/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at https://mozilla.org/MPL/2.0/. */ use crate::dom::bindings::cell::DomRefCell; use crate::dom::bindings::codegen::Bindings::XRInputSourceBinding; use crate::dom::bindings::reflector::{reflect_dom_object, Reflector}; use crate::dom::bindings::root::{Dom, DomRoot}; use crate::dom::globalscope::GlobalScope; use crate::dom::xrsession::XRSession; use dom_struct::dom_struct; use webvr_traits::{WebVRGamepadData, WebVRGamepadState}; #[dom_struct] pub struct XRInputSource { reflector: Reflector, session: Dom, #[ignore_malloc_size_of = "Defined in rust-webvr"] data: WebVRGamepadData, #[ignore_malloc_size_of = "Defined in rust-webvr"] state: DomRefCell, } impl XRInputSource { pub fn new_inherited( session: &XRSession, data: WebVRGamepadData, state: WebVRGamepadState, ) -> XRInputSource { XRInputSource { reflector: Reflector::new(), session: Dom::from_ref(session), data, state: DomRefCell::new(state), } } pub fn new( global: &GlobalScope, session: &XRSession, data: WebVRGamepadData, state: WebVRGamepadState, ) -> DomRoot { reflect_dom_object( Box::new(XRInputSource::new_inherited(session, data, state)), global, XRInputSourceBinding::Wrap, ) } pub fn update_state(&self, state: WebVRGamepadState) { *self.state.borrow_mut() = state; } }