Construct URLSearchParams from array or object
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- [x] These changes fix#22554, fix#22556 and also fix#22557
- [x] There are tests in `url/urlsearchparams-constructor.any.js` for these changes
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Remove sync constellation -> embedder communication
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Update ServiceWorker webidl
About the `void postMessage`, I found the spec doesn't have `[Throws]`; however, as the implementation for `postMessage` in spec, we should have `[Throws]` for it because it will throw errors. Then, I realized that `[Throws]` is not part of standard webidl. Btw, there's a issue discussing about if `[Throws]` should be standardized or not at heycam/webidl#603.
Also, per the spec, `ServiceWorker` will `includes` `AbstractWorker` instead of `implements` so I filed #22539 for it. We can update it after the issue is fixed.
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- [x] These changes fix part of #19302
- [x] These changes do not require tests because it just updates the webidl and the changes should have no impact to current implementation.
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Update ServiceWorkerContainer Webidl
Looks like the spec has changed a lot. Maybe it's better to update the implementation for these methods in a separate PR.
Let's just update webidl in this PR?
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Instead of per-document. This also allows to reuse this thread-pool if needed
for other stuff, like parallel CSS parsing (#22478), and to share more code with
Gecko, which is always nice.
#22484 small cleanup
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Avoid sending idle message more than once after a reflow is complete
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A boolean variable is introduced to prevent sending SetDocumentState idle message multiple times after a reflow is complete.
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Fix DuckDuckGo HTML search
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- [x] These changes fix#22090
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The following IDLs have the src/href attributes typed as a DOMString
while in the spec the attribute has been updated to be a USVString:
- HTMLIFrameElement
- HTMLImageElement
- HTMLInputElement
- HTMLLinkElement
- HTMLMediaElement
- HTMLScriptElement
Improve implementation of media resource fetch algorithm
I have been observing inconsistent behaviors with my local tests depending of the media asset being played. I figured that we had these issues:
- We were setting the player EOS as soon as we got the first [process_response_eof](1046ae58a1/components/script/dom/htmlmediaelement.rs (L1596)). This is fine only if there is a single request. But that's not the case for multiple range requests or for seeks. Setting the player EOS makes the player appsrc reject any new buffers, and that breaks playback. Figuring out when is the right time to set the player EOS won't be a straight forward task, so my suggested fix for now is to simply not set it for now. It is a cleanup step that it would be nice to have but it is not mandatory.
- We were setting the input size more than once for multiple range requests and with the incorrect value. The fix uses the `content-length` or the `content-range` headers for single and range requests respectively.
- We were moving to the HaveEnoughData state if a fetch request succeded but no data was fetched from the network.
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Add onmessageerror to WindowEventHandler
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Cancel animations that affect nodes that do not participate in layout.
- [x] `./mach build -d` does not report any errors
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- [x] These changes fix#22378
- [x] There are tests for these changes
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Fix missing textures on reloading three.js image content
The fundamental problem is that three.js sets the crossOrigin property of an image, which kicks off an image microtask, and then sets the src. When the image URL is in the image cache (such as when reloading a page), this causes the shortcut to be taken and the image data is made available immediately, but the queued image task is unaware of this and asks the image cache to feed the image data. The existing code then ended up in an unexpected state when trying to deal with this data, such that when three.js received the image load notification and performed the texImage2D operation on the image data, it would discover that the image element did not claim to have a URL, and it would treat this as a broken image. Ultimately, this caused the texture that three.js obtained to be completely black.
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- [x] These changes fix#22152.
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