Taym Haddadi
d0b663800f
WedIDL: bring dom/bindings/typedarray further in line with spec ( #31375 )
...
* WedIDL: bring dom/bindings/typedarray further in line with spec
Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>
* Rename HeapBufferSourceTypes to HeapBufferSource
Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>
* fmt code
Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>
---------
Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>
2024-02-25 12:13:17 +00:00
Taym Haddadi
742d3ed97f
Make HeapFloat32Array generic ( #31167 )
...
* Make HeapFloat32Array generic
Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>
* Define all the methods defaults on the HeapTypedArray trait
Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>
* Use generic type instead of trait
Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>
---------
Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>
2024-01-29 11:57:50 +00:00
Taym Haddadi
9d2c102fa0
Use FLoat32Array in GamepadPose ( #31106 )
...
* Use FLoat32Array in GamepadPose
Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>
* Remove unused create_typed_array
Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>
---------
Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>
2024-01-19 04:39:09 +00:00
Samson
aad2dccc9c
Strict import formatting (grouping and granularity) ( #30325 )
...
* strict imports formatting
* Reformat all imports
2023-09-11 19:16:54 +00:00
Alan Jeffrey
c611e46381
Remove WebVR
2020-04-08 20:23:41 -05:00