/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ //! Communication with the compositor task. pub use windowing; pub use constellation::{FrameId, SendableFrameTree, FrameTreeDiff}; use compositor; use headless; use windowing::{WindowEvent, WindowMethods}; use azure::azure_hl::{SourceSurfaceMethods, Color}; use geom::point::Point2D; use geom::rect::Rect; use geom::size::Size2D; use layers::platform::surface::{NativeCompositingGraphicsContext, NativeGraphicsMetadata}; use layers::layers::LayerBufferSet; use servo_msg::compositor_msg::{Epoch, LayerId, LayerMetadata, ReadyState}; use servo_msg::compositor_msg::{PaintListener, PaintState, ScriptListener, ScrollPolicy}; use servo_msg::constellation_msg::{ConstellationChan, LoadData, PipelineId}; use servo_msg::constellation_msg::{Key, KeyState, KeyModifiers, Pressed}; use servo_util::memory::MemoryProfilerChan; use servo_util::time::TimeProfilerChan; use std::comm::{channel, Sender, Receiver}; use std::fmt::{FormatError, Formatter, Show}; use std::rc::Rc; /// Sends messages to the compositor. This is a trait supplied by the port because the method used /// to communicate with the compositor may have to kick OS event loops awake, communicate cross- /// process, and so forth. pub trait CompositorProxy : 'static + Send { /// Sends a message to the compositor. fn send(&mut self, msg: Msg); /// Clones the compositor proxy. fn clone_compositor_proxy(&self) -> Box; } /// The port that the compositor receives messages on. As above, this is a trait supplied by the /// Servo port. pub trait CompositorReceiver for Sized? : 'static { /// Receives the next message inbound for the compositor. This must not block. fn try_recv_compositor_msg(&mut self) -> Option; /// Synchronously waits for, and returns, the next message inbound for the compositor. fn recv_compositor_msg(&mut self) -> Msg; } /// A convenience implementation of `CompositorReceiver` for a plain old Rust `Receiver`. impl CompositorReceiver for Receiver { fn try_recv_compositor_msg(&mut self) -> Option { match self.try_recv() { Ok(msg) => Some(msg), Err(_) => None, } } fn recv_compositor_msg(&mut self) -> Msg { self.recv() } } /// Implementation of the abstract `ScriptListener` interface. impl ScriptListener for Box { fn set_ready_state(&mut self, pipeline_id: PipelineId, ready_state: ReadyState) { let msg = ChangeReadyState(pipeline_id, ready_state); self.send(msg); } fn scroll_fragment_point(&mut self, pipeline_id: PipelineId, layer_id: LayerId, point: Point2D) { self.send(ScrollFragmentPoint(pipeline_id, layer_id, point)); } fn close(&mut self) { let (chan, port) = channel(); self.send(Exit(chan)); port.recv(); } fn dup(&mut self) -> Box { box self.clone_compositor_proxy() as Box } fn set_title(&mut self, pipeline_id: PipelineId, title: Option) { self.send(ChangePageTitle(pipeline_id, title)) } fn send_key_event(&mut self, key: Key, state: KeyState, modifiers: KeyModifiers) { if state == Pressed { self.send(KeyEvent(key, modifiers)); } } } /// Information about each layer that the compositor keeps. pub struct LayerProperties { pub pipeline_id: PipelineId, pub epoch: Epoch, pub id: LayerId, pub rect: Rect, pub background_color: Color, pub scroll_policy: ScrollPolicy, } impl LayerProperties { fn new(pipeline_id: PipelineId, epoch: Epoch, metadata: &LayerMetadata) -> LayerProperties { LayerProperties { pipeline_id: pipeline_id, epoch: epoch, id: metadata.id, rect: Rect(Point2D(metadata.position.origin.x as f32, metadata.position.origin.y as f32), Size2D(metadata.position.size.width as f32, metadata.position.size.height as f32)), background_color: metadata.background_color, scroll_policy: metadata.scroll_policy, } } } /// Implementation of the abstract `PaintListener` interface. impl PaintListener for Box { fn get_graphics_metadata(&mut self) -> Option { let (chan, port) = channel(); self.send(GetGraphicsMetadata(chan)); port.recv() } fn paint(&mut self, pipeline_id: PipelineId, epoch: Epoch, replies: Vec<(LayerId, Box)>) { self.send(Paint(pipeline_id, epoch, replies)); } fn initialize_layers_for_pipeline(&mut self, pipeline_id: PipelineId, metadata: Vec, epoch: Epoch) { // FIXME(#2004, pcwalton): This assumes that the first layer determines the page size, and // that all other layers are immediate children of it. This is sufficient to handle // `position: fixed` but will not be sufficient to handle `overflow: scroll` or transforms. let mut first = true; for metadata in metadata.iter() { let layer_properties = LayerProperties::new(pipeline_id, epoch, metadata); if first { self.send(CreateOrUpdateRootLayer(layer_properties)); first = false } else { self.send(CreateOrUpdateDescendantLayer(layer_properties)); } } } fn paint_msg_discarded(&mut self) { self.send(PaintMsgDiscarded); } fn set_paint_state(&mut self, pipeline_id: PipelineId, paint_state: PaintState) { self.send(ChangePaintState(pipeline_id, paint_state)) } } /// Messages from the painting task and the constellation task to the compositor task. pub enum Msg { /// Requests that the compositor shut down. Exit(Sender<()>), /// Informs the compositor that the constellation has completed shutdown. /// Required because the constellation can have pending calls to make (e.g. SetIds) /// at the time that we send it an ExitMsg. ShutdownComplete, /// Requests the compositor's graphics metadata. Graphics metadata is what the painter needs /// to create surfaces that the compositor can see. On Linux this is the X display; on Mac this /// is the pixel format. /// /// The headless compositor returns `None`. GetGraphicsMetadata(Sender>), /// Tells the compositor to create the root layer for a pipeline if necessary (i.e. if no layer /// with that ID exists). CreateOrUpdateRootLayer(LayerProperties), /// Tells the compositor to create a descendant layer for a pipeline if necessary (i.e. if no /// layer with that ID exists). CreateOrUpdateDescendantLayer(LayerProperties), /// Alerts the compositor that the specified layer's origin has changed. SetLayerOrigin(PipelineId, LayerId, Point2D), /// Scroll a page in a window ScrollFragmentPoint(PipelineId, LayerId, Point2D), /// Requests that the compositor paint the given layer buffer set for the given page size. Paint(PipelineId, Epoch, Vec<(LayerId, Box)>), /// Alerts the compositor to the current status of page loading. ChangeReadyState(PipelineId, ReadyState), /// Alerts the compositor to the current status of painting. ChangePaintState(PipelineId, PaintState), /// Alerts the compositor that the current page has changed its title. ChangePageTitle(PipelineId, Option), /// Alerts the compositor that the current page has changed its load data (including URL). ChangePageLoadData(FrameId, LoadData), /// Alerts the compositor that a `PaintMsg` has been discarded. PaintMsgDiscarded, /// Sets the channel to the current layout and paint tasks, along with their ID. SetIds(SendableFrameTree, Sender<()>, ConstellationChan), /// Sends an updated version of the frame tree. FrameTreeUpdateMsg(FrameTreeDiff, Sender<()>), /// The load of a page has completed. LoadComplete, /// Indicates that the scrolling timeout with the given starting timestamp has happened and a /// composite should happen. (See the `scrolling` module.) ScrollTimeout(u64), /// Sends an unconsumed key event back to the compositor. KeyEvent(Key, KeyModifiers), } impl Show for Msg { fn fmt(&self, f: &mut Formatter) -> Result<(),FormatError> { match *self { Exit(..) => write!(f, "Exit"), ShutdownComplete(..) => write!(f, "ShutdownComplete"), GetGraphicsMetadata(..) => write!(f, "GetGraphicsMetadata"), CreateOrUpdateRootLayer(..) => write!(f, "CreateOrUpdateRootLayer"), CreateOrUpdateDescendantLayer(..) => write!(f, "CreateOrUpdateDescendantLayer"), SetLayerOrigin(..) => write!(f, "SetLayerOrigin"), ScrollFragmentPoint(..) => write!(f, "ScrollFragmentPoint"), Paint(..) => write!(f, "Paint"), ChangeReadyState(..) => write!(f, "ChangeReadyState"), ChangePaintState(..) => write!(f, "ChangePaintState"), ChangePageTitle(..) => write!(f, "ChangePageTitle"), ChangePageLoadData(..) => write!(f, "ChangePageLoadData"), PaintMsgDiscarded(..) => write!(f, "PaintMsgDiscarded"), SetIds(..) => write!(f, "SetIds"), FrameTreeUpdateMsg(..) => write!(f, "FrameTreeUpdateMsg"), LoadComplete => write!(f, "LoadComplete"), ScrollTimeout(..) => write!(f, "ScrollTimeout"), KeyEvent(..) => write!(f, "KeyEvent"), } } } pub struct CompositorTask; impl CompositorTask { /// Creates a graphics context. Platform-specific. /// /// FIXME(pcwalton): Probably could be less platform-specific, using the metadata abstraction. #[cfg(target_os="linux")] pub fn create_graphics_context(native_metadata: &NativeGraphicsMetadata) -> NativeCompositingGraphicsContext { NativeCompositingGraphicsContext::from_display(native_metadata.display) } #[cfg(not(target_os="linux"))] pub fn create_graphics_context(_: &NativeGraphicsMetadata) -> NativeCompositingGraphicsContext { NativeCompositingGraphicsContext::new() } pub fn create(window: Option>, sender: Box, receiver: Box, constellation_chan: ConstellationChan, time_profiler_chan: TimeProfilerChan, memory_profiler_chan: MemoryProfilerChan) -> Box where Window: WindowMethods + 'static { match window { Some(window) => { box compositor::IOCompositor::create(window, sender, receiver, constellation_chan.clone(), time_profiler_chan, memory_profiler_chan) as Box } None => { box headless::NullCompositor::create(receiver, constellation_chan.clone(), time_profiler_chan, memory_profiler_chan) as Box } } } } pub trait CompositorEventListener { fn handle_event(&mut self, event: WindowEvent) -> bool; fn repaint_synchronously(&mut self); fn shutdown(&mut self); fn pinch_zoom_level(&self) -> f32; /// Requests that the compositor send the title for the main frame as soon as possible. fn get_title_for_main_frame(&self); }