* Implement missing gamepad slots, align to spec more
- Fixes TODO's from initial gamepad implementation
- Adds some missing spec steps
* Only handle gamepad events when pref is enabled
* Return empty list in getGamepads if document not active
* ./mach fmt
* Update getGamepads to return an array instead of GamepadList
* Add spec link for [[exposed]] slot
* Remove failing test expectations for not-fully-active
* A few fixes
- Change should_notify to has_gesture
- Add spec links and TODO to navigator
- Remove unneeded clone from GamepadList::list
- Move gamepadconnected event firing into has_gesture block
* Use queue_with_canceller for tasks and add expects
* Explicitly check for gamepad user gesture
* Move user gesture check into separate function
* Change contains_user_gesture to be a gamepad function
* mach fmt
* Change axis/button threshold constants to be private to module
* Create embedder event to send to constellation
* Handle gamepad message in constellation, send to script thread
* Handle GamepadEvent in script thread and dispatch event to document
* Add missing Clones, fix event
* Add gamepad task source
* Adjust GamepadIndex type, remove unused imports
* Add internal getter for gamepads list
* Update gamepad new methods
* Handle gamepad connect and disconnect events
* Proto will be none, no need for HandleObject
* Initialize buttons and axes to standard mapping
* Adjust update type index types
* Update GamepadButton update function
* Adjust Gamepad mapping comments to match spec, add update logic
* Amend comment
* Update button and axis inputs on Updated event
* Add GilRs as gamepad backend in servoshell
* Add spec links, queue gamepad updates on task source
* ./mach fmt
* Fix comment length
* Split out button init, update spec comments
* Move gamepad event handling from document to global
* Map and normalize axes/button values
* Use std::time for gamepad timestamp
* Adjust gamepad handling in event loop
* Move button press/touch check into map+normalize function
- Small change but is more in line with spec
* ./mach fmt
* Update comment spec links and warning messages
* Doc comments -> regular comments
* Add window event handlers for gamepad connect/disconnect
* Adjust gamepad disconnect behavior
* Add missing TODO's, adjust gamepad/gamepadbutton list methods and formatting
* Update button handling from gilrs, add comments
* Enable gamepad pref during WPT tests and update expectations
* Update WPT expectations in meta-legacy-layout
* Replace `time` with `chrono` in `script/animation_timeline`
Signed-off-by: Auguste Baum <auguste.apple@gmail.com>
* Replace `time` with `std::time` in `script/script_thread.rs`
Signed-off-by: Auguste Baum <auguste.apple@gmail.com>
* Replace `time` with `std::time` and `chrono` in `script/script_thread.rs`
Signed-off-by: Auguste Baum <auguste.apple@gmail.com>
* Replace `time` with `std::time` in `script/script_runtime.rs`
Signed-off-by: Auguste Baum <auguste.apple@gmail.com>
* Replace `time` with `std::time` in `script/script_runtime.rs`
Signed-off-by: Auguste Baum <auguste.apple@gmail.com>
* Replace `time` with `std::time` in `script/dom/workerglobalscope.rs`
Signed-off-by: Auguste Baum <auguste.apple@gmail.com>
* Replace `time` with `chrono` in `script/dom/workerglobalscope.rs`
Signed-off-by: Auguste Baum <auguste.apple@gmail.com>
* Replace `time` with `std::time` in `script/dom/htmlmedialelement.rs`
Signed-off-by: Auguste Baum <auguste.apple@gmail.com>
* Replace `time` with `std::time` in `script/dom/htmlmedialelement.rs`
Signed-off-by: Auguste Baum <auguste.apple@gmail.com>
* Replace `time` with `std::time` in `script/dom/globalscope.rs`
Signed-off-by: Auguste Baum <auguste.apple@gmail.com>
* Replace `time` with `chrono` in `script/dom/globalscope.rs`
Signed-off-by: Auguste Baum <auguste.apple@gmail.com>
* Replace `time` with `std::time` in `script/dom/htmlformelement.rs`
Signed-off-by: Auguste Baum <auguste.apple@gmail.com>
* Replace `time` with `std::time` in `script/dom/htmlformelement.rs`
Signed-off-by: Auguste Baum <auguste.apple@gmail.com>
* Increase precision of animation timeline
* Some fixes
Use Instant a bit more and stop using chrono. Do not transition
`navigation_start_precise` to Instant yet as we need to coordinate this
across all crates.
---------
Signed-off-by: Auguste Baum <auguste.apple@gmail.com>
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
* Remove script_plugins
* Use crown instead of script_plugins
* crown_is_not_used
* Use crown in command base
* bootstrap crown
* tidy happy
* disable sccache
* Bring crown in tree
* Install crown from tree
* fix windows ci
* fix warning
* fix mac
libscript_plugins.dylib is not available anymore
* Update components/script/lib.rs
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
* Update for nightly-2023-03-18
Mostly just based off https://github.com/servo/servo/pull/30630
* Always install crown
it's slow only when there is new version
* Run crown test with `mach test-unit`
* Small fixups; better trace_in_no_trace tests
* Better doc
* crown in config.toml
* Fix tidy for real
* no sccache on rustc_wrapper
* document rustc overrides
* fixup of compiletest
* Make a few minor comment adjustments
* Fix a typo in python/servo/platform/base.py
Co-authored-by: Samson <16504129+sagudev@users.noreply.github.com>
* Proper test types
* Ignore tidy on crown/tests
---------
Co-authored-by: Martin Robinson <mrobinson@igalia.com>
* Update mozjs
* moztools4 in bootstrap
* no autoconf
* tidy
* switch to servo-build-deps
* update mozjs for real
* glue mozjs
* fmt
* move to servo/mozjs
* Add `no_trace` option to JSTraceable derive
* NoTrace wrapper
* Port some types to no_trace schematics
* Fixing my unsafe mistakes (not tracing traceables)
* Add docs & safety guards for no_trace
Safety guards (trait shenanigans) guarantees safety usage of `no_trace`
* Port canvas_traits to no_trace
* Port servo_media to no_trace
* Port net_traits to no_trace
* Port style to no_trace
* Port webgpu to no_trace
* Port script_traits to no_trace
* Port canvas_traits, devtools_traits, embedder_traits, profile_traits to no_trace
* unrooted_must_root lint in seperate file
* Add trace_in_no_trace_lint as script_plugin
* Composable types in must_not_have_traceable
* Introduced HashMapTracedValues wrapper
* `HashMap<NoTrace<K>,V>`->`HashMapTracedValues<K,V>`
* Port rest of servo's types to no_trace
* Port html5ever, euclid, mime and http to no_trace
* Port remaining externals to no_trace
* Port webxr and Arc<Mutex<_>>
* Fix spelling in notrace doc
This update pulls in improvements on mozjs that now removes the need to
pass pointers to CompileOptionsWraper::new(), allows NewProxyObject to
now accept a Singleton bool and JSClass and removes an unsafe
Handle::new usage.
Introduce dynamic module
---
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix#25439
- [x] There are tests for these changes
Because MSVC uses a different calling conventions for functions that
return non-POD values, we need to use the new exposed wrapper function
so that `GetScriptPrivate` can be handled correctly on Windows.
Web developers can use `Dynamic Import` in a classic script; thus, we
need to save the script's private reference so that we can reuse it when
we're going to fetch a dynamic import module for a classic script.
Besides, because it's possible to use different executing context for a
dynamic import module (like `dynamic-import/string-compilation-other-document.html` WPT test),
we can't initialize a module owner at the timing of `SetScriptPrivate`;
thus, if the private module script doesn't hold an owner, we'll use a
DynamicImport owner for it.
Implement Console grouping APIs.
These are used by Hubs and other sites we want to run.
---
- [x] `./mach build -d` does not report any errors
- [x] `./mach test-tidy` does not report any errors
- [x] These changes fix#9274
- [x] These changes do not require tests because we can't test stdout content or devtools messages.