// -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING --
//
// THE CONTENTS OF THIS FILE IS GENERATED BY CODE AND
// ANY MODIFICATIONS WILL BE OVERWRITTEN
//
// -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING -- WARNING --

// %BANNER_BEGIN%
// ---------------------------------------------------------------------
// %COPYRIGHT_BEGIN%
//
// Copyright (c) 2018 Magic Leap, Inc. All Rights Reserved.
// Use of this file is governed by the Creator Agreement, located
// here: https://id.magicleap.com/creator-terms
//
// %COPYRIGHT_END%
// ---------------------------------------------------------------------
// %BANNER_END%

// %SRC_VERSION%: 1

#pragma once

#include <SceneDescriptor.h>
#include <map>

namespace scenes {
  const int numberOfExternalScenes = 1;

  typedef std::map<std::string /* externalName */, const SceneDescriptor& /* sceneDescription */> SceneDescriptorReferences;
  extern const SceneDescriptorReferences externalScenes;
}