Take LayoutThread::url out of its RefCell.
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Compute overflow when viewport size changed
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- [X] These changes fix#11120 (github issue number if applicable).
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It's a pointless abstraction that propagates the obsolete chan terminology,
swaps the order in which the sender and receiver are returned, and hides a
source of panics.
Implement scroll, scrollLeft, scrollTop and friends, addressing issue #9650
This is a work in progress to solve https://github.com/servo/servo/issues/9650. Thanks a lot for helping the review.
- [x] scroll
- [x] scrollTo
- [x] scrollBy
- [x] scrollTop (setter and getter)
- [x] scrollLeft (setter and getter)
The setters will be implemented in another PR after this is merged.
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Add new compositor message to get scroll_offset;
Add new layout query for computed value of overflow-x/y;
Implement layer_id method for ThreadSafeLayoutNode;
Add new layout query for layer_id;
Implement script interface for getting scrollTop and scrollLeft, as well as relavant helper functions.
speculation code.
The old code tried to do the speculation as a single bottom-up pass
after intrinsic inline-size calculation, which was unable to handle
cases like this:
<div>
<div style="float: left">Foo</div>
</div>
<div>
<div style="overflow: hidden">Bar</div>
</div>
No single bottom-up pass could possibly handle this case, because the
inline-size of the float flowing out of the "Foo" block could never make
it down to the "Bar" block, where it is needed for speculation.
On the pages I tried, this regresses layout performance by 1%-2%.
I first noticed this breaking some pages, like the Google SERPs, several
months ago.
After #10021, `LayoutThread::repaint` no longer forced a repaint because of
the `restyle_damage` check. This patch adds the correct restyle damage and
fixes#10163.
Generalize the style structs
This allows geckolib to pass gecko style structs and have the style system write to them directly, provided we implement all the traits.
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This changes headless operation to strictly be a runtime option, rather
than a compile-time one. Note that the old headless version still relied
on a display server to support WebGL, while it now requires one all the
time.
Fixes#8573
over the data as well.
WebRender doesn't need the data, as it acquires it separately.
About a 50%-100% improvement in display list building time on
browser.html.
array, and consolidate the multitude of display list messages into one.
Improves display list building performance by 50%-100% for small display
lists.
Don't re-add stylesheets to recompute vw/vh lengths
This is a follow-up to #9876. It avoids clearing and rebuilding SelectorMaps
when vh and vw units need to be recomputed. Instead it just dirties all nodes,
to force elements to be re-cascaded.
Filed #10104 for later follow-up work to dirty only affected nodes.
r? @SimonSapin
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This is a follow-up to #9876. It avoids clearing and rebuilding SelectorMaps
when vh and vw units need to be recomputed. Instead it just dirties all nodes,
to force elements to be re-cascaded.
Filed #10104 for later follow-up work to dirty only affected nodes.
some object needs to be repainted.
Reduces CPU usage when mousing over simple documents. (More complex
documents tend to trigger unnecessary reflow bugs and so still have high
CPU.)
Part of #9999.
bottom-up pass.
Right now, the only reason that overflow calculation works is that we
rely on script inducing extra reflows that are sent for display. This
was preventing #10021 from landing.
This change regresses layout performance by about 1% in my tests.
Fixes#7797 properly.
Compute damage even when incremental layout is disabled
This fixes traversals that use the damage flags to decide which nodes to process, such as `resolve_generated_content`, which was broken in non-incremental mode. r? @pcwalton
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This fixes traversals that use the damage flags to decide which nodes to
process, such as `resolve_generated_content`, which was broken in
non-incremental mode.
Fix animation smoothness when using requestAnimationFrame.
Previously, the flow for ticking animations was:
Compositor -> Constellation -> Layout -> Script
However, this means that the compositor <-> layout messages can thrash, meaning layout thread is very rarely idle.
This means that the script thread (which joins on the layout thread during reflow) was unable to execute and run rAF callbacks.
With this change, the flow is now:
Compositor -> Constellation -> Script (when rAF is active).
Compositor -> Constellation -> Layout (when transitions / animations are active and no rAF is present).
This makes rAF based animation *much* smoother.
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Suppress reflows before RefreshTick or FirstLoad
This fixes a bug where partially loaded content is displayed to the user
before it should be, usually before stylesheets have loaded. This commit
supresses reflows until either FirstLoad or RefreshTick, whichever comes
first.
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This fixes a bug where partially loaded content is displayed to the user
before it should be, usually before stylesheets have loaded. This commit
supresses reflows until either FirstLoad or RefreshTick, whichever comes
first.
Unfortunately, hit_test and mouse_over did not do reflows if they were
necessary, and so by suppressing the initial spurious reflows, these
methods started to panic without a display list to query. This patch
also transforms these into queries similar to the other existing
queries.
Previously, the flow for ticking animations was:
Compositor -> Constellation -> Layout -> Script
However, this means that the compositor <-> layout messages can thrash, meaning layout thread is very rarely idle.
This means that the script thread (which joins on the layout thread during reflow) was unable to execute and run rAF callbacks.
With this change, the flow is now:
Compositor -> Constellation -> Script (when rAF is active).
Compositor -> Constellation -> Layout (when transitions / animations are active and no rAF is present).
This makes rAF based animation *much* smoother.
Instead of producing a tree of stacking contexts, display list
generation now produces a flat list of display items and a tree of
stacking contexts. This will eventually allow display list construction
to produce and modify WebRender vertex buffers directly, removing the
overhead of display list conversion. This change also moves
layerization of the display list to the paint thread, since it isn't
currently useful for WebRender.
To accomplish this, display list generation now takes three passes of
the flow tree:
1. Calculation of absolute positions.
2. Collection of a tree of stacking contexts.
3. Creation of a list of display items.
After collection of display items, they are sorted based upon the index
of their parent stacking contexts and their position in CSS 2.1
Appendeix E stacking order.
This is a big change, but it actually simplifies display list generation.
compositing: Stop compositing unnecessarily after each animation frame.
Instead, schedule a delayed composite after each frame of an animation.
The previous code would cause jank, because the following sequence
frequently occurred:
1. The page uses `requestAnimationFrame()` to request a frame.
2. The compositor receives the message, schedules a composite,
dispatches the rAF message to the script thread, composites, and goes to
sleep waiting for vblank (frame 1).
3. The script makes a change and sends it through the pipeline.
Eventually it gets painted and is sent to the compositor, but the
compositor is sleeping.
4. The compositor wakes up, sees the new painted content, page flips,
and goes to sleep (frame 2). Repeat from step 1.
The problem is that we have two composition frames, not just one. This
halves Web apps' framerate!
This commit fixes the problem by scheduling the composite in step 2 to
12 ms in the future. We already have this delayed-composition
functionality in the form of the scrolling timer, which I repurposed and
renamed to the "delayed composition timer" for this task. This change
gives the page 12 ms to prepare the frame, which seems to usually be
enough, especially with WebRender.
Note that simply removing the scheduled composite after rAF is not the
correct solution. If this is done, then pages that call rAF and don't
modify the page won't receive future rAFs, since the compositor will be
sleeping and won't be notified of vblank.
Fixes a bunch of jank in browser.html. The remaining jank seems to be a
problem with browser.html itself.
r? @glennw
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