/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ use msg::constellation_msg::{FrameId, PipelineId}; use pipeline::Pipeline; use std::collections::HashMap; use std::iter::once; use std::mem::replace; use std::time::Instant; /// A frame in the frame tree. /// Each frame is the constrellation's view of a browsing context. /// Each browsing context has a session history, caused by /// navigation and traversing the history. Each frame has its /// current entry, plus past and future entries. The past is sorted /// chronologically, the future is sorted reverse chronoogically: /// in partiucular prev.pop() is the latest past entry, and /// next.pop() is the earliest future entry. #[derive(Debug, Clone)] pub struct Frame { /// The frame id. pub id: FrameId, /// The past session history, ordered chronologically. pub prev: Vec, /// The currently active session history entry. pub current: FrameState, /// The future session history, ordered reverse chronologically. pub next: Vec, } impl Frame { /// Create a new frame. /// Note this just creates the frame, it doesn't add it to the frame tree. pub fn new(id: FrameId, pipeline_id: PipelineId) -> Frame { Frame { id: id, prev: vec!(), current: FrameState::new(pipeline_id, id), next: vec!(), } } /// Set the current frame entry, and push the current frame entry into the past. pub fn load(&mut self, pipeline_id: PipelineId) { self.prev.push(self.current.clone()); self.current = FrameState::new(pipeline_id, self.id); } /// Set the future to be empty. pub fn remove_forward_entries(&mut self) -> Vec { replace(&mut self.next, vec!()) } /// Set the current frame entry, and drop the current frame entry. pub fn replace_current(&mut self, pipeline_id: PipelineId) -> FrameState { replace(&mut self.current, FrameState::new(pipeline_id, self.id)) } } /// An entry in a frame's session history. /// Each entry stores the pipeline id for a document in the session history. /// /// When we operate on the joint session history, entries are sorted chronologically, /// so we timestamp the entries by when the entry was added to the session history. #[derive(Debug, Clone)] pub struct FrameState { /// The timestamp for when the session history entry was created pub instant: Instant, /// The pipeline for the document in the session history pub pipeline_id: PipelineId, /// The frame that this session history entry is part of pub frame_id: FrameId, } impl FrameState { /// Create a new session history entry. fn new(pipeline_id: PipelineId, frame_id: FrameId) -> FrameState { FrameState { instant: Instant::now(), pipeline_id: pipeline_id, frame_id: frame_id, } } } /// Represents a pending change in the frame tree, that will be applied /// once the new pipeline has loaded and completed initial layout / paint. pub struct FrameChange { /// The frame to change. pub frame_id: FrameId, /// The pipeline that was currently active at the time the change started. /// TODO: can this field be removed? pub old_pipeline_id: Option, /// The pipeline for the document being loaded. pub new_pipeline_id: PipelineId, /// Is the new document replacing the current document (e.g. a reload) /// or pushing it into the session history (e.g. a navigation)? pub replace: bool, } /// An iterator over a frame tree, returning the fully active frames in /// depth-first order. Note that this iterator only returns the fully /// active frames, that is ones where every ancestor frame is /// in the currently active pipeline of its parent frame. pub struct FrameTreeIterator<'a> { /// The frames still to iterate over. pub stack: Vec, /// The set of all frames. pub frames: &'a HashMap, /// The set of all pipelines. We use this to find the active /// children of a frame, which are the iframes in the currently /// active document. pub pipelines: &'a HashMap, } impl<'a> Iterator for FrameTreeIterator<'a> { type Item = &'a Frame; fn next(&mut self) -> Option<&'a Frame> { loop { let frame_id = match self.stack.pop() { Some(frame_id) => frame_id, None => return None, }; let frame = match self.frames.get(&frame_id) { Some(frame) => frame, None => { warn!("Frame {:?} iterated after closure.", frame_id); continue; }, }; let pipeline = match self.pipelines.get(&frame.current.pipeline_id) { Some(pipeline) => pipeline, None => { warn!("Pipeline {:?} iterated after closure.", frame.current.pipeline_id); continue; }, }; self.stack.extend(pipeline.children.iter().map(|&c| c)); return Some(frame) } } } /// An iterator over a frame tree, returning all frames in depth-first /// order. Note that this iterator returns all frames, not just the /// fully active ones. pub struct FullFrameTreeIterator<'a> { /// The frames still to iterate over. pub stack: Vec, /// The set of all frames. pub frames: &'a HashMap, /// The set of all pipelines. We use this to find the /// children of a frame, which are the iframes in all documents /// in the session history. pub pipelines: &'a HashMap, } impl<'a> Iterator for FullFrameTreeIterator<'a> { type Item = &'a Frame; fn next(&mut self) -> Option<&'a Frame> { loop { let frame_id = match self.stack.pop() { Some(frame_id) => frame_id, None => return None, }; let frame = match self.frames.get(&frame_id) { Some(frame) => frame, None => { warn!("Frame {:?} iterated after closure.", frame_id); continue; }, }; for entry in frame.prev.iter().chain(frame.next.iter()).chain(once(&frame.current)) { if let Some(pipeline) = self.pipelines.get(&entry.pipeline_id) { self.stack.extend(pipeline.children.iter().map(|&c| c)); } } return Some(frame) } } }