNegativeNumberOrPercentage and the actual uses of the NonNegative stuff and
during parsing.
This looks like it'd fix a few correctness issues during interpolation for all
the types except for BorderRadius and co (which handled it manually).
I should write tests for those in a different patch.
Differential Revision: https://phabricator.services.mozilla.com/D14673
Basically, most of the animation code of transform don't need mako, so
we could move them into values/animated/transform.rs.
However, we still use mako to generate some code to make the methods of
Matrix3D simpler, so I still leave them in animated_properties.mako.rs.
Differential Revision: https://phabricator.services.mozilla.com/D11934
We define the standalone types for using derive macro easily and overriding
the behaviors of this traits. This could avoid defining the general
behavior of booleans.
Depends on D4788
Differential Revision: https://phabricator.services.mozilla.com/D4813
Here, we change the animation type of offset-path as ComputedValue, so
we could do animation on it. Also enable the wpt for offset-path
interpolation. In test_transition_per_property.html, we add some basic tests
ifor offset-path.
ToAnimatedZero for PathCommand will be dropped later.
Because the animations of arcs with mismatched flags are fallen back to
discrete animations, the result of getComputedValue is not normalized in this
case. This makes some wpt failed even though the progress is 100%.
Depends on D4786
Differential Revision: https://phabricator.services.mozilla.com/D4787
Implement Animate trait for SVGPathData.
The basic idea is: we normalize |this| and |other| svg paths, and then
do interpolation on the normalized svg paths. The normalization is to
convert relative coordinates into absolute coordinates, so we could do
real number interpolation on each path command directly.
In this patch, we also make |clip-path:path()| animatable.
Differential Revision: https://phabricator.services.mozilla.com/D4786
This should fix the following two "expected to fail" tests:
- getComputedStyle(elem) for url() listStyleImage uses the resolved URL
and elem.style uses the original URL
- getComputedStyle(elem) for url() listStyle uses the resolved URL
and elem.style uses the original URL
Fixes warnings from rust-lang/rust#44229 when `--enable-commonmark` is
passed to rustdoc.
This is mostly a global find-and-replace for bare URIs on lines by
themselves in doc comments.