Ms2ger
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5c4d2d7928
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Move handling of CanvasWebGLMsgs into WebGLPaintTask::handle_webgl_message.
This clarifies the code flow in WebGLPaintTask::start a bit, and as a bonus,
reduces the line lengths.
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2015-05-14 13:09:13 +02:00 |
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ecoal95
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a3b0c10381
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Remove Glutin dependency for WebGL
Now we have mac support, and since android build is broken, we can
drop glutin from WebGL code.
Went back to upstream
(see: https://github.com/servo/rust-offscreen-rendering-context/pull/1#issuecomment-99234534)
Rebased
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2015-05-07 13:31:08 +02:00 |
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Simon Sapin
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ef8edd4e87
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Upgrade to rustc 551a74dddd84cf01440ee84148ebd18bc68bd7c8.
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2015-05-05 10:07:34 -04:00 |
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Diego Marcos
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79b8e7aa34
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It implements enough WebGL spec to draw a triangle
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2015-05-02 19:21:05 -07:00 |
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ecoal95
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79a5dae170
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WebGL context hardware acceleration + error detection
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2015-04-27 04:16:47 +02:00 |
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Ms2ger
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9185c3de79
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Remove as_mut_slice() calls.
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2015-04-26 11:09:03 +02:00 |
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Diego Marcos
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c82485874d
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Kicks off a WebGL implementation
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2015-04-20 14:29:39 -07:00 |
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