Make the parser accept @font-face rules without font-family or src.
Fix#16165.
Also, it turns out that the CSSFontFaceRule IDL specified in the css-fonts spec is not web-compatible. Instead browsers implement a .style attribute like in CSSStyleRule: https://github.com/w3c/csswg-drafts/issues/825
This in turn requires preserving data about which descriptors were set or not (distinguishing unset from set to a value that happens to be the initial value), so this commit also makes every field `Option<_>`.
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Fix#16165.
Also, it turns out that the CSSFontFaceRule IDL specified in the
css-fonts spec is not web-compatible.
Instead browsers implement a .style attribute like in CSSStyleRule:
https://github.com/w3c/csswg-drafts/issues/825
This in turn requires preserving data about which descriptors
were set or not (distinguishing unset from set to a value that happens
to be the initial value),
so this commit also makes every field `Option<_>`.
Absolutely positioned elements should be given the scroll root of their
containing block and not necessarily the scroll root of their parent.
This fixes several CSS tests, though others are still failing pending a
similar fix for inherited clipping rectangles.
Fixes#13530.
Correct viewport test references
These references were using an incorrect value for the expected
container width. Now that WebRender is no longer clipping to stacking
context boundaries the rendered width is correct (100% of viewport
width = 240px).
This shouldn't have any noticeable change on Servo, but as we land
various parts of the clip/scroll changes, keeping Servo up to date
will hopefully help catch any regressions early.
Enable a bunch of CSS tests
These are all directories that contain tests for features that we implement, as well as tests for features that we don't.
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This includes a WR update that improves pixel snapping. Specifically,
the non-transform shader now snaps to device pixels in world space,
rather than local space.
This makes 31 new tests pass, and adds 4 new failures.
Of the new failures:
- The three background size tests appear to be an OSMesa accuracy
issue. Near the bottom of the image, a small number of pixels
are different from the reference by a value of 1.0 / 255.0. I've
confirmed on 3 real GPUs and also on llvmpipe that the tests
match on those devices. This would be a good case for fuzzy test
support in WPT.
- The other failing test appears to have unreasonable accuracy
requirements as it also fails on Gecko and Chromium in the same
way that the test now fails on WR.
The height test is removed in mime_sniffing_font_context because of rounding
changes in app_units. The rest of that test is still useful though, given it
will timeout if the font fails to be sniffed.
Signed-off-by: Sam <sam@sam.uk.net>
Use existing parse functions for any length parsing of letter-spacing and word-spacing.
Signed-off-by: Sam <sam@sam.uk.net>
Add letter-spacing test
Signed-off-by: Sam <sam@sam.uk.net>
Add tests for letter-spacing and word-spacing negative parsing.
Signed-off-by: Sam <sam@sam.uk.net>
Remove extra line.
Signed-off-by: Sam <sam@sam.uk.net>
Remove _ of _context.
Signed-off-by: Sam <sam@sam.uk.net>
Refactor tests to use new NoCalcLength
Signed-off-by: Sam <sam@sam.uk.net>
Remove unused import.
Signed-off-by: Sam <sam@sam.uk.net>
Remove un-needed use.
A test case change is added to #13442: Fix #12193 Servo displays upper level Thai character in wrong place.
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Previously the block-start collapsed borders from rows/cells were
written to `preliminary_collapsed_borders` but never read. This fixes
the block-direction part of #14834.
Implemented display: inline-flex
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Implement background-position-x/y
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This is a WIP PR. Just HorizontalPosition / VerticalPosition implementations are complete. I would like to get early feedbacks about this architecture. Here's some architectural topics to consider:
- I created `HorizontalPosition` and `VerticalPosition` structs for this and used them in `Position` as well. We have decided to split `Keyword` enum, but we need them as unified for `PositionComponent` enum. So I didn't split but I can split it if we prefer to change PositionComponent as well.
- If we prefer Keyword enum like this, we can create a SubPosition(or something like this) instead of HorizontalPosition/VerticalPosition enums since only difference is 2 lines in `parse` functions. We can create a `parse_horizontal` and `parse_vertical` instead and a lot of code duplication can be cleared.
- I couldn't find a good way to use HorizontalPosition/VerticalPosition's parse functions in `Position`'s parse function. It is a bit more complicated. I'm open to suggestions :)
- I don't know much about logical keywords so do I need to do something different? I placed some comments where logical keywords are processing.
Any advice about these?
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