Sometimes clippy gets outdated by months, and its current support setup
means that each Servo component need to opt into it by depending on
the plugins crate manually, and not all components do that.
This removes paint threads, rust-layers dependency, and changes
optional webrender types to be required.
The use_webrender option has been removed, however I've left
the "-w" command line option in place so that wpt
runner can continue to pass that. Once it's removed from there
we can also remove the -w option.
Once this stage is complete, it should be fine to change the
display list building code to generate webrender display
lists directly and avoid the conversion step.
This changes headless operation to strictly be a runtime option, rather
than a compile-time one. Note that the old headless version still relied
on a display server to support WebGL, while it now requires one all the
time.
Fixes#8573
Previously, the flow for ticking animations was:
Compositor -> Constellation -> Layout -> Script
However, this means that the compositor <-> layout messages can thrash, meaning layout thread is very rarely idle.
This means that the script thread (which joins on the layout thread during reflow) was unable to execute and run rAF callbacks.
With this change, the flow is now:
Compositor -> Constellation -> Script (when rAF is active).
Compositor -> Constellation -> Layout (when transitions / animations are active and no rAF is present).
This makes rAF based animation *much* smoother.
Instead, schedule a delayed composite after each frame of an animation.
The previous code would cause jank, because the following sequence
frequently occurred:
1. The page uses `requestAnimationFrame()` to request a frame.
2. The compositor receives the message, schedules a composite,
dispatches the rAF message to the script thread, composites, and goes to
sleep waiting for vblank (frame 1).
3. The script makes a change and sends it through the pipeline.
Eventually it gets painted and is sent to the compositor, but the
compositor is sleeping.
4. The compositor wakes up, sees the new painted content, page flips,
and goes to sleep (frame 2). Repeat from step 1.
The problem is that we have two composition frames, not just one. This
halves Web apps' framerate!
This commit fixes the problem by scheduling the composite in step 2 to
12 ms in the future. We already have this delayed-composition
functionality in the form of the scrolling timer, which I repurposed and
renamed to the "delayed composition timer" for this task. This change
gives the page 12 ms to prepare the frame, which seems to usually be
enough, especially with WebRender.
Note that simply removing the scheduled composite after rAF is not the
correct solution. If this is done, then pages that call rAF and don't
modify the page won't receive future rAFs, since the compositor will be
sleeping and won't be notified of vblank.
Fixes a bunch of jank in browser.html. The remaining jank seems to be a
problem with browser.html itself.
WebRender is an experimental GPU accelerated rendering backend for Servo.
The WebRender backend can be specified by running Servo with the -w option (otherwise the default rendering backend will be used).
WebRender has many bugs, and missing features - but it is usable to browse most websites - please report any WebRender specific rendering bugs you encounter!
Moved CompositorMsg enum into compositing crate.
moved CompositorMsg enum into compositing crate.
moved from components/msg/constellation_msg.rs
to components/compositing/lib.rs
fixes#8832
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