image fragments.
This also changes the way the placeholder is handled in the image cache
task to decode it up front instead of each time an image fails to load,
both because it was more convenient to implement that way and because
it saves CPU cycles to do so.
This matches the behavior of Gecko and WebKit. It improves the look of
our cached copy of Wikipedia.
This relies on a global webdriverCallback function, which is visible to content.
Obviously that's not a long term solution for a number of reasons, but it allows
us to experiment for now
The basic idea is it's safe to output an image for reftest by testing:
- That the compositor doesn't have any animations active.
- That the compositor is not waiting on any outstanding paint messages to arrive.
- That the script tasks are "idle" and therefore won't cause reflow.
- This currently means page loaded, onload fired, reftest-wait not active, first reflow triggered.
- It could easily be expanded to handle pending timers etc.
- That the "epoch" that the layout tasks have last laid out after script went idle, is reflected by the compositor in all visible layers for that pipeline.
This implements a simple load-tracking system and tracks stylesheet loads as an example of how it fits together. This is a simplified and rebased version of #3714; I do not believe that the main thrust of hsivonen's comments (related to tracking navigation in browsing contexts) affect this part of the work.
r? @Ms2ger
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* Simpler image cache API for clients to use.
* Significantly fewer threads.
* One thread for image cache task (multiplexes commands, decoder threads and async resource requests).
* 4 threads for decoder worker tasks.
* Removed ReflowEvent hacks in script and layout tasks.
* Image elements pass a Trusted<T> to image cache, which is used to dirty nodes via script task. Previous use of Untrusted addresses was unsafe.
* Image requests such as background-image on layout / paint threads trigger repaint only rather than full reflow.
* Add reflow batching for when multiple images load quickly.
* Reduces the number of paints loading wikipedia from ~95 to ~35.
* Reasonably simple to add proper prefetch support in a follow up PR.
* Async loaded images always construct Image fragments now, instead of generic.
* Image fragments support the image not being present.
* Simpler implementation of synchronous image loading for reftests.
* Removed image holder.
* image.onload support.
* image NaturalWidth and NaturalHeight support.
* Updated WPT expectations.