Based on the update of github.com/w3c/csswg-drafts/issues/5084,
a 0/0 ratio will serialize as 0/0 in all value stages.
Differential Revision: https://phabricator.services.mozilla.com/D93182
In order to test its parsing and serialization, we expose it but protect
it behind a pref.
Besides, I would like to drop layout.css.aspect-ratio-number.enabled in
the next patch because the spec has been updated. It seems we don't have
to keep this pref and we should always use Number.
Differential Revision: https://phabricator.services.mozilla.com/D74955
It does not represent `<length> | <percentage>`, but `<length-percentage>`, so
`LengthOrPercentage` is not the right name.
This patch is totally autogenerated using:
rg 'LengthOrPercentage' servo | cut -d : -f 1 | sort | uniq > files
for file in $(cat files); do sed -i "s#LengthOrPercentage#LengthPercentage#g" $file; done
Differential Revision: https://phabricator.services.mozilla.com/D15812
This is a first step to share LengthOrPercentage representation between Rust and
Gecko.
We need to preserve whether the value came from a calc() expression, for now at
least, since we do different things depending on whether we're calc or not right
now. See https://github.com/w3c/csswg-drafts/issues/3482 and dependent bugs for
example.
That means that the gecko conversion code needs to handle calc() in a bit of an
awkward way until I change it to not be needed (patches for that incoming in the
next few weeks I hope).
I need to add a hack to exclude other things from the PartialEq implementation
because the new conversion code is less lossy than the old one, and we relied on
the lousiness in AnimationValue comparison (in order to start transitions and
such, in [1] for example).
I expect to remove that manual PartialEq implementation as soon as I'm done with
the conversion.
The less lossy conversion does fix a few serialization bugs for animation values
though, like not loosing 0% values in calc() when interpolating lengths and
percentages, see the two modified tests:
* property-types.js
* test_animation_properties.html
Differential Revision: https://phabricator.services.mozilla.com/D15793
This more concrete wrapper type can write a prefix the very first time something
is written to it. This allows removing plenty of useless monomorphisations caused
by the former W/SequenceWriter<W> pair of types.
A specified position is now a struct made of two values of different types,
the first one being PositionComponent<X>, and the second one PositionComponent<Y>.
A position component is represented by the new enum PositionComponent<Side>,
with the three values Center, Length(LengthOrPercentage), and
Side(Side, Option<LengthOrPercentage>).
Side keywords are represented by the X and Y enums, which don't include a value
for the center keyword anymore. They are accompanied by the Side trait, which
allows us to determine whether a side keyword is "left" or "top".
This refactor simplified the parsing and serialisation code and exposed bugs in it,
where it would reject valid <position> values followed by arbitrary tokens,
and where it would fail to prefer "left" to "right" when serialising positions
in basic shapes.