This should help out quite a bit with uBO, which has lots of very
general attribute selectors. We invalidate per attribute name rather
than using a SelectorMap, which prevents matching for attribute
selectors that can't have changed.
The idea is that this should be generally cheaper, though there are
cases where this would be a slight pesimization. For example, if there's
an attribute selector like:
my-specific-element[my-attribute] { /* ... */ }
And you change `my-attribute` in an element that isn't a
`my-specific-element`, before that the SelectorMap would've prevented us
from selector-matching completely. Now we'd still run selector-matching
for that (though the matching would be pretty cheap).
However I think this should speed up things generally, let's see what
the perf tests think before landing this though.
Differential Revision: https://phabricator.services.mozilla.com/D76825
In order to test its parsing and serialization, we expose it but protect
it behind a pref.
Besides, I would like to drop layout.css.aspect-ratio-number.enabled in
the next patch because the spec has been updated. It seems we don't have
to keep this pref and we should always use Number.
Differential Revision: https://phabricator.services.mozilla.com/D74955
After bug 1632647, we can have pseudo-classes inside :not / :is /
:where, which the invalidation and matching code weren't handling.
Add a few tests for this stuff working as expected.
Differential Revision: https://phabricator.services.mozilla.com/D76160
See https://bugzilla.mozilla.org/show_bug.cgi?id=932410#c2 for the
context for which this pseudo-element was added.
In the previous patch, I had to special-case range appearance because of
this pseudo-class, but that patch makes this pseudo-class completely
redundant, as now all form controls, themed and unthemed, display
outlines, unless the native theme displays a focus indicator on its own.
Remove the special case, and make ranges use outlines like everything
else rather than this bespoke pseudo-element.
Differential Revision: https://phabricator.services.mozilla.com/D74734
The current API was pretty awkward as a result of two things:
* Not being able to create empty iterators for smallbitvec.
* We used to call the `F` function multiple times, but turns out that
collecting the declarations in a SmallVec was a perf win.
So clean this up so that it looks more similar to other APIs, taking an
iterator directly.
This is a bit more code, but hopefully easier to understand (and also hopefully
easier to optimize).
The motivation for this work is that I plan to investigate rebasing / landing
https://github.com/servo/servo/pull/20151, and I don't want more instantiations
of apply_declarations and such.
Differential Revision: https://phabricator.services.mozilla.com/D74369
We still panic in a debug build, so that developers can notice when they
need to add a new static atom after modifying UA sheets.
We also add telemetry to note when this happens, add an app note to a
crash report, in case any crash later on occurs, and re-up the existing,
expired shared memory sheet telemetry probes so we can look at them
again.
Differential Revision: https://phabricator.services.mozilla.com/D73188
When unhidding a ::marker element, we construct its generated item, and
then call StyleNewSubtree() on this generated item. During traversal, we
may update any animation related values in Gecko_UpdateAnimations(), which
may update the base styles for animation properties.
The test case is an animation segment from "null" to "inital" value. We
replace the "null" value with the base style value for the specific animation
property, so we can do interpolation properly.
(e.g. opacity: "null => initial" becomes "1.0 => initial")
If we don't update the animation related values in
Gecko_UpdateAnimations after generating ::marker, we may do
interpolation from "null" to "initial", which causes a panic.
Differential Revision: https://phabricator.services.mozilla.com/D73408
That way elements inside links, form controls, etc have the right
contrast, even if the page overrides the color.
We can't do it when inheriting from transparent because we've already
forgotten about the "right" color to inherit, so the default color makes
sense. But that is a pretty unlikely edge case.
Differential Revision: https://phabricator.services.mozilla.com/D73069
This way, something like:
*:where(.foo, .bar)
Will end up twice on the selector map, just as if you would've written
.foo, .bar.
But we're a bit careful to not be wasteful, so:
.foo:where(div, span)
Will still end up using the .foo bucket.
It needs a bit of borrow-checker gymnastics to avoid cloning the entry
in the common path. It's a bit gross but not too terrible I think.
Differential Revision: https://phabricator.services.mozilla.com/D71457
See the comment about why this is valuable. For a selector like:
.foo:is(.bar) > .baz
Before this patch we'd generate an Dependency for .bar like this:
Dependency {
selector: .bar,
offset: 0,
parent: Some(Dependency {
selector: .foo:is(.bar) > .baz,
offset: 1, // Pointing to the `>` combinator.
parent: None,
}),
}
After this patch we'd generate just:
Dependency {
selector: .foo:is(.bar) > .baz,
offset: 1, // Pointing to the `>` combinator.
parent: None,
}
This is not only less memory but also less work. The reason for that is that,
before this patch, when .bar changes, we'd look the dependency, and see there's
a parent, and then scan that, so we'd match `.bar` two times, one for the
initial dependency, and one for .foo:is(.bar).
Instead, with this we'd only check `.foo:is(.bar)` once.
Differential Revision: https://phabricator.services.mozilla.com/D71423
That way we can look at the parent dependency as described in the previous
patch. An alternative would be to add a:
parent_dependency: Option<&'a Dependency>
on construction to `Invalidation`, but this way seems slightly better to avoid
growing the struct. It's not even one more indirection because the selector is
contained directly in the Dependency struct.
Differential Revision: https://phabricator.services.mozilla.com/D71422
The tricky part of :is() and :where() is that they can have combinators inside,
so something like this is valid:
foo:is(#bar > .baz) ~ taz
The current invalidation logic is based on the assumption that you can
represent a combinator as a (selector, offset) tuple, which are stored in the
Dependency struct. This assumption breaks with :is() and :where(), so we need
to make them be able to represent a combinator in an "inner" selector.
For this purpose, we add a `parent` dependency. With it, when invalidating
inside the `:is()` we can represent combinators inside as a stack.
The basic idea is that, for the example above, when an id of "bar" is added or
removed, we'd find a dependency like:
Dependency {
selector: #bar > .baz,
offset: 1, // pointing to the `>` combinator
parent: Some(Dependency {
selector: foo:is(#bar > .baz) > taz,
offset: 1, // Pointing to the `~` combinator.
parent: None,
})
}
That way, we'd start matching at the element that changed, towards the right,
and if we find an element that matches .baz, instead of invalidating that
element, we'd look at the parent dependency, then double-check that the whole
left-hand-side of the selector (foo:is(#bar > .baz)) actually changed, and then
keep invalidating to the right using the parent dependency as usual.
This patch only builds the data structure and keeps the code compiling, the
actual invalidation work will come in a following patch.
Differential Revision: https://phabricator.services.mozilla.com/D71421
This is based on compiling with `RUSTFLAGS="-W unused_crate_dependencies"` (CC https://github.com/rust-lang/rust/pull/72342) in a recent Nightly (more so than used in the tree as of this writing, CC https://github.com/servo/servo/issues/26661 for work-arounds).
Only one crate is actually removed from the dependency graph, others are still dependended from other places.
Add support for remaining animation and transition events
This PR adds support for remaining animation and transitions events.
There are two commits here. The first is a bit more complicated: it reworks
how rooting is done for animating nodes. Instead of having the `ScriptThread`
try to track which animations are active via events (which can be inaccurate),
it just maintains roots for nodes that are actually present in the animations-
-related data structures. The second commit adds support for the new events.
Unfortunately, the existing events tests either rely on the Web Animations API
or other behavior (for example, that changing animation delay restarts
an animation). Since those two things are out-of-scope for this change,
I've forked some of the WPT tests, removed the reliance on the Web
Animations API, and added them to Servo's internal tests.
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- [x] These changes fix#21564.
- [x] There are tests for these changes OR
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Instead of having `ScriptThread` handle rooting nodes, do this in
`Animations`. This makes it easier to know when it is appropriate to
root and unroot nodes instead of relying on a certain order of events.
This also allows reducing quite a bit the amount of unsafe code.
Improve ending of transitions
For legacy reasons, transitions were marked as finished after updating the
style. According to the spec, they should be marked as finished when
animations are updated and before restyle. This change does that as well
as preventing replacement of finished transitions.
Having finished transitions survive a full restyle cycle and allowing
the replacement of finished transition could lead to issues where
animations are removed from the global list of animating transitions
too soon:
1. A transitions finishes
2. Restyle
3. The transition is marked as finished and events are queued
4. Restyle cancels finished transition and replaces it instead of
clearing finished transition
5. Events are sent for the incorrectly canceled transition, removing it
completely from the list of running transitions due to the extra
event.
---
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- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] There are tests for these changes
For legacy reasons, transitions were marked as finished after updating the
style. According to the spec, they should be marked as finished when
animations are updated and before restyle. This change does that as well
as preventing replacement of finished transitions.
Having finished transitions survive a full restyle cycle and allowing
the replacement of finished transition, could lead to issues were
removed from the global list of animating transitions too soon:
1. A transitions finishes
2. Restyle
3. Transitions is marked as finished and events are queued
4. Restyle cancels finished transition and replaces it instead of
clearing finished transition
5. Events are sent for the incorrectly canceled transition removing it
completely from the list of running transitions due to the extra
event.
Upgrade wgpu version to "0.5.0" and add server-side code for id recycling for WebGPU
<!-- Please describe your changes on the following line: -->
I have updated the cargo.lock to use a wgpu-core at a more recent commit where IdentityHandlerFactory was introduced.
r?@kvark
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- [ ] `./mach test-tidy` does not report any errors
- [ ] These changes fix #___ (GitHub issue number if applicable)
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- [ ] There are tests for these changes OR
- [ ] These changes do not require tests because ___
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This event is triggered when an animation iterates. This change also
moves iteration out of style calculation to an "update animations" which
is the next part of having animation event handling match the HTML spec.
This is described in the spec and allows interrupted transitions to
reverse in a more natural way. Unfortunately, most of the tests that
exercise this behavior use the WebAnimations API. This change adds a
test using our custom clock control API.