Add WebGL conformance 2.0.0 tests
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This PR includes WebGL conformance 2.0.0 tests. For now I have disabled three folders in the new suite:
- `Conformance`: Tests WebGL 1.0 API like the current 1.0.3 suite we are using, but it includes a lot more tests and many expectations have to be updated. This is better to do in a separate PR because it will require to update github intermittent paths again and maybe detect new intermittents.
- `Conformance2\textures`: It causes a lot of timeouts because of using videos, svgs, and other complicated formats.
- `deqp`: It's a extra GPU testing suite included in the Khronos 2.0.0 suite. Disabled for now because it causes some timeouts.
So in a nutshell, it uses part of the 2.0.0 suite to test webgl 2.0 and keeps using 1.0.3 in order to test WebGL 1.0. It's good enough to enable TDD for the new WebGL 2.0 features
We can create follow-up issues for the next steps:
* deprecate 1.0.3 and use the new 'conformance' folder in 2.0.0 in order to test WebGL 1.0
* Enable `conformance2/textures` and 'deqp' tests once WebGL 2.0 implementation is more advanced or the timeouts are monitored in more detail.
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This enables it to be compiled without libservo:
```
cargo build --manifest-path components/script/Cargo.toml
```
… and then to be added to http://perf.rust-lang.org/
Add support for filtering WebGL extensions based on WebGL version
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Add support for filtering WebGL extensions based on WebGL version
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added time to interactive metrics
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Added time to interactive metrics and refactored metrics/lib
I need to write tests, but wanted to submit the PR for review
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Fix Const IDL value compilation errors in codegen
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I found that some const WebIDL values fail at rust compile time.
Example:
const long long TIMEOUT_IGNORED = -1;
```
906 | ConstantSpec { name: b"TIMEOUT_IGNORED\0", value: ConstantVal::DoubleVal(-1) }]
| ^^ expected f64, found integral variable
|
= note: expected type `f64`
found type `{integer}`
```
I added a explicit cast to to fix the problem in conversions that may fail to compile.
---
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Update concept of node filter algorithm
Implement new [filter](https://dom.spec.whatwg.org/#concept-node-filter) algorithm from specification
---
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Remove unnecessary Result::ok calls
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Use env::var_os to read paths from the environment
This avoids unnecessary UTF-8 validation on OsStrings that we just pass
back to the OS.
---
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Update offscreen_gl_context to v0.12
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Update offscreen_gl_context to v0.12. Includes:
- Support for OpenGL version selection. It's required for WebGL 2.
- Support for iOS EAGLContext. WebGL should work out of the box once Servo is fully built on iOS.
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Use try syntax for Option where appropriate
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Made fire_mouse_event take an enum for event_name
Added an enum with the mouse event options for `fire_mouse_event` and refactored the `event_name` parameter to take the enum as argument.
I also added two options (Leave and Enter) which are noted as todo in the comments.
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- [X] These Changes fix#18943.
- [X] These changes do not require tests because the issue said a clean build suffices.
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Do not trace Rust values when thread is shutting down.
This addresses a paint point when using debug-mozjs builds. jonco says that it is considered a leak when objects stored in side tables in a SpiderMonkey embedding are traced right before shutting down. This PR adds a per-thread flag that controls whether to run the Rust-side trace hooks, which is automatically toggled before the final GC occurs when destroying a JS runtime.
---
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- [x] These changes fix#18948 and fix#18947.
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Update h5e version
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---
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Update bitflags to 1.0 in every servo crate
It still needs dependencies update to remove all the other bitflags
versions.
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