Just use WebRender's ClipId directly. This will allow us to create and
use ReferenceFrames in the future, if we need to do that. It will also
make it easier to have Servo responsible for creating the root
scrolling area, which will allow removing some old hacks in the future.
Since for nested inline elements non-inheritable properties are
properly stored in the inline context of an inline fragment, so get
rid of them on the style.
Now that cascade() gets a Device, we can use the default computed values from
there to avoid propagating that state all over the place.
Signed-off-by: Emilio Cobos Álvarez <emilio@crisal.io>
Fix inline layout of table cells impacted by rowspan
This is part of the fix for #11297. This PR fixes the inline layout of table cells impacted by row-spanning cells from previous rows. A separate PR to follow will fix the table block size calculations to account for rowspan.
This PR doesn't yet include any test changes. If it doesn't cause any existing tests to pass, I will add a new test to it.
r? @pcwalton
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The primary idea of this patch is to ditch the rigid enum of Previous/Current
styles, and replace it with a series of indicators for the various types of
work that needs to be performed (expanding snapshots, rematching, recascading,
and damage processing). This loses us a little bit of sanity checking (since
the up-to-date-ness of our style is no longer baked into the type system), but
gives us a lot more flexibility that we'll need going forward (especially when
we separate matching from cascading). We also eliminate get_styling_mode in
favor of a method on the traversal.
This patch does a few other things as ridealongs:
* Temporarily eliminates the handling for transfering ownership of styles to the
frame. We'll need this again at some point, but for now it's causing too much
complexity for a half-implemented feature.
* Ditches TRestyleDamage, which is no longer necessary post-crate-merge, and is
a constant source of compilation failures from either needing to be imported
or being unnecessarily imported (which varies between gecko and servo).
* Expands Snapshots for the traversal root, which was missing before.
* Fixes up the skip_root stuff to avoid visiting the skipped root.
* Unifies parallel traversal and avoids spawning for a single work item.
* Adds an explicit pre_traverse step do any pre-processing and determine whether
we need to traverse at all.
MozReview-Commit-ID: IKhLAkAigXE
Urlmageddon
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Still needs a bunch of code in net to be converted in order to get more
advantage of this for images and stuff, but meanwhile this should help quite a
bit with #13778.
Still wanted to get this in.
r? @SimonSapin
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The style system never actually does anything with the document. This allows us
to remove a bunch of stubbing on the Gecko side and streamline some things on
the Servo side in future patches.
This patch introduces infrastructure for the rule tree, and constructs it.
We don't use it yet, nor have good heuristics for GC'ing it, but this should not
happen anymore once we store the rule node reference in the node.
I haven't messed up with memory orders because I want to do a try run with it,
then mess with them.
Take down the ApplicableDeclarationsCache, use the rule tree for doing the cascade.
We also make sure that an element never has an ElementData with ElementDataStyles::Uninitialized,
and eagerly call prepare_for_styling whenever an ElementData is instantiated.
MozReview-Commit-ID: 9YP6eSmdMt0
Instead of maintaining a dummy restyle damage field for text nodes, we can just
perform the necessary parent inheritance and is_changed adjustments on the fly
in ThreadSafeLayoutNode, simplifying the requirements on the style system.
MozReview-Commit-ID: DCqiCRLsLUF
Remove concept of Layers from Servo
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- [x] `./mach test-tidy` does not report any errors
- [ ] These changes fix #__ (github issue number if applicable).
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- [ ] There are tests for these changes OR
- [x] These changes do not require tests because this PR should not change behavior.
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Layers were a feature of the legacy drawing path. If we re-add them at
some point, it probably makes more sense to make them a product of
display list inspection.
This change also remove a bunch of dead painting code.
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Layers were a feature of the legacy drawing path. If we re-add them at
some point, it probably makes more sense to make them a product of
display list inspection.
This change also remove a bunch of dead painting code.
A couple of changes here:
* Remove the option to unset with the dirty bit setters.
* Add an explicit API for setting text node style.
* Hoist has_changed handling into the restyle damage setter and text node style setter.
* Make set_style take a non-Option.
It's not possible to implement a Ref::map equivalent method on AtomicRefCell
while having AtomicRefCell implemented on top of RwArc. We could potentially
reimplement AtomicRefCell to be more like RefCell and add a Ref::map equivalent
method, but I (and pcwalton) think we should try just cloning a few extra
Arcs at these callsites instead.
MozReview-Commit-ID: 6H8vAWguO3z