/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ use dom_struct::dom_struct; use indexmap::IndexSet; use script_bindings::codegen::GenericBindings::ElementInternalsBinding::CustomStateSetMethods; use script_bindings::like::Setlike; use script_bindings::root::{Dom, DomRoot}; use script_bindings::script_runtime::CanGc; use script_bindings::str::DOMString; use script_bindings::trace::CustomTraceable; use style::values::AtomIdent; use crate::dom::bindings::cell::DomRefCell; use crate::dom::bindings::inheritance::Castable; use crate::dom::bindings::reflector::{Reflector, reflect_dom_object}; use crate::dom::html::htmlelement::HTMLElement; use crate::dom::node::{Node, NodeDamage}; use crate::dom::window::Window; /// #[dom_struct] pub(crate) struct CustomStateSet { reflector: Reflector, internal: DomRefCell>, owner_element: Dom, } impl CustomStateSet { fn new_inherited(element: &HTMLElement) -> Self { Self { reflector: Reflector::new(), internal: DomRefCell::new(Default::default()), owner_element: Dom::from_ref(element), } } pub(crate) fn new(window: &Window, element: &HTMLElement, can_gc: CanGc) -> DomRoot { reflect_dom_object(Box::new(Self::new_inherited(element)), window, can_gc) } pub(crate) fn for_each_state(&self, mut callback: F) where F: FnMut(&AtomIdent), { // FIXME: This creates new atoms whenever it is called, which is not optimal. for state in self.internal.borrow().iter() { callback(&AtomIdent::from(state.str())); } } fn states_did_change(&self) { self.owner_element.upcast::().dirty(NodeDamage::Other); } } impl Setlike for CustomStateSet { type Key = DOMString; #[inline(always)] fn get_index(&self, index: u32) -> Option { self.internal.get_index(index) } #[inline(always)] fn size(&self) -> u32 { self.internal.size() } #[inline(always)] fn add(&self, key: Self::Key) { self.internal.add(key); self.states_did_change(); } #[inline(always)] fn has(&self, key: Self::Key) -> bool { self.internal.has(key) } #[inline(always)] fn clear(&self) { let old_size = self.internal.size(); self.internal.clear(); if old_size != 0 { self.states_did_change(); } } #[inline(always)] fn delete(&self, key: Self::Key) -> bool { if self.internal.delete(key) { self.states_did_change(); true } else { false } } } impl CustomStateSetMethods for CustomStateSet { /// fn Size(&self) -> u32 { self.internal.size() } }