/** * AUTO-GENERATED - DO NOT EDIT. Source: https://github.com/gpuweb/cts **/ // https://github.com/gpuweb/gpuweb/blob/402b69138fbedf4a3c9c85cd1bf7e1cc27c1b34e/spec/index.bs // String enums export let ExtensionName; (function (ExtensionName) { ExtensionName["AnisotropicFiltering"] = "anisotropic-filtering"; })(ExtensionName || (ExtensionName = {})); export let AddressMode; (function (AddressMode) { AddressMode["ClampToEdge"] = "clamp-to-edge"; AddressMode["Repeat"] = "repeat"; AddressMode["MirrorRepeat"] = "mirror-repeat"; })(AddressMode || (AddressMode = {})); export let BindingType; (function (BindingType) { BindingType["UniformBuffer"] = "uniform-buffer"; BindingType["StorageBuffer"] = "storage-buffer"; BindingType["ReadonlyStorageBuffer"] = "readonly-storage-buffer"; BindingType["Sampler"] = "sampler"; BindingType["SampledTexture"] = "sampled-texture"; BindingType["StorageTexture"] = "storage-texture"; })(BindingType || (BindingType = {})); export let BlendFactor; (function (BlendFactor) { BlendFactor["Zero"] = "zero"; BlendFactor["One"] = "one"; BlendFactor["SrcColor"] = "src-color"; BlendFactor["OneMinusSrcColor"] = "one-minus-src-color"; BlendFactor["SrcAlpha"] = "src-alpha"; BlendFactor["OneMinusSrcAlpha"] = "one-minus-src-alpha"; BlendFactor["DstColor"] = "dst-color"; BlendFactor["OneMinusDstColor"] = "one-minus-dst-color"; BlendFactor["DstAlpha"] = "dst-alpha"; BlendFactor["OneMinusDstAlpha"] = "one-minus-dst-alpha"; BlendFactor["SrcAlphaSaturated"] = "src-alpha-saturated"; BlendFactor["BlendColor"] = "blend-color"; BlendFactor["OneMinusBlendColor"] = "one-minus-blend-color"; })(BlendFactor || (BlendFactor = {})); export let BlendOperation; (function (BlendOperation) { BlendOperation["Add"] = "add"; BlendOperation["Subtract"] = "subtract"; BlendOperation["ReverseSubtract"] = "reverse-subtract"; BlendOperation["Min"] = "min"; BlendOperation["Max"] = "max"; })(BlendOperation || (BlendOperation = {})); export let CompareFunction; (function (CompareFunction) { CompareFunction["Never"] = "never"; CompareFunction["Less"] = "less"; CompareFunction["Equal"] = "equal"; CompareFunction["LessEqual"] = "less-equal"; CompareFunction["Greater"] = "greater"; CompareFunction["NotEqual"] = "not-equal"; CompareFunction["GreaterEqual"] = "greater-equal"; CompareFunction["Always"] = "always"; })(CompareFunction || (CompareFunction = {})); export let CullMode; (function (CullMode) { CullMode["None"] = "none"; CullMode["Front"] = "front"; CullMode["Back"] = "back"; })(CullMode || (CullMode = {})); export let FilterMode; (function (FilterMode) { FilterMode["Nearest"] = "nearest"; FilterMode["Linear"] = "linear"; })(FilterMode || (FilterMode = {})); export let FrontFace; (function (FrontFace) { FrontFace["CCW"] = "ccw"; FrontFace["CW"] = "cw"; })(FrontFace || (FrontFace = {})); export let IndexFormat; (function (IndexFormat) { IndexFormat["Uint16"] = "uint16"; IndexFormat["Uint32"] = "uint32"; })(IndexFormat || (IndexFormat = {})); export let InputStepMode; (function (InputStepMode) { InputStepMode["Vertex"] = "vertex"; InputStepMode["Instance"] = "instance"; })(InputStepMode || (InputStepMode = {})); export let LoadOp; (function (LoadOp) { LoadOp["Load"] = "load"; })(LoadOp || (LoadOp = {})); export let PrimitiveTopology; (function (PrimitiveTopology) { PrimitiveTopology["PointList"] = "point-list"; PrimitiveTopology["LineList"] = "line-list"; PrimitiveTopology["LineStrip"] = "line-strip"; PrimitiveTopology["TriangleList"] = "triangle-list"; PrimitiveTopology["TriangleStrip"] = "triangle-strip"; })(PrimitiveTopology || (PrimitiveTopology = {})); export let StencilOperation; (function (StencilOperation) { StencilOperation["Keep"] = "keep"; StencilOperation["Zero"] = "zero"; StencilOperation["Replace"] = "replace"; StencilOperation["Invert"] = "invert"; StencilOperation["IncrementClamp"] = "increment-clamp"; StencilOperation["DecrementClamp"] = "decrement-clamp"; StencilOperation["IncrementWrap"] = "increment-wrap"; StencilOperation["DecrementWrap"] = "decrement-wrap"; })(StencilOperation || (StencilOperation = {})); export let StoreOp; (function (StoreOp) { StoreOp["Store"] = "store"; StoreOp["Clear"] = "clear"; })(StoreOp || (StoreOp = {})); export let TextureDimension; (function (TextureDimension) { TextureDimension["E1d"] = "1d"; TextureDimension["E2d"] = "2d"; TextureDimension["E3d"] = "3d"; })(TextureDimension || (TextureDimension = {})); export let TextureFormat; (function (TextureFormat) { TextureFormat["R8Unorm"] = "r8unorm"; TextureFormat["R8Snorm"] = "r8snorm"; TextureFormat["R8Uint"] = "r8uint"; TextureFormat["R8Sint"] = "r8sint"; TextureFormat["R16Uint"] = "r16uint"; TextureFormat["R16Sint"] = "r16sint"; TextureFormat["R16Float"] = "r16float"; TextureFormat["RG8Unorm"] = "rg8unorm"; TextureFormat["RG8Snorm"] = "rg8snorm"; TextureFormat["RG8Uint"] = "rg8uint"; TextureFormat["RG8Sint"] = "rg8sint"; TextureFormat["R32Uint"] = "r32uint"; TextureFormat["R32Sint"] = "r32sint"; TextureFormat["R32Float"] = "r32float"; TextureFormat["RG16Uint"] = "rg16uint"; TextureFormat["RG16Sint"] = "rg16sint"; TextureFormat["RG16Float"] = "rg16float"; TextureFormat["RGBA8Unorm"] = "rgba8unorm"; TextureFormat["RGBA8UnormSRGB"] = "rgba8unorm-srgb"; TextureFormat["RGBA8Snorm"] = "rgba8snorm"; TextureFormat["RGBA8Uint"] = "rgba8uint"; TextureFormat["RGBA8Sint"] = "rgba8sint"; TextureFormat["BGRA8Unorm"] = "bgra8unorm"; TextureFormat["BGRA8UnormSRGB"] = "bgra8unorm-srgb"; TextureFormat["RGB10A2Unorm"] = "rgb10a2unorm"; TextureFormat["RGB11B10Float"] = "rg11b10float"; TextureFormat["RG32Uint"] = "rg32uint"; TextureFormat["RG32Sint"] = "rg32sint"; TextureFormat["RG32Float"] = "rg32float"; TextureFormat["RGBA16Uint"] = "rgba16uint"; TextureFormat["RGBA16Sint"] = "rgba16sint"; TextureFormat["RGBA16Float"] = "rgba16float"; TextureFormat["RGBA32Uint"] = "rgba32uint"; TextureFormat["RGBA32Sint"] = "rgba32sint"; TextureFormat["RGBA32Float"] = "rgba32float"; TextureFormat["Depth32Float"] = "depth32float"; TextureFormat["Depth24Plus"] = "depth24plus"; TextureFormat["Depth24PlusStencil8"] = "depth24plus-stencil8"; })(TextureFormat || (TextureFormat = {})); export let TextureComponentType; (function (TextureComponentType) { TextureComponentType["Float"] = "float"; TextureComponentType["Sint"] = "sint"; TextureComponentType["Uint"] = "uint"; })(TextureComponentType || (TextureComponentType = {})); export let TextureViewDimension; (function (TextureViewDimension) { TextureViewDimension["E1d"] = "1d"; TextureViewDimension["E2d"] = "2d"; TextureViewDimension["E2dArray"] = "2d-array"; TextureViewDimension["Cube"] = "cube"; TextureViewDimension["CubeArray"] = "cube-array"; TextureViewDimension["E3d"] = "3d"; })(TextureViewDimension || (TextureViewDimension = {})); export let VertexFormat; (function (VertexFormat) { VertexFormat["Uchar2"] = "uchar2"; VertexFormat["Uchar4"] = "uchar4"; VertexFormat["Char2"] = "char2"; VertexFormat["Char4"] = "char4"; VertexFormat["Uchar2Norm"] = "uchar2norm"; VertexFormat["Uchar4Norm"] = "uchar4norm"; VertexFormat["Char2Norm"] = "char2norm"; VertexFormat["Char4Norm"] = "char4norm"; VertexFormat["Ushort2"] = "ushort2"; VertexFormat["Ushort4"] = "ushort4"; VertexFormat["Short2"] = "short2"; VertexFormat["Short4"] = "short4"; VertexFormat["Ushort2Norm"] = "ushort2norm"; VertexFormat["Ushort4Norm"] = "ushort4norm"; VertexFormat["Short2Norm"] = "short2norm"; VertexFormat["Short4Norm"] = "short4norm"; VertexFormat["Half2"] = "half2"; VertexFormat["Half4"] = "half4"; VertexFormat["Float"] = "float"; VertexFormat["Float2"] = "float2"; VertexFormat["Float3"] = "float3"; VertexFormat["Float4"] = "float4"; VertexFormat["Uint"] = "uint"; VertexFormat["Uint2"] = "uint2"; VertexFormat["Uint3"] = "uint3"; VertexFormat["Uint4"] = "uint4"; VertexFormat["Int"] = "int"; VertexFormat["Int2"] = "int2"; VertexFormat["Int3"] = "int3"; VertexFormat["Int4"] = "int4"; })(VertexFormat || (VertexFormat = {})); export let TextureAspect; // Bit fields (function (TextureAspect) { TextureAspect["All"] = "all"; TextureAspect["StencilOnly"] = "stencil-only"; TextureAspect["DepthOnly"] = "depth-only"; })(TextureAspect || (TextureAspect = {})); export let BufferUsage; (function (BufferUsage) { BufferUsage[BufferUsage["MapRead"] = 1] = "MapRead"; BufferUsage[BufferUsage["MapWrite"] = 2] = "MapWrite"; BufferUsage[BufferUsage["CopySrc"] = 4] = "CopySrc"; BufferUsage[BufferUsage["CopyDst"] = 8] = "CopyDst"; BufferUsage[BufferUsage["Index"] = 16] = "Index"; BufferUsage[BufferUsage["Vertex"] = 32] = "Vertex"; BufferUsage[BufferUsage["Uniform"] = 64] = "Uniform"; BufferUsage[BufferUsage["Storage"] = 128] = "Storage"; BufferUsage[BufferUsage["Indirect"] = 256] = "Indirect"; })(BufferUsage || (BufferUsage = {})); export let ColorWrite; (function (ColorWrite) { ColorWrite[ColorWrite["Red"] = 1] = "Red"; ColorWrite[ColorWrite["Green"] = 2] = "Green"; ColorWrite[ColorWrite["Blue"] = 4] = "Blue"; ColorWrite[ColorWrite["Alpha"] = 8] = "Alpha"; ColorWrite[ColorWrite["All"] = 15] = "All"; })(ColorWrite || (ColorWrite = {})); export let ShaderStage; (function (ShaderStage) { ShaderStage[ShaderStage["Vertex"] = 1] = "Vertex"; ShaderStage[ShaderStage["Fragment"] = 2] = "Fragment"; ShaderStage[ShaderStage["Compute"] = 4] = "Compute"; })(ShaderStage || (ShaderStage = {})); export let TextureUsage; (function (TextureUsage) { TextureUsage[TextureUsage["CopySrc"] = 1] = "CopySrc"; TextureUsage[TextureUsage["CopyDst"] = 2] = "CopyDst"; TextureUsage[TextureUsage["Sampled"] = 4] = "Sampled"; TextureUsage[TextureUsage["Storage"] = 8] = "Storage"; TextureUsage[TextureUsage["OutputAttachment"] = 16] = "OutputAttachment"; })(TextureUsage || (TextureUsage = {})); //# sourceMappingURL=constants.js.map