'use strict'; self.getterRejects = (t, obj, getterName, target) => { const getter = Object.getOwnPropertyDescriptor(obj, getterName).get; return promise_rejects(t, new TypeError(), getter.call(target)); }; self.methodRejects = (t, obj, methodName, target, args) => { const method = obj[methodName]; return promise_rejects(t, new TypeError(), method.apply(target, args)); }; self.getterThrows = (obj, getterName, target) => { const getter = Object.getOwnPropertyDescriptor(obj, getterName).get; assert_throws(new TypeError(), () => getter.call(target), getterName + ' should throw a TypeError'); }; self.methodThrows = (obj, methodName, target, args) => { const method = obj[methodName]; assert_throws(new TypeError(), () => method.apply(target, args), methodName + ' should throw a TypeError'); }; self.garbageCollect = () => { if (self.gc) { // Use --expose_gc for V8 (and Node.js) // Exposed in SpiderMonkey shell as well self.gc(); } else if (self.GCController) { // Present in some WebKit development environments GCController.collect(); } else { /* eslint-disable no-console */ console.warn('Tests are running without the ability to do manual garbage collection. They will still work, but ' + 'coverage will be suboptimal.'); /* eslint-enable no-console */ } }; self.delay = ms => new Promise(resolve => step_timeout(resolve, ms)); // For tests which verify that the implementation doesn't do something it shouldn't, it's better not to use a // timeout. Instead, assume that any reasonable implementation is going to finish work after 2 times around the event // loop, and use flushAsyncEvents().then(() => assert_array_equals(...)); // Some tests include promise resolutions which may mean the test code takes a couple of event loop visits itself. So go // around an extra 2 times to avoid complicating those tests. self.flushAsyncEvents = () => delay(0).then(() => delay(0)).then(() => delay(0)).then(() => delay(0));