Anthony Ramine
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ce81420bef
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Use ByteBuf for the canvas messages
The type Vec<u8> is super unefficient to work with in Serde if all you want
to represent is a simple blob.
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2018-03-26 20:48:02 +02:00 |
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Imanol Fernandez
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714fe3b88a
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Update rust-webvr to 0.8
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2017-08-31 01:24:54 +02:00 |
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Anthony Ramine
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676f2c8acf
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Revert "Auto merge of #18114 - emilio:revert-webgl-refactor, r=nox"
This reverts commit 4d10d39e8f , reversing
changes made to ee94e2b7c0 .
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2017-08-16 23:23:18 +02:00 |
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Emilio Cobos Álvarez
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cfe22e3979
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Revert "Auto merge of #17891 - MortimerGoro:webgl_move, r=glennw,emilio"
This reverts commit 90f55ea458 , reversing
changes made to 2e60b27a21 .
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2017-08-16 16:42:13 +02:00 |
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Imanol Fernandez
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703962fe61
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Improve WebGL architecture.
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2017-08-15 22:14:32 +02:00 |
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Martin Robinson
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e58e8ab42e
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Upgrade to the latest version of WebRender
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2017-07-13 07:44:08 +10:00 |
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Glenn Watson
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c879584a19
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Update WR (new groove/ridge border path, mix-blend-mode optimizations)
A few other minor additions too.
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2017-04-26 14:34:07 +10:00 |
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Imanol Fernandez
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0158b5b2af
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Implement Gamepad API
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2017-04-12 15:43:14 +02:00 |
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Imanol Fernandez
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c5705bff50
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WebVR API Implementation, r=larsbergstrom
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2017-01-09 12:44:39 +01:00 |
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