Commit graph

31 commits

Author SHA1 Message Date
Daniel Adams
e38b34a629
Gamepad: Remove GamepadList and fix dropped connection event on startup (#31684)
* Replace GamepadList

* Fix initial gamepad connection event from gilrs getting dropped

* Fix gamepad reconnection issues, use MutNullableDom

* Reduce some repetition in handle_gamepad_events

* Address feedback, move some steps to navigator methods

* Refactor internal navigator gamepad methods

* Add note re: unused gilrs index, adjust navigator gamepad methods
2024-04-08 09:43:48 +00:00
eri
cc082efbfd
clippy: Allow too_many_arguments for existing functions (#31974)
* Allow `too_many_arguments` for existing functions

* fix: Surround ASCII with code block in rustdoc
2024-04-02 12:50:45 +00:00
Azhar Ismagulova
0728378424
clippy: remove unneeded return statements (#31923) 2024-03-28 16:17:47 +00:00
Oluwatobi Sofela
3e63f8d6ee
clippy: Fix needless borrow warnings (#31813) 2024-03-21 17:48:54 +00:00
Oluwatobi Sofela
2789e98876
clippy: Fix redundant field names warnings (#31793) 2024-03-20 23:05:29 +00:00
Daniel Adams
48fa77df67
Gamepad: Align closer to spec and implement missing slots (#31385)
* Implement missing gamepad slots, align to spec more

- Fixes TODO's from initial gamepad implementation
- Adds some missing spec steps

* Only handle gamepad events when pref is enabled

* Return empty list in getGamepads if document not active

* ./mach fmt

* Update getGamepads to return an array instead of GamepadList

* Add spec link for [[exposed]] slot

* Remove failing test expectations for not-fully-active

* A few fixes

- Change should_notify to has_gesture
- Add spec links and TODO to navigator
- Remove unneeded clone from GamepadList::list
- Move gamepadconnected event firing into has_gesture block

* Use queue_with_canceller for tasks and add expects

* Explicitly check for gamepad user gesture

* Move user gesture check into separate function

* Change contains_user_gesture to be a gamepad function

* mach fmt

* Change axis/button threshold constants to be private to module
2024-03-12 12:32:30 +00:00
Taym Haddadi
d0b663800f
WedIDL: bring dom/bindings/typedarray further in line with spec (#31375)
* WedIDL: bring dom/bindings/typedarray further in line with spec

Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>

* Rename HeapBufferSourceTypes to HeapBufferSource

Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>

* fmt code

Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>

---------

Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>
2024-02-25 12:13:17 +00:00
Daniel Adams
c999d4546c
Implement non-XR Gamepad discovery and input (#31200)
* Create embedder event to send to constellation

* Handle gamepad message in constellation, send to script thread

* Handle GamepadEvent in script thread and dispatch event to document

* Add missing Clones, fix event

* Add gamepad task source

* Adjust GamepadIndex type, remove unused imports

* Add internal getter for gamepads list

* Update gamepad new methods

* Handle gamepad connect and disconnect events

* Proto will be none, no need for HandleObject

* Initialize buttons and axes to standard mapping

* Adjust update type index types

* Update GamepadButton update function

* Adjust Gamepad mapping comments to match spec, add update logic

* Amend comment

* Update button and axis inputs on Updated event

* Add GilRs as gamepad backend in servoshell

* Add spec links, queue gamepad updates on task source

* ./mach fmt

* Fix comment length

* Split out button init, update spec comments

* Move gamepad event handling from document to global

* Map and normalize axes/button values

* Use std::time for gamepad timestamp

* Adjust gamepad handling in event loop

* Move button press/touch check into map+normalize function

- Small change but is more in line with spec

* ./mach fmt

* Update comment spec links and warning messages

* Doc comments -> regular comments

* Add window event handlers for gamepad connect/disconnect

* Adjust gamepad disconnect behavior

* Add missing TODO's, adjust gamepad/gamepadbutton list methods and formatting

* Update button handling from gilrs, add comments

* Enable gamepad pref during WPT tests and update expectations

* Update WPT expectations in meta-legacy-layout
2024-02-17 18:42:31 +00:00
Taym Haddadi
967925c119
webidlg: Handle Float64Array as a TypedArray rather than a raw JSObject (#31189)
* WebIDL use FLoat64Array

Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>

* Use to_vec to convert array to vec

* avoid allocating a new vec

---------

Signed-off-by: Bentaimia Haddadi <haddadi.taym@gmail.com>
2024-01-30 08:45:29 +00:00
Samson
aad2dccc9c
Strict import formatting (grouping and granularity) (#30325)
* strict imports formatting

* Reformat all imports
2023-09-11 19:16:54 +00:00
Alan Jeffrey
c611e46381 Remove WebVR 2020-04-08 20:23:41 -05:00
YUAN LYU
3ea6d87bcc
Add trait DomObjectWrap to provide WRAP function 2020-03-20 22:16:56 -04:00
marmeladema
88cacfb009 Modify *::get_cx methods to return a safe JSContext instead of a raw one 2019-07-24 09:53:10 +01:00
marmeladema
2c5d0a6ebc Convert CGTraitInterface to use safe JSContext instead of raw JSContext 2019-07-24 08:24:50 +01:00
Josh Matthews
57d2b5a92d Remove mozjs dep from malloc_size_of. 2019-05-02 09:30:03 -04:00
Jan Andre Ikenmeyer
a1a14459c1
Update MPL license to https (part 3) 2018-11-19 14:47:12 +01:00
Pyfisch
9e92eb205a Reorder imports 2018-11-06 22:35:07 +01:00
Simon Sapin
45f7199eee cargo fix --edition 2018-11-06 15:26:02 +01:00
chansuke
c37a345dc9 Format script component 2018-09-19 17:40:47 -04:00
Simon Sapin
52eda6082f Replace NonNullJSObjectPtr with std::ptr::NonNull<JSObject> 2018-01-22 17:41:25 +01:00
Simon Sapin
4d459bce32 Fix tyvar_behind_raw_pointer warnings
https://github.com/rust-lang/rust/issues/46906
2018-01-10 20:54:35 +01:00
Nicholas Nethercote
4506f0d30c Replace all uses of the heapsize crate with malloc_size_of.
Servo currently uses `heapsize`, but Stylo/Gecko use `malloc_size_of`.
`malloc_size_of` is better -- it handles various cases that `heapsize` does not
-- so this patch changes Servo to use `malloc_size_of`.

This patch makes the following changes to the `malloc_size_of` crate.

- Adds `MallocSizeOf` trait implementations for numerous types, some built-in
  (e.g. `VecDeque`), some external and Servo-only (e.g. `string_cache`).

- Makes `enclosing_size_of_op` optional, because vanilla jemalloc doesn't
  support that operation.

- For `HashSet`/`HashMap`, falls back to a computed estimate when
  `enclosing_size_of_op` isn't available.

- Adds an extern "C" `malloc_size_of` function that does the actual heap
  measurement; this is based on the same functions from the `heapsize` crate.

This patch makes the following changes elsewhere.

- Converts all the uses of `heapsize` to instead use `malloc_size_of`.

- Disables the "heapsize"/"heap_size" feature for the external crates that
  provide it.

- Removes the `HeapSizeOf` implementation from `hashglobe`.

- Adds `ignore` annotations to a few `Rc`/`Arc`, because `malloc_size_of`
  doesn't derive those types, unlike `heapsize`.
2017-10-18 22:20:37 +11:00
Simon Sapin
e2fafd2dfc Replace NonZero<*mut JSObject> with a wrapper to enable local trait impls. 2017-10-16 20:19:56 +02:00
Simon Sapin
aa15dc269f Remove use of unstable box syntax.
http://www.robohornet.org gives a score of 101.36 on master,
and 102.68 with this PR. The latter is slightly better,
but probably within noise level.
So it looks like this PR does not affect DOM performance.

This is expected since `Box::new` is defined as:

```rust
impl<T> Box<T> {
    #[inline(always)]
    pub fn new(x: T) -> Box<T> {
        box x
    }
}
```

With inlining, it should compile to the same as box syntax.
2017-10-16 17:16:20 +02:00
Anthony Ramine
f87c2a8d76 Rename Root<T> to DomRoot<T>
In a later PR, DomRoot<T> will become a type alias of Root<Dom<T>>,
where Root<T> will be able to handle all the things that need to be
rooted that have a stable traceable address that doesn't move for the
whole lifetime of the root. Stay tuned.
2017-09-26 09:49:10 +02:00
Anthony Ramine
7be32fb237 Rename JS<T> to Dom<T> 2017-09-26 09:48:55 +02:00
Anthony Ramine
0e3c54c191 Rename dom::bindings::js to dom::bindings::root 2017-09-26 02:19:05 +02:00
Simon Sapin
a205c82264 Upgrade to rustc 1.21.0-nightly (599be0d18 2017-07-26) 2017-07-27 02:21:01 +02:00
Imanol Fernandez
e936eac831 GC Fixes 2017-07-05 22:38:37 +02:00
Imanol Fernandez
efb59b7ecd Fix unsafe Heap constructor usage in DOM objects 2017-05-04 01:07:23 +02:00
Imanol Fernandez
0158b5b2af Implement Gamepad API 2017-04-12 15:43:14 +02:00