[framebuffer-object-attachment.html]
[WebGL test #13: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
expected: FAIL
[WebGL test #20: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_INCOMPLETE_ATTACHMENT]
expected: FAIL
[WebGL test #30: getError expected: NO_ERROR. Was INVALID_ENUM : ]
expected: FAIL
[WebGL test #21: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_UNSUPPORTED]
expected: FAIL
[WebGL test #25: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_UNSUPPORTED]
expected: FAIL
[WebGL test #23: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_UNSUPPORTED]
expected: FAIL
[WebGL test #24: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_UNSUPPORTED]
expected: FAIL
[WebGL test #22: checkFramebufferStatus expects [FRAMEBUFFER_COMPLETE\], was FRAMEBUFFER_UNSUPPORTED]
expected: FAIL
[WebGL test #14: getError expected: NO_ERROR. Was INVALID_ENUM : ]
expected: FAIL
[WebGL test #16: gl.getParameter(gl.RED_BITS) + gl.getParameter(gl.GREEN_BITS) + gl.getParameter(gl.BLUE_BITS) + gl.getParameter(gl.ALPHA_BITS) >= 16 should be true. Was false.]
expected: FAIL
[WebGL test #59: getError expected: NO_ERROR. Was INVALID_ENUM : Query should not generate error]
expected: FAIL