As I said over bug 1549593, the eventual goal is to use ArcSlice in all
inherited properties. But this seemed like a good first candidate that doesn't
require me to move around a lot more code, since we were already using cbindgen
for the path commands.
Differential Revision: https://phabricator.services.mozilla.com/D30134
This enables destructors for tagged unions in cbindgen, implemented in:
* https://github.com/eqrion/cbindgen/pull/333
Which allow us to properly generate a destructor for the cbindgen-generated
StyleBasicShape (which now contains an OwnedSlice).
For now, we still use the glue code to go from Box<BasicShape> to
UniquePtr<BasicShape>. But that will change in the future when we generate even
more stuff and remove all the glue.
I could add support for copy-constructor generation to cbindgen for tagged
enums, but I'm not sure if it'll end up being needed, and copy-constructing
unions in C++ is always very tricky.
Differential Revision: https://phabricator.services.mozilla.com/D29769
The previous commit removed the dependence on the discriminant value, so we
don't need to keep discriminants different from text-align anymore.
Differential Revision: https://phabricator.services.mozilla.com/D29361
This avoids having to support storing refcounted URLValue objects in shared memory,
which would be tricky.
Depends on D17183
Differential Revision: https://phabricator.services.mozilla.com/D17184
This reduces a lot the boilerplate that's needed in order to add simple binding
functions.
This starts using &Foo and Option<&Foo> instead, and as a result we need to
remove the servo_function_signatures test, which is a bit unfortunate.
I think it's worth though, this causes problems on some platforms (see bug
1534844), and messing up the functions signature is not something that I've ever
seen (other than bug 1308234, which already had all the FooBorrowed mess which
I'm removing).
Also, cbindgen understands references and Option<&Foo>, so it will be the way to
go in the future.
After this patch we can also remove HasSimpleFFI, but I've kept it for now since
I still use it in a few places, and this patch is quite big on its own.
Differential Revision: https://phabricator.services.mozilla.com/D24092
This patch:
* Makes LengthPercentageOrAuto generic, and removes a bunch of code fo
LengthPercentageOrNone, which was used only for servo and now can use the
normal MaxLength (with a cfg() guard for the ExtremumLength variant).
* Shrinks MaxLength / MozLength's repr(C) reperesentation by reducing enum
nesting. The shrinking is in preparation for using them from C++ too, though
that'd be a different bug.
* Moves NonNegative usage to the proper places so that stuff for them can be
derived.
I did this on top of bug 1523071 to prove both that it could be possible and
that stuff wasn't too messy. It got a bit messy, but just because of a bug I
had fixed in bindgen long time ago already, so this updates bindgen's patch
version to grab a fix instead of ugly workarounds :)
Differential Revision: https://phabricator.services.mozilla.com/D17762
Not the prettiest, but it will work, and LengthPercentage will be 12 bytes which
is pretty good (we could do better if wanted I guess):
* Au(i32) length;
* f32 percentage;
* AllowedNumericType(u8) clamping_mode;
* bool has_percentage;
* bool was_calc;
This will allow me to start moving C++ stuff to use this representation.
Differential Revision: https://phabricator.services.mozilla.com/D16929
This restores the previous behavior of using calc().
Note that background-position / object-position, which test this, weren't
hitting the assertion because they use another codepath.
I didn't add more extensive tests for this because it's well tested for those
two properties, and because this is legacy anyway, see the comment in the test.
I did add the assertion to the codepath those two properties hit.
Differential Revision: https://phabricator.services.mozilla.com/D16176
It does not represent `<length> | <percentage>`, but `<length-percentage>`, so
`LengthOrPercentage` is not the right name.
This patch is totally autogenerated using:
rg 'LengthOrPercentage' servo | cut -d : -f 1 | sort | uniq > files
for file in $(cat files); do sed -i "s#LengthOrPercentage#LengthPercentage#g" $file; done
Differential Revision: https://phabricator.services.mozilla.com/D15812
This is a first step to share LengthOrPercentage representation between Rust and
Gecko.
We need to preserve whether the value came from a calc() expression, for now at
least, since we do different things depending on whether we're calc or not right
now. See https://github.com/w3c/csswg-drafts/issues/3482 and dependent bugs for
example.
That means that the gecko conversion code needs to handle calc() in a bit of an
awkward way until I change it to not be needed (patches for that incoming in the
next few weeks I hope).
I need to add a hack to exclude other things from the PartialEq implementation
because the new conversion code is less lossy than the old one, and we relied on
the lousiness in AnimationValue comparison (in order to start transitions and
such, in [1] for example).
I expect to remove that manual PartialEq implementation as soon as I'm done with
the conversion.
The less lossy conversion does fix a few serialization bugs for animation values
though, like not loosing 0% values in calc() when interpolating lengths and
percentages, see the two modified tests:
* property-types.js
* test_animation_properties.html
Differential Revision: https://phabricator.services.mozilla.com/D15793
This ended up not being so small of a patch as I'd have thought, since it
propagated a bit. But most of it is mechanical. Interesting part is
NonNegativeNumberOrPercentage and the actual uses of the NonNegative stuff and
during parsing.
This looks like it'd fix a few correctness issues during interpolation for all
the types except for BorderRadius and co (which handled it manually).
I should write tests for those in a different patch.
Differential Revision: https://phabricator.services.mozilla.com/D14673
Basically, most of the animation code of transform don't need mako, so
we could move them into values/animated/transform.rs.
However, we still use mako to generate some code to make the methods of
Matrix3D simpler, so I still leave them in animated_properties.mako.rs.
Differential Revision: https://phabricator.services.mozilla.com/D11934
It doesn't make much sense to return const UniquePtr<Foo>& for something that
can't be null, it's just confusing.
Also make more stuff actually const.
Differential Revision: https://phabricator.services.mozilla.com/D10647
This matches the spec, https://drafts.csswg.org/css-values/#angles, which says:
> All <angle> units are compatible, and deg is their canonical unit.
And https://drafts.csswg.org/css-values/#compat, which says:
>When serializing computed values [...], compatible units [...] are converted into a single canonical unit.
And also other implementations (Blink always serializes angles as degrees in
computed style for example).
Also allows us to get rid of quite a bit of code, and makes computed angle value
representation just a number, which is nice.
Differential Revision: https://phabricator.services.mozilla.com/D8619
I had to fix the conversion for BackgroundSize too, hopefully we can
simplify all this using cbindgen in the future instead of CalcValue.
Differential Revision: https://phabricator.services.mozilla.com/D7580
For now, |clip-path: path()| is chrome-only, and not for shape-outside,
so we only implement the parser for clip-path. Besides, I didn't put
path() in BasicShape because path() doesn't use the reference box to
resolve the percentage or keywords (i.e. SVG path only accept floating
point or integer number as the css pixel value). Therefore, I add it into
ShapeSource, instead of BasicShape.
Differential Revision: https://phabricator.services.mozilla.com/D3633
SVGPathData will be used by clip-path and offset-path (and/or more on the
properties which support <basic-shape>). Therefore, let's move
SVGPathData out of motion.rs.
Differential Revision: https://phabricator.services.mozilla.com/D3631
The implementation of ToCSS for Polygon has some rule, and we could use skip_if
to handle and serialization of fill-rule. However, we should derive ToCSS for
the pair of LengthOrPercentages, so define a new type for it.
Differential Revision: https://phabricator.services.mozilla.com/D4153
Define OffsetPath & SVGPathData on the servo-side, and StyleMotion &
StyleSVGPath on the gecko-side. We parse the SVG Path string into a
vector of PathCommand. To build the gfx::Path, we will convert it into
gfx::Path later in a different patch.
The basic flow is:
- Parse SVG Path String into SVGPathData (in Rust).
- Use cbindgen to make sure the layout of PathCommand and StylePathCommand, and then set the Box[PathCommand] into nsTArray<StylePathCommand>.
- Try to convert nsTArray<StylePathCommand> into gfx::Path. (This part will be implemented in a different patch.)
Finally, we use the gfx::Path to create a motion path transform.
The layout implementation is in the later patch.
Depends on D2962
Differential Revision: https://phabricator.services.mozilla.com/D2963
1. We will add more shape-like types in the future, so it's better to
use union to reduce the memory usage.
2. Those shape-like types are mutual exclusive, so we could use union to
wrap them.
Differential Revision: https://phabricator.services.mozilla.com/D2746